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earth [2022/03/07 04:37] cactusowl created |
earth [2024/02/29 16:10] (current) joste [Forging] |
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| - | Earth is one of the eight Paths of [[magic]], and one of the Elemental paths. | + | ====== |
| - | It is best known as a path with powerful buffs, both those that improve a large number of troops and self-buffs for [[thugs and supercombatants]]. | + | {{: |
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| + | **Earth** is one of the eight Paths of [[magic]], and one of the Elemental paths. | ||
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| + | It is best known as a path with powerful buffs, both those that improve a large number of troops and self-buffs for [[thugs and supercombatants]]. | ||
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| + | ===== Combat magic ===== | ||
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| + | Nations with strong Earth magic tend to use their magic as force multipliers, | ||
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| + | There is a notable gap in utility between {{path> | ||
| Troop buffs: | Troop buffs: | ||
| - | * ??Strength of Giants?? can greatly increase the damage of a large number of troops. (Enchantment 3) | + | |
| - | * ??Legions of Steel?? likewise increases the [[protection]] of a large number of troops if they are wearing armor. (Construction 3) | + | |
| - | * ??Marble Warriors?? increases the natural protection of a large number of troops. (Alteration 6) | + | * ??Legions of Steel?? likewise increases the [[protection]] of a large number of troops if they are wearing armor. (Construction 3, {{path> |
| - | * ??Iron Warriors?? significantly increases the natural protection of one square of troops. (Alteration 5) | + | * ??Marble Warriors?? increases the natural protection of a large number of troops. (Alteration 6, {{path> |
| - | * ??Weapons of Sharpness?? allows troops to cut through armor easily (Construction 7) | + | * ??Iron Warriors?? significantly increases the natural protection of one square of troops. (Alteration 5, {{path> |
| - | * ??Iron Will?? increases a small number of troops' | + | * ??Weapons of Sharpness?? allows |
| - | * ??Army of Gold?? and ??Army of Lead?? (Alteration 9) greatly increase an entire army's protection and grant other resistances, | + | * ??Iron Will?? increases a small number of troops' |
| + | * ??Army of Gold?? and ??Army of Lead?? (Alteration 9, {{path> | ||
| Self-buffs: | Self-buffs: | ||
| - | * ?? | + | |
| - | * ??Temper Flesh?? gives physical resistance and fire resistance (Alteration 4) | + | * ??Temper Flesh?? gives physical resistance and fire resistance (Alteration 4, {{path> |
| - | * ??Summon Earthpower?? | + | * ??Summon Earthpower?? |
| Earth magic can do a variety of other things. Some notable spells are ??Earth Meld?? and ??Maws of the Earth?? (disable and damage enemy troops), ?? | Earth magic can do a variety of other things. Some notable spells are ??Earth Meld?? and ??Maws of the Earth?? (disable and damage enemy troops), ?? | ||
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| As with the other elemental paths, Earth can ??Summon Earth Elemental??; | As with the other elemental paths, Earth can ??Summon Earth Elemental??; | ||
| + | ===== Rituals ===== | ||
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| + | Earth has a series of rituals that affect forts. It can: | ||
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| + | * Create forts (?? | ||
| + | * Reinforce them (??Iron Walls??) | ||
| + | * Breach them (?? | ||
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| + | These spells are particularly useful in " | ||
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| + | Another notable Earth ritual is ??Earth Attack??, a remote-assassination spell. | ||
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| + | ===== Summons ===== | ||
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| + | Earth has a few notable summons. The most commonly-used are: | ||
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| + | * ??Summon Cave Grubs??, to generate siege chaff | ||
| + | * ??Troll King's Court??, which creates an army of trolls led by a ??Troll King??, a physically-powerful {{path> | ||
| + | * ??King of Elemental Earth??, which gives one of two unique {{path> | ||
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| + | ===== Forging ===== | ||
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| + | Earth is also known as a forging path with a variety of useful items. A few standouts include: | ||
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| + | * ??Dwarven Hammer??, to make everything else cheaper | ||
| + | * ?? | ||
| + | * ??Armor of Knights??, cheap and strong armor | ||
| + | * ??Girdle of Might??, a misc-slot reinvigoration item that also adds strength | ||
| + | * ??Main Gauche of Parrying??, useful to make defense thugs | ||
| + | * ??Bracers of Protection??, | ||
| + | * ??Earth Boots??, an accessible earth booster | ||
| + | * ??Gate Cleaver??, suitable for chopping up forts and protection-thugs alike | ||
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| + | There are some very powerful crosspath forging options as well: | ||
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| + | * ??Crystal Coin??, ??Crystal Matrix??, ??Slave Matrix??, and ??Crystal Shield??, in earth/ | ||
| + | * ??Elemental Armor??, ??Fire Brand??, and ??Shield of Gleaming Gold??, in earth/fire | ||
| + | * ??Dancing Shield?? in earth/air | ||
| + | * ?? | ||
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| + | {{template> | ||
| + | {{tag> | ||