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dom6:trample [2024/05/17 17:19] fenrir [Peculiarities] |
dom6:trample [2024/07/16 19:49] (current) fenrir [Peculiarities] some other stuff |
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- | {{:items:shield_of_valor.png?nolink }} Unlike with most Area-of-Effect | + | {{:dom6:stats:def.png?nolink }} Unlike with most AOE attacks, **[[Defence Skill]]** allows the target of a Trample to avoid much of the damage. A reverse saving throw of sorts is involved; the Trampler rolls an **[[DRN|exploding]] |
* For Area-of-Effect attacks like these, the **Parry** value of shields is not applied, and the Defence modifiers of weapons (positive or negative) aren't applied either. The Defence Skill penalty from [[Fatigue]] (-1 per 10 Fatigue), and the Defence modifiers from armor, are both applied. For example, a ??Main Gauche of Parrying?? doesn' | * For Area-of-Effect attacks like these, the **Parry** value of shields is not applied, and the Defence modifiers of weapons (positive or negative) aren't applied either. The Defence Skill penalty from [[Fatigue]] (-1 per 10 Fatigue), and the Defence modifiers from armor, are both applied. For example, a ??Main Gauche of Parrying?? doesn' | ||
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==== Peculiarities ==== | ==== Peculiarities ==== | ||
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* Since a unit is technically out of the battle while Swallowed, [[Regeneration]] and ??Phoenix Pyre?? don't work for them. | * Since a unit is technically out of the battle while Swallowed, [[Regeneration]] and ??Phoenix Pyre?? don't work for them. | ||
- | If a [[Mounted]] unit is trampled, only the Mount is affected, regardless of whether the attempt succeeds or fails. | + | If a [[Mounted]] unit is trampled, only the Mount is damaged, regardless of whether the attempt succeeds or fails. |
A Trampler' | A Trampler' | ||
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The existence of Trample poses some questions regarding Size, a somewhat-abstract concept in Dominions. Hit areas and weapon Reach suggest that the actual Size difference of units is reflected in their sprites, more or less. Trample and Swallow, however, suggest that the size difference is far greater. According to Grab and Swallow, at least, a fellow with half the Size points of another unit is able to be grabbed in one of that other unit's hands and swallowed in one gulp. | The existence of Trample poses some questions regarding Size, a somewhat-abstract concept in Dominions. Hit areas and weapon Reach suggest that the actual Size difference of units is reflected in their sprites, more or less. Trample and Swallow, however, suggest that the size difference is far greater. According to Grab and Swallow, at least, a fellow with half the Size points of another unit is able to be grabbed in one of that other unit's hands and swallowed in one gulp. | ||
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+ | ==== Previous-Game Quirks that may still Apply ==== | ||
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+ | **In Dominions 5:** | ||
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+ | * Trampling used [[Encumbrance|Melee Encumbrance]]; | ||
+ | * Size made Trampling somewhat faster. In Dominions 5, units who Trampled others had to wait a certain amount of time before Trampling again. Specifically, | ||
+ | * Trampling was not considered a proper melee attack, so it didn't trigger [[Poisonous Barbs]], [[Contact Poison]], [[Astral Shield]], [[Fire Shield]], [[Banefire Shield]], [[Overcharged]], |