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dom6:ulm-ma [2024/04/17 23:55]
johnnydown [Troops]
dom6:ulm-ma [2024/07/09 03:50] (current)
johnnydown Add Dom6 version marker
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-{{ :nations:flags:MA_Ulm.png?nolink|}}+[[..ulm-ma|{{:wiki:dom6_version.png?100 }}]]{{ :nations:flags:MA_Ulm.png?nolink|}}
 ====== MA Ulm, Forges of Ulm  ======  ====== MA Ulm, Forges of Ulm  ====== 
 ===== Lore ===== ===== Lore =====
-"Ulm is a young kingdom, risen from the Ulmic tribes conquered by the fallen Empire of Ermor. From the ashes of Ermor emerged a new kingdom true to its ancient legacy, the Enigma of Steel. Where Marignon relied on religion to build a kingdom, Ulm relied on steel. The mines of Ulm are famous for their riches and the smiths of Ulm work the iron into the blacksteel armor used by the knights and infantry of Ulm. The people of Ulm are heavily built by human standards. Their infantry use full chain or plate armor made of blacksteel. The feared Black Knights of Ulm are the most heavily armored troops known to man. The leaders of Ulm have never approved of magic and only the Master Smiths are allowed to use it. The smiths are used to working in conditions that are magically unfavorable and are therefore not adversely affected by provinces that have a strong Drain dominion. The smiths craft armor and weaponry for lords and kings, but the strength of steel is preferred over magic. Even religion is of secondary importance in Ulm, though an Iron Cult that worships steel in a more devout fashion has emerged in recent times." -Official Description+Ulm is a young kingdom, risen from the Ulmic tribes conquered by the fallen Empire of Ermor. From the ashes of Ermor emerged a new kingdom true to its ancient legacy, the Enigma of Steel. Where Marignon relied on religion to build a kingdom, Ulm relied on steel. The mines of Ulm are famous for their riches and the smiths of Ulm work the iron into the blacksteel armor used by the knights and infantry of Ulm. The people of Ulm are heavily built by human standards. Their infantry use full chain or plate armor made of blacksteel. The feared Black Knights of Ulm are the most heavily armored troops known to man. The leaders of Ulm have never approved of magic and only the Master Smiths are allowed to use it. The smiths are used to working in conditions that are magically unfavorable and are therefore not adversely affected by provinces that have a strong Drain dominion. The smiths craft armor and weaponry for lords and kings, but the strength of steel is preferred over magic. Even religion is of secondary importance in Ulm, though an Iron Cult that worships steel in a more devout fashion has emerged in recent times.
  
 //"Ulm of the later eras is inspired by, amongst others, Teutonic Knights and German Landsknechts." -Illknight//  //"Ulm of the later eras is inspired by, amongst others, Teutonic Knights and German Landsknechts." -Illknight// 
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 ==Ritual== ==Ritual==
 ^ Summon Spell                                                                         ^ Unit                                                               ^ Special Attributes                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   ^ Comments                                                                                                                                                         ^ ^ Summon Spell                                                                         ^ Unit                                                               ^ Special Attributes                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   ^ Comments                                                                                                                                                         ^
-| **??Sloth of Bears??** \\ //(Conjuration 3)// \\ {{path>N2}} and {{gems>6N}}         | {{:nations:ea:rus:Great_bear.png?nolink}} \\ ??Great Bear?? x 15+  | {{:abilities:undisciplined.png?15&nolink}} [[Undisciplined]] \\ {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]] \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]]                                                                                                                                                                                                                                           | Summons high strength blobs of hitpoints. Can work as evocation bait, as the bears have more HP than your troops and even lower MR, but otherwise unremarkable. +| **??Sloth of Bears??** \\ //(Conjuration 3)// \\ {{path>N2}} and {{gems>6N}}  | {{:nations:ea:rus:Great_bear.png?nolink}} \\ **??Great Bear#694??** x 15+  | {{:abilities:undisciplined.png?15&nolink}} [[Undisciplined]] \\ {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]] \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]]  | Summons high strength blobs of hitpoints. Can work as evocation bait, as the bears have more HP than your troops and even lower MR, but otherwise unremarkable. 
-| **??Contact Iron Angel??** \\ //(Conjuration 8)// \\ {{path>E5S2}} and {{gems>25E}}  | {{:nations:ma:ulm:iron_angel.png?nolink}} \\ ??Iron Angel??        | {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (5) \\ {{:abilities:resist_shock.png?15&nolink}} [[Shock Resistance]] (5) \\ {{:abilities:halt_heretic.png?15&nolink}} [[Halt Heretic]] (9) \\ {{:abilities:ambidextrous.png?15&nolink}} [[Ambidextrous]] (2) \\ {{:abilities:reinvigoration.png?15&nolink}} [[Reinvigoration]] (4) \\ {{:abilities:flying.png?15&nolink}} [[Flying]] \\ {{:abilities:need_not_eat.png?15&nolink}} [[Need Not Eat]] \\ [[pathboost|Can't Learn Magic]]  | An antisacred commander summon. Although they seem very durable, their lack of magic paths severely limits their utility as thugs.                               |+| **??Contact Iron Angel??** \\ //(Conjuration 8)// \\ {{path>E5S2}} and {{gems>25E}}  | {{:nations:ma:ulm:iron_angel.png?nolink}} \\ **??Iron Angel#1975??**  | {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (5) \\ {{:abilities:resist_shock.png?15&nolink}} [[Shock Resistance]] (5) \\ {{:abilities:halt_heretic.png?15&nolink}} [[Halt Heretic]] (+9) \\ {{:abilities:ambidextrous.png?15&nolink}} [[Ambidextrous]] (2) \\ {{:abilities:reinvigoration.png?15&nolink}} [[Reinvigoration]] (4) \\ {{:abilities:flying.png?15&nolink}} [[Flying]] \\ {{:abilities:need_not_eat.png?15&nolink}} [[Need Not Eat]] \\ [[Pathboost|Can't Learn Magic]]  | An anti-sacred commander summon. Although they seem very durable, their lack of magic paths severely limits their utility as thugs.  |
  
 ==== Other Spells ==== ==== Other Spells ====
dom6/ulm-ma.1713398125.txt.gz · Last modified: 2024/04/17 23:55 by johnnydown