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fomoria-ea [2022/11/09 00:09]
wigglefig
fomoria-ea [2024/03/26 17:32] (current)
fenrir [Commanders]
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 |  {{:nations:ea:fomoria:fir_bolg_druid.png?nolink}}     | **??Fir Bolg Druid??**\\ {{:misc:gui:gold.png?15&nolink}} 70\\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2                                                           | {{path>A1,100%WEN}} {{:misc:gui:research.png?15&nolink}} 9                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           | Lacks combat-ready paths without boosting, but provides an efficient research option compared with Fomoria's other all-fort mage. It is notably Fomoria's only access to {{misc:magic:earth.png?14&nolink}}earth magic for the all-important earth buffs, though they are only accessible with ??Earth Boots?? or gem-boosting.                                  | |  {{:nations:ea:fomoria:fir_bolg_druid.png?nolink}}     | **??Fir Bolg Druid??**\\ {{:misc:gui:gold.png?15&nolink}} 70\\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2                                                           | {{path>A1,100%WEN}} {{:misc:gui:research.png?15&nolink}} 9                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           | Lacks combat-ready paths without boosting, but provides an efficient research option compared with Fomoria's other all-fort mage. It is notably Fomoria's only access to {{misc:magic:earth.png?14&nolink}}earth magic for the all-important earth buffs, though they are only accessible with ??Earth Boots?? or gem-boosting.                                  |
 |  {{:nations:ea:fomoria:fomorian_druid.png?nolink}}     | **??Fomorian Druid??**\\ {{:misc:gui:gold.png?15&nolink}} 200\\ {{:misc:gui:resources.png?15&nolink}} 3 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2                                                          | {{path>A2H1,100%WDN}} {{:misc:gui:research.png?15&nolink}} 11\\ {{:abilities:sacred.png?15&nolink}} [[Sacred]]                                                                                                                                                                                                                                                                                                                                                                                                                                      | {{path>A2}} makes the Fomorian Druid into a formidable combat mage, albeit an expensive one for their paths. Has the body of an air thug with an extra path for additional utility.  | |  {{:nations:ea:fomoria:fomorian_druid.png?nolink}}     | **??Fomorian Druid??**\\ {{:misc:gui:gold.png?15&nolink}} 200\\ {{:misc:gui:resources.png?15&nolink}} 3 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2                                                          | {{path>A2H1,100%WDN}} {{:misc:gui:research.png?15&nolink}} 11\\ {{:abilities:sacred.png?15&nolink}} [[Sacred]]                                                                                                                                                                                                                                                                                                                                                                                                                                      | {{path>A2}} makes the Fomorian Druid into a formidable combat mage, albeit an expensive one for their paths. Has the body of an air thug with an extra path for additional utility.  |
-|  {{:nations:ea:fomoria:nemediansorceress.png?nolink}}  | **??Nemedian Sorceress??**\\ {{:misc:gui:gold.png?15&nolink}} 245\\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only  | {{path>A2,D2,100%AWDN,10%AWDN}} {{:misc:gui:research.png?15&nolink}} 15\\ {{:abilities:stealth.png?15&nolink}} [[Stealthy]] (65)\\  {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50%)\\ {{:abilities:glamour.png?15&nolink}} [[Glamour]]\\  [[Female]]\\ {{:abilities:spell_singer.png?15&nolink}} [[Spell Singer]]\\ {{:abilities:iron_vulnerablity.png?15&nolink}} [[Iron Vulnerability]] (1)                                                                                                                                           | Nemedian Sorceresses are distinguished from Fomorian Kings by costing only one capital turn and being much less expensive. This makes them far more massable, and they are on par with Kings for most spellcasting purposes. Their air access comes up just short of being able to easily cast high-air spells like ??Fog Warriors??, however.                                                                                                                                                         |+|  {{:nations:ea:fomoria:nemedian_sorceress.png?nolink}}  | **??Nemedian Sorceress??**\\ {{:misc:gui:gold.png?15&nolink}} 245\\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only  | {{path>A2,D2,100%AWDN,10%AWDN}} {{:misc:gui:research.png?15&nolink}} 15\\ {{:abilities:stealth.png?15&nolink}} [[Stealthy]] (65)\\  {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50%)\\ {{:abilities:glamour.png?15&nolink}} [[Glamour]]\\  [[Female]]\\ {{:abilities:spell_singer.png?15&nolink}} [[Spell Singer]]\\ {{:abilities:iron_vulnerablity.png?15&nolink}} [[Iron Vulnerability]] (1)                                                                                                                                           | Nemedian Sorceresses are distinguished from Fomorian Kings by costing only one capital turn and being much less expensive. This makes them far more massable, and they are on par with Kings for most spellcasting purposes. Their air access comes up just short of being able to easily cast high-air spells like ??Fog Warriors??, however.                                                                                                                                                         |
 |  {{:nations:ea:fomoria:fomorian_king.png?nolink}}      | **??Fomorian King??**\\ {{:misc:gui:gold.png?15&nolink}} 480\\ {{:misc:gui:resources.png?15&nolink}} 37\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only       | {{path>A3,D2,H2,100%AWD,10%AWD}} {{:misc:gui:research.png?15&nolink}} 17\\ {{:abilities:sacred.png?15&nolink}} [[Sacred]]\\ {{:abilities:darkvision.png?15&nolink}} Darkvision (50%)\\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5)\\ {{:abilities:resist_shock.png?15&nolink}} [[Shock Resistance]] (5)\\ {{:abilities:water_breathing.png?15&nolink}} [[Gift of Water Breathing]] (50)\\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]]\\ {{:abilities:sailing.png?15&nolink}} [[Sailing]] Max Size 6 \\ [[One-Eyed]]  | Fomorian Kings are much more difficult to recruit than Nemedian Sorceresses owing to their enormous body. Their one extra level in air means that air-random Kings provide crucial high-air access for rituals and in combat, but they are otherwise mostly the same as Nemedians outside of survivability.\\ \\ Fomorian Kings are able to do some thugging, but they lack most of the paths to become truly potent supercombatants.  | |  {{:nations:ea:fomoria:fomorian_king.png?nolink}}      | **??Fomorian King??**\\ {{:misc:gui:gold.png?15&nolink}} 480\\ {{:misc:gui:resources.png?15&nolink}} 37\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only       | {{path>A3,D2,H2,100%AWD,10%AWD}} {{:misc:gui:research.png?15&nolink}} 17\\ {{:abilities:sacred.png?15&nolink}} [[Sacred]]\\ {{:abilities:darkvision.png?15&nolink}} Darkvision (50%)\\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5)\\ {{:abilities:resist_shock.png?15&nolink}} [[Shock Resistance]] (5)\\ {{:abilities:water_breathing.png?15&nolink}} [[Gift of Water Breathing]] (50)\\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]]\\ {{:abilities:sailing.png?15&nolink}} [[Sailing]] Max Size 6 \\ [[One-Eyed]]  | Fomorian Kings are much more difficult to recruit than Nemedian Sorceresses owing to their enormous body. Their one extra level in air means that air-random Kings provide crucial high-air access for rituals and in combat, but they are otherwise mostly the same as Nemedians outside of survivability.\\ \\ Fomorian Kings are able to do some thugging, but they lack most of the paths to become truly potent supercombatants.  |
  
fomoria-ea.txt · Last modified: 2024/03/26 17:32 by fenrir