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evocation [2022/12/06 08:42]
fenrir okay NOW it should make sense
evocation [2023/02/04 09:53]
fenrir couple of level 6 spells (others have to be tested)
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 | ??Astral Geyser??       | {{path>S3}}                            | //Tiny holes are blasted into the astral space. For a short time rays of astral energy will blast out of the holes and anyone hit will be severely horror marked. Anyone in the vicinity of the astral energy rays will get hit by deadly residual magic.//            | A long-range (but not-very-accurate) AOE 1 spell that instantly gives 2 [[Horror Mark|Horror Marks]] to the targets, unless they're [[Mindless]].\\ It also does 2 AN DMG with an AOE of 10, centered where the first part landed, though MR negates the Damage.          | | ??Astral Geyser??       | {{path>S3}}                            | //Tiny holes are blasted into the astral space. For a short time rays of astral energy will blast out of the holes and anyone hit will be severely horror marked. Anyone in the vicinity of the astral energy rays will get hit by deadly residual magic.//            | A long-range (but not-very-accurate) AOE 1 spell that instantly gives 2 [[Horror Mark|Horror Marks]] to the targets, unless they're [[Mindless]].\\ It also does 2 AN DMG with an AOE of 10, centered where the first part landed, though MR negates the Damage.          |
 | ??Shadow Blast??        | {{path>D2}}\\ {{gems>1D}}              | //The necromancer hurls a blast of dark energies against his enemies. The blast ignores all armor and can paralyze those wounded by the spell. The [[undead]] are immune to this spell.//             | An AOE 6 shot that deals 20 AN DMG, scaling with {{:misc:magic:death.png?15&nolink}} (+1 Dmg). MR negates. +1 AOE per extra {{:misc:magic:death.png?15&nolink}}.\\ It also deals 5 AN [[Paralysis]] DMG with the exact same AOE, even to those who negated the real damage, though MR negates this too.\\ It works underwater!        | | ??Shadow Blast??        | {{path>D2}}\\ {{gems>1D}}              | //The necromancer hurls a blast of dark energies against his enemies. The blast ignores all armor and can paralyze those wounded by the spell. The [[undead]] are immune to this spell.//             | An AOE 6 shot that deals 20 AN DMG, scaling with {{:misc:magic:death.png?15&nolink}} (+1 Dmg). MR negates. +1 AOE per extra {{:misc:magic:death.png?15&nolink}}.\\ It also deals 5 AN [[Paralysis]] DMG with the exact same AOE, even to those who negated the real damage, though MR negates this too.\\ It works underwater!        |
-| ??Poison Cloud??        | {{path>N3}}                            | //The caster creates a cloud of noxious spores dangerous to men. The cloud remains on the battlefield for some time and everyone entering the cloud will be affected by its poison.//             | An AOE 4 cloud that lasts 4 turns, dealing roughly 1 AN Poison DMG per half-round to those passing through. +1 AOE per extra {{:misc:magic:nature.png?15&nolink}}.\\ Unlike other Clouds, it works underwater!        |+| ??Poison Cloud??        | {{path>N3}}                            | //The caster creates a cloud of noxious spores dangerous to men. The cloud remains on the battlefield for some time and everyone entering the cloud will be affected by its poison.//             | An AOE 4 cloud that lasts 4 turns, dealing roughly 1 AN Poison DMG per sixth-of-a-round to those passing through. +1 AOE per extra {{:misc:magic:nature.png?15&nolink}}.\\ Unlike other Clouds, it works underwater!        |
 | ??Healing Mists??       | {{path>N3A1}}                          | //A cloud of fine mists appears on the battlefield. Anyone inside the mists will have their wounds magically healed. The spell doesn't affect [[inanimate]] beings.//             | An AOE 9 cloud that lasts 4 turns, healing roughly 2 lost HP (+/- [[DRN]]) per half-round for those passing through.\\ +1 AOE per extra {{:misc:magic:nature.png?15&nolink}}.        |  | ??Healing Mists??       | {{path>N3A1}}                          | //A cloud of fine mists appears on the battlefield. Anyone inside the mists will have their wounds magically healed. The spell doesn't affect [[inanimate]] beings.//             | An AOE 9 cloud that lasts 4 turns, healing roughly 2 lost HP (+/- [[DRN]]) per half-round for those passing through.\\ +1 AOE per extra {{:misc:magic:nature.png?15&nolink}}.        | 
 ===Evocation 6=== ===Evocation 6===
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 | ??Wrathful Skies??       | {{path>A5}}\\ {{gems>2A}}                          |         | | ??Wrathful Skies??       | {{path>A5}}\\ {{gems>2A}}                          |         |
 | ??Cleansing Water??      | {{path>W2}}                                        |         | | ??Cleansing Water??      | {{path>W2}}                                        |         |
-| ??Magma Eruption??       | {{path>F2E2}}                                              +| ??Magma Eruption??       | {{path>E2F2}}                         //A shower of magma and rocks shoots out from the ground. Anyone standing near the eruption will find himself struck by the full force of the spell and only very heavy armor can help him survive it.//             Instantly deals 22 Blunt DMG with an AOE of 4 (but could still miss its target), scaling with {{:misc:magic:earth.png?15&nolink}} (+1 Dmg). Survivors [[clouds|and those who move into the AOE right after the impact]] then take 15 Fire Fatigue. This doesn't work underwater. \\ +1 AOE per extra {{:misc:magic:earth.png?15&nolink}}.        
-| ??Astral Fires??         | {{path>S3F1}}                                              |+| ??Astral Fires??         | {{path>S3F1}}                         //Astral fires consume the essence of materials as ordinary fires consume wood. Even stones will burn with the hazy blue flames characteristic of these otherworldly fires. This is the only fire that will burn underwater.//             Instantly deals 10 AN DMG with an AOE of 4. MR negates. \\ +1 AOE per extra {{:misc:magic:astral.png?15&nolink}}.        |
 | ??Blast of Unlife??      | {{path>D3}}                                        |         | | ??Blast of Unlife??      | {{path>D3}}                                        |         |
 | ??Bane Fire??            | {{path>D3F1}}                                      |         | | ??Bane Fire??            | {{path>D3F1}}                                      |         |
evocation.txt · Last modified: 2023/02/04 09:53 by fenrir