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dom6:weather [2024/06/01 18:33]
fenrir [Rain]
dom6:weather [2025/09/21 00:07] (current)
exasperatedcultist [Rain] Loggy checked the rain code, manual lied.
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 ==== Rain ==== ==== Rain ====
  
-Rain only happens in provinces with a temperature of {{scales>H0}} or higher; or, in other words, provinces that aren't cold. It only affects outdoor battles, of course. The chance of Rain is **10%**, **plus 10% per point of {{:misc:scales:growth.png?15&nolink}}Growth** (minus 10% per point of {{:misc:scales:death.png?15&nolink}}Death). [[c-tis-ma|Middle C'tis's]] [[Dominion]] also causes Rain.+Rain only happens in provinces with a temperature of {{scales>H0}} or higher; or, in other words, provinces that aren't cold. It only affects outdoor battles. Despite the manual's claimsthe chance of rain is actually 
 + **10% + 5% per point of {{:misc:scales:growth.png?15&nolink}}Growth** (minus 5% per point of {{:misc:scales:death.png?15&nolink}}Death). 
 + 
 +[[c-tis-ma|Middle C'tis's]] [[Dominion]] also causes Rain.
  
 {{:misc:magic:fire.png?nolink }} Rain is unfortunate weather for [[Fire]] [[Magic|Mages]], though it used to be a lot worse for them. Spellcasting [[Fatigue]] for fire spells that don't work underwater is **increased by 50%**. Rain also swiftly puts out [[burn|burning]] units. {{:misc:magic:fire.png?nolink }} Rain is unfortunate weather for [[Fire]] [[Magic|Mages]], though it used to be a lot worse for them. Spellcasting [[Fatigue]] for fire spells that don't work underwater is **increased by 50%**. Rain also swiftly puts out [[burn|burning]] units.
dom6/weather.txt · Last modified: 2025/09/21 00:07 by exasperatedcultist