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dominion [2022/02/27 14:08]
timotej wiki links
dominion [2023/03/01 07:20] (current)
fenrir [General Dominion Effects] added the meanie candle
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 dominion from -4 to -3) is 10%. If they were preaching in a province with neutral or friendly dominion, dominion from -4 to -3) is 10%. If they were preaching in a province with neutral or friendly dominion,
 they would have a 30% chance of increasing dominion. If there was a friendly temple in the province, they would have a 30% chance of increasing dominion. If there was a friendly temple in the province,
-their chance would be 15% in -4 dominion, and 45% in neutral or friendly dominion. +their chance would be 45%-20% = 25% in -4 dominion, and 45% in neutral or friendly dominion. 
  
 [[Inquisitor|Inquisitors]] get bonuses when preaching within hostile dominion. Their holy levels count as double for purposes of preaching under these circumstances. [[Inquisitor|Inquisitors]] get bonuses when preaching within hostile dominion. Their holy levels count as double for purposes of preaching under these circumstances.
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   * Armies fighting within friendly domain get +1 [[Morale]]   * Armies fighting within friendly domain get +1 [[Morale]]
   * Armies fighting in hostile domain get -1 Morale   * Armies fighting in hostile domain get -1 Morale
-  * Pretenders and Prophets gain [[hit points]], [[strength]], and [[magic resistance]] based on friendly dominion strength and lose the same when fighting in hostile dominions+  * Pretenders and Prophets gain [[hit points]], [[strength]], and [[magic resistance]] based on friendly dominion strength and lose the same when fighting in hostile dominions+/- 1 Str, 0.5 magic resistance and 10% hit points per candle. Hit points cannot be reduced to less than 10% of the total.
-  * * +/- 1 Str, 0.5 magic resistance and 10% hit points per candle. Hit points cannot be reduced to less than 10% of the total.+
   * Higher dominion in a province increases the rate at which its [[scales]] shift to match the associated nation's scales.    * Higher dominion in a province increases the rate at which its [[scales]] shift to match the associated nation's scales. 
   * [[Victory]]/[[Defeat]]: If a pretender has no more dominion anywhere on the map they are eliminated from the game.   * [[Victory]]/[[Defeat]]: If a pretender has no more dominion anywhere on the map they are eliminated from the game.
  
 +{{:misc:baddominioncandle.png?nolink}} <- This is what hostile dominion looks like on the map and the UI, by the way.
 ==== Scales ==== ==== Scales ====
  
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 <WRAP box round> <WRAP box round>
 <WRAP column 280px right centeralign>{{:nations:flags:ea_marverni.png?nolink&48|}}{{:nations:flags:ea_sauromatia.png?nolink&48|}}{{:nations:flags:ea_pangaea.png?nolink&48|}}{{:nations:flags:ea_mictlan.png?nolink&48|}}  {{:nations:flags:ea_vanheim.png?nolink&48|}} \\ {{:nations:flags:ea_helheim.png?nolink&48|}}{{:nations:flags:ea_abysia.png?nolink&48|}}{{:nations:flags:ea_hinnom.png?nolink&48|}}  {{:nations:flags:ea_berytos.png?nolink&48|}} \\ {{:nations:flags:ea_xibalba.png?nolink&48|}}{{:nations:flags:ma_mictlan.png?nolink&48|}}{{:nations:flags:ma_abysia.png?nolink&48|}} {{:nations:flags:ma_xibalba.png?nolink&48|}}{{:nations:flags:la_abysia.png?nolink&48|}} \\ {{:nations:flags:la_midgard.png?nolink&48|}}{{:nations:flags:la_marignon.png?nolink&48|}}  {{:nations:flags:la_gath.png?nolink&48|}}{{:nations:flags:la_xibalba.png?nolink&48|}}</WRAP> <WRAP column 280px right centeralign>{{:nations:flags:ea_marverni.png?nolink&48|}}{{:nations:flags:ea_sauromatia.png?nolink&48|}}{{:nations:flags:ea_pangaea.png?nolink&48|}}{{:nations:flags:ea_mictlan.png?nolink&48|}}  {{:nations:flags:ea_vanheim.png?nolink&48|}} \\ {{:nations:flags:ea_helheim.png?nolink&48|}}{{:nations:flags:ea_abysia.png?nolink&48|}}{{:nations:flags:ea_hinnom.png?nolink&48|}}  {{:nations:flags:ea_berytos.png?nolink&48|}} \\ {{:nations:flags:ea_xibalba.png?nolink&48|}}{{:nations:flags:ma_mictlan.png?nolink&48|}}{{:nations:flags:ma_abysia.png?nolink&48|}} {{:nations:flags:ma_xibalba.png?nolink&48|}}{{:nations:flags:la_abysia.png?nolink&48|}} \\ {{:nations:flags:la_midgard.png?nolink&48|}}{{:nations:flags:la_marignon.png?nolink&48|}}  {{:nations:flags:la_gath.png?nolink&48|}}{{:nations:flags:la_xibalba.png?nolink&48|}}</WRAP>
-**[[marverni-ea|Marverni]], [[sauromatia-ea|Sauromatia]], [[pangaea-ea|EA Pangaea]], [[mictlan-ea|EA]], [[mictlan-ma|MA]] & [[mictlan-la|LA Caelum]], [[abysia-ea|EA]], [[abysia-ma|MA]] & [[abysia-la|LA Abysia]], [[vanheim-ea|EA]] & [[vanheim-ma|MA Vanheim]], [[helheim-ea|Helheim]], [[hinnom-ea|Hinnom]], [[berytos-ea|Berytos]], [[xibalba-ea|EA]], [[xibalba-ma|MA]] & [[xibalba-la|LA Xibalba]], [[marignon-la|LA Marignon]], [[midgard-la|Midgard]] and [[gath-la|Gath]]** \\+**[[marverni-ea|Marverni]], [[sauromatia-ea|Sauromatia]], [[pangaea-ea|EA Pangaea]], [[mictlan-ea|EA]] & [[mictlan-la|LA Mictlan]], [[abysia-ea|EA]], [[abysia-ma|MA]] & [[abysia-la|LA Abysia]], [[vanheim-ea|EA]] & [[vanheim-ma|MA Vanheim]], [[helheim-ea|Helheim]], [[hinnom-ea|Hinnom]], [[berytos-ea|Berytos]], [[xibalba-ea|EA]], [[xibalba-ma|MA]] & [[xibalba-la|LA Xibalba]], [[marignon-la|LA Marignon]], [[midgard-la|Midgard]] and [[gath-la|Gath]]** \\
 May blood sacrifice to increase dominion. This ability is not transferred to disciple nations. Disciple May blood sacrifice to increase dominion. This ability is not transferred to disciple nations. Disciple
 nations with this ability can still use it. These nations do not have dying dominion. Note that Marverni nations with this ability can still use it. These nations do not have dying dominion. Note that Marverni
dominion.1645970933.txt.gz · Last modified: 2022/02/27 14:08 by timotej