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dom6:thrones [2025/10/11 02:28] wigglefig |
dom6:thrones [2026/01/17 18:43] (current) wigglefig Correcting throne kill description |
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| In order to ' | In order to ' | ||
| - | * A [[Pretender God]] | + | * A [[Pretender God]] or Disciple |
| * A [[Holy|Priest]] of {{path> | * A [[Holy|Priest]] of {{path> | ||
| - | A throne can only be claimed by a player who owns the province. If the province has a [[fort]], the throne cannot be claimed by a sieging force, but the player under siege can still claim it. | + | A throne can only be claimed by a player who owns the province. If the province has a [[fort]], the throne cannot be claimed by a sieging force, but the player under siege can still claim it. A throne whose province (and fort if present) is conquered by another nation becomes unclaimed. |
| Claimed thrones generate a number of [[Temple|temple checks]] equal to their level, except with a 100% chance to spread regardless of the claimant' | Claimed thrones generate a number of [[Temple|temple checks]] equal to their level, except with a 100% chance to spread regardless of the claimant' | ||
| + | |||
| + | Some thrones also have some effects that are always active without the throne being claimed. These can be identified by the effects being listed above the " | ||
| ===== Destroying Thrones ===== | ===== Destroying Thrones ===== | ||
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| * ??Negiru - Orchard of Souls?? | * ??Negiru - Orchard of Souls?? | ||
| * ??Criqvoh - Void Flame?? | * ??Criqvoh - Void Flame?? | ||
| + | |||
| + | Some non-Doom Horrors are also able to destroy thrones, though at a slower rate. These include: | ||
| + | * ??Mind Slime Horror?? (10% progress per turn) | ||
| + | |||
| Doom Horrors begin attacking thrones at random once the [[Cataclysm]], | Doom Horrors begin attacking thrones at random once the [[Cataclysm]], | ||
| - | If a Doom Horror enters an unforted throne province, and is not defeated by the defending forces, it will immediately destroy the throne (thronekill value for all above units is 100%). If the throne is protected by a fort, the Doom Horror has a chance to destroy it each turn it remains on the province equal to its farthronekill value, which for most of the Doom Horrors is 50%. Scabiel is an exception to this rule, and will destroy both the fort and the throne the turn it enters the province. | + | If a Doom Horror enters an unforted throne province, and is not defeated by the defending forces, it will immediately destroy the throne (thronekill value for all Doom Horrors |
| If a throne is destroyed, this reduces the number of thrones required to win the game, but the proportion of remaining thrones needed is unchanged. | If a throne is destroyed, this reduces the number of thrones required to win the game, but the proportion of remaining thrones needed is unchanged. | ||