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dom6:thugs-and-supercombatants

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dom6:thugs-and-supercombatants [2026/05/25 11:12]
wigglefig created
dom6:thugs-and-supercombatants [2026/05/29 22:33] (current)
wigglefig Added darkwolf video guide to see more section
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 The advantages of using thugs to raid enemy territory instead of small armies of units is that single commanders are typically much more mobile (and therefore responsive) than armies. If they are mages, they may be capable of magic-phase movement through spells like Cloud Trapeze or Teleport, and even if they cannot cast these spells they can be equipped with items like Boots of the Messenger that significantly increase map movement. The advantages of using thugs to raid enemy territory instead of small armies of units is that single commanders are typically much more mobile (and therefore responsive) than armies. If they are mages, they may be capable of magic-phase movement through spells like Cloud Trapeze or Teleport, and even if they cannot cast these spells they can be equipped with items like Boots of the Messenger that significantly increase map movement.
  
 +=====See more=====
 +  * [[https://www.youtube.com/watch?v=9oUdOWyzkSw|Guide to Thugs and SC's]] by Darkwolf.
dom6/thugs-and-supercombatants.txt ยท Last modified: 2026/05/29 22:33 by wigglefig