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dom6:t-ien-ch-i-ea [2026/09/14 10:24] wigglefig fix site page |
dom6:t-ien-ch-i-ea [2026/09/16 10:06] (current) wigglefig |
| ^ Magic Access ^ Alt. Access ^ Unit Summary ^ Core Abilities ^ Buildings ^ | ^ Magic Access ^ Alt. Access ^ Unit Summary ^ Core Abilities ^ Buildings ^ |
| | {{path>F2}}\\ {{path>A2}} (Rare 3) \\ {{path>W3}} (Rare 4) \\ {{path>E2}}\\ {{path>S2}} (Rare 3)\\ {{path>D1}}\\ {{path>N2}}\\ {{path>G2}} (Rare 3)\\ {{path>H2}} Cap-only\\ {{path>H1}} in Forts | **Heroes** \\ {{path>A1N2}}\\ {{path>F1A1W2S3H2}} \\ {{path>A2S2D2}} \\ **Summons** \\ {{path>N1G3,50%AWESN,50%AWESN,25%AWESG}} (req. {{path>N2}}) | Well-equipped Units for EA\\ Chariots\\ Long-lived mages with wide magic spread | {{:abilities:combat_caster.png?15&nolink}} [[Combat Caster]]\\ {{:abilities:need_not_eat.png?15&nolink}} [[Need Not Eat]]\\ {{:abilities:trample.png?15&nolink}} [[Trample]] | {{:misc:gui:fortress.png?30&nolink}} [[Fort|Standard Fortresses]] | | | {{path>F2}}\\ {{path>A2}} (Rare 3) \\ {{path>W3}} (Rare 4) \\ {{path>E2}}\\ {{path>S2}} (Rare 3)\\ {{path>D1}}\\ {{path>N2}}\\ {{path>G2}} (Rare 3)\\ {{path>H2}} Cap-only\\ {{path>H1}} in Forts | **Heroes** \\ {{path>A1N2}}\\ {{path>F1A1W2S3H2}} \\ {{path>A2S2D2}} \\ **Summons** \\ {{path>N1G3,50%AWESN,50%AWESN,25%AWESG}} (req. {{path>N2}}) | Well-equipped Units for EA\\ Chariots\\ Long-lived mages with wide magic spread | {{:abilities:combat_caster.png?15&nolink}} [[Combat Caster]]\\ {{:abilities:need_not_eat.png?15&nolink}} [[Need Not Eat]]\\ {{:abilities:trample.png?15&nolink}} [[Trample]] | {{:misc:gui:fortress.png?30&nolink}} [[Fort|Standard Fortresses]] | |
| | |
| | ====Capital Sites==== |
| |
| <WRAP group> | <WRAP group> |
| <WRAP box><WRAP centeralign>**The Gate of Spring and Autumn**\\ | <WRAP box><WRAP centeralign>**The Gate of Spring and Autumn**\\ |
| {{ dom6:sites:sites_0045.png?&olink }} \\ //Enables recruitment of// \\ | {{ dom6:sites:sites_0045.png?&olink }} \\ //Enables recruitment of// \\ |
| **??Celestial Master??**\\ //Produces// {{gems>2S1F2W1D}} //per turn// \\ //Boosts astral ritual range by 1 province//</WRAP></WRAP></WRAP> | **??Celestial Master#941??**\\ //Produces// {{gems>2S1F2W1D}} //per turn// \\ //Boosts astral ritual range by 1 province//</WRAP></WRAP></WRAP> |
| </WRAP> | </WRAP> |
| |
| | {{:nations:ea:tien_chi:Medium_Footman.png?nolink}} | **??Medium Footman#1901??**\\ {{gold}} 10\\ {{:misc:gui:resources.png?15&nolink}} 14 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9 | | Medium Footmen have only slightly higher resource cost than Light Footmen, and fittingly have only very slightly better protection (+1 on body). They also come in Glaive and Spear-and-Shield varieties. | | | {{:nations:ea:tien_chi:Medium_Footman.png?nolink}} | **??Medium Footman#1901??**\\ {{gold}} 10\\ {{:misc:gui:resources.png?15&nolink}} 14 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9 | | Medium Footmen have only slightly higher resource cost than Light Footmen, and fittingly have only very slightly better protection (+1 on body). They also come in Glaive and Spear-and-Shield varieties. | |
| | {{:nations:ea:tien_chi:Medium_Footman_2.png?nolink}} | **??Medium Footman#1904??**\\ {{gold}} 10\\ {{:misc:gui:resources.png?15&nolink}} 14 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9 | | ::: | | | {{:nations:ea:tien_chi:Medium_Footman_2.png?nolink}} | **??Medium Footman#1904??**\\ {{gold}} 10\\ {{:misc:gui:resources.png?15&nolink}} 14 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9 | | ::: | |
| | {{:nations:ea:tien_chi:heavy_Footman.png?nolink}} | **??Heavy Footman#928??**\\ {{gold}} 10\\ {{:misc:gui:resources.png?15&nolink}} 20 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9 | | T'ien Ch'i's Heavy Footmen have 15 protection on their body armour and cost about twice the resources compared to the Light Footmen. While they are more durable, they have the same mediocre melee skills as the lighter varieties of infantry and have considerably lower Map Move. | | | {{:nations:ea:tien_chi:heavy_Footman.png?nolink}} | **??Heavy Footman#928??**\\ {{gold}} 10\\ {{:misc:gui:resources.png?15&nolink}} 20 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9 | | T'ien Ch'i's Heavy Footmen have 15 protection on their body armour and cost about twice the resources compared to the Light Footmen. While they are more durable, they have the same mediocre melee skills as the lighter varieties of infantry and have considerably lower Map Move (12 => 8). | |
| | {{:nations:ea:tien_chi:heavy_Footman_2.png?nolink}} | **??Heavy Footman#929??**\\ {{gold}} 10\\ {{:misc:gui:resources.png?15&nolink}} 20 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9 | | ::: | | | {{:nations:ea:tien_chi:heavy_Footman_2.png?nolink}} | **??Heavy Footman#929??**\\ {{gold}} 10\\ {{:misc:gui:resources.png?15&nolink}} 20 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9 | | ::: | |
| | {{:nations:ea:tien_chi:Horseman.png?nolink}} | **??Horseman??**\\ {{gold}} 25\\ {{:misc:gui:resources.png?15&nolink}} 17 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 24 | {{:abilities:skilled_rider.png?15&nolink}} [[Skilled Rider]] (1)\\ {{:abilities:mobile_archer.png?15&nolink}} [[Mobile Archer]] | Horsemen are in an odd place: as archers, they are a lot more expensive than T'ien Ch'i's unmounted archers, and they lack the durability and damage to function as melee cavalry. They could work as mobile Fire and keep distance archers, but provide much less volume of fire for their gold cost than regular archers. | | | {{:nations:ea:tien_chi:Horseman.png?nolink}} | **??Horseman??**\\ {{gold}} 25\\ {{:misc:gui:resources.png?15&nolink}} 17 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 24 | {{:abilities:skilled_rider.png?15&nolink}} [[Skilled Rider]] (1)\\ {{:abilities:mobile_archer.png?15&nolink}} [[Mobile Archer]] | Horsemen are in an odd place: as archers, they are a lot more expensive than T'ien Ch'i's unmounted archers, and they lack the durability and damage to function as melee cavalry. They could work as mobile Fire and keep distance archers, but provide much less volume of fire for their gold cost than regular archers. | |