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ethereal [2020/05/10 14:44] loggy |
ethereal [2022/12/07 02:56] (current) fenrir ethereal has the same effect on Combustion as it has on Profuse Bleeding. |
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====== Ethereal ====== | ====== Ethereal ====== | ||
- | {{abilities: | + | {{abilities: |
- | Additionally, certain spells are less likely | + | * **Most** weapon damage |
+ | * The 1 point of Damage from being even partially [[repel|repelled]] | ||
+ | * The 1 point of Damage from avoiding a [[trample]] (as well as the full Damage of being trampled) | ||
+ | * The {{: | ||
+ | |||
+ | Ethereal beings can also [[scale-walls|scale walls]], both in battle and outside them, and may not be [[frozen]] as a result of suffering {{: | ||
- | {{tag> | + | Etherealness does not protect against **Internal Damage**, such as the 4% conversion rate of [[Fatigue]] past 200 into HP damage, or the damage done to one's body by [[Disease]]. |
+ | |||
+ | To know if a damage source is magical, check for a white star left of its damage number. You should also check for this on spells; several combat spells have nonmagical effects, most of them being pure [[Earth]] ones such as ??Blade Wind?? or ?? | ||
+ | |||
+ | While commonly associated with ??Ghost??s, Etherealness is mainly an [[Astral]] buff; | ||
+ | |||
+ | * The Etherealness [[Bless]] provides it to [[Sacred]] units, but requires {{path> | ||
+ | * The ??Body Ethereal?? spell provides it to anyone, with a range of 5 squares and an AOE of 1. It's a [[Research|Level 4]] [[Alteration]] requiring {{path> | ||
+ | * For {{gems> | ||
+ | |||
+ | {{tag> |