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fomoria-ea [2022/01/23 09:48] nunda [Commanders] Fomorian Druid holy level |
fomoria-ea [2024/07/09 04:25] (current) johnnydown Add Dom5 version marker |
{{ :nations:flags:ea_fomoria.png|}} | [[dom6/fomoria-ea|{{:wiki:dom5_version.png?100 }}]]{{ :nations:flags:ea_fomoria.png|}} |
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====== EA Fomoria, The Cursed Ones ====== | ====== EA Fomoria, The Cursed Ones ====== |
==== Commanders ==== | ==== Commanders ==== |
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^ Img ^ Unit Name ^ Abilities ^ Comments ^ | ^ Sprite ^ Unit Name ^ Abilities ^ Comments ^ |
| {{:nations:ea:fomoria:fir_bolg_scout.png?nolink}} | **??Fir Bolg Scout??**\\ {{:misc:gui:gold.png?15&nolink}} 25\\ {{:misc:gui:resources.png?15&nolink}} 12 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (50)\\ {{:abilities:mountainsurvival.png?20&nolink}} [[Mountain Survival]]\\ {{:abilities:forestsurvival.png?20&nolink}} [[Forest Survival]] | Generic scout with above-average stats. | | | {{:nations:ea:fomoria:fir_bolg_scout.png?nolink}} | **??Fir Bolg Scout??**\\ {{:misc:gui:gold.png?15&nolink}} 25\\ {{:misc:gui:resources.png?15&nolink}} 12 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{:abilities:stealth.png?15&nolink}} [[Stealthy]] (50)\\ {{:abilities:mountainsurvival.png?15&nolink}} [[Mountain Survival]]\\ {{:abilities:forestsurvival.png?15&nolink}} [[Forest Survival]] | Generic scout with above-average stats. | |
| {{:nations:ea:fomoria:fomorian_scout.png?nolink}} | **??Fomorian Scout??**\\ {{:misc:gui:gold.png?15&nolink}} 45\\ {{:misc:gui:resources.png?15&nolink}} 19 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{:abilities:stealthy.png?15&nolink}} [[Stealthy]](40)\\ {{:abilities:mountainsurvival.png?20&nolink}} [[Mountain Survival]]\\ {{:abilities:forestsurvival.png?20&nolink}} [[Forest Survival]] | A giant version of the above. Not really worth the extra cost and it comes with 10 less stealth. | | | {{:nations:ea:fomoria:fomorian_scout.png?nolink}} | **??Fomorian Scout??**\\ {{:misc:gui:gold.png?15&nolink}} 45\\ {{:misc:gui:resources.png?15&nolink}} 19 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{:abilities:stealth.png?15&nolink}} [[Stealthy]] (40)\\ {{:abilities:mountainsurvival.png?15&nolink}} [[Mountain Survival]]\\ {{:abilities:forestsurvival.png?15&nolink}} [[Forest Survival]] | A giant version of the above. Not really worth the extra cost and it comes with 10 less stealth. | |
| {{:nations:ea:fomoria:fomorian_champion.png?nolink}} | **??Fomorian Champion??**\\ {{:misc:gui:gold.png?15&nolink}} 60\\ {{:misc:gui:resources.png?15&nolink}} 29 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | [[Start affliction]] (10%) | Generic giant commander. Comes with an affliction, but otherwise functions as a normal giant. | | | {{:nations:ea:fomoria:fomorian_champion.png?nolink}} | **??Fomorian Champion??**\\ {{:misc:gui:gold.png?15&nolink}} 60\\ {{:misc:gui:resources.png?15&nolink}} 29 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | [[Start Affliction]] (10%) | Generic 60-leadership giant commander. Comes with an affliction, but otherwise functions as a normal giant. | |
| {{:nations:ea:fomoria:unmarked_champion.png?nolink}} | **??Unmarked Champion??**\\ {{:misc:gui:gold.png?15&nolink}} 130\\ {{:misc:gui:resources.png?15&nolink}} 29 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{:abilities:sacred.png?15&nolink}} [[sacred]] | A superior version of the above, worth recruiting for leadership only. Has a priest level, but generic priests are more efficient. Can be kitted out and blessed, perform minor raids and back-up armies. | | | {{:nations:ea:fomoria:unmarked_champion.png?nolink}} | **??Unmarked Champion??**\\ {{:misc:gui:gold.png?15&nolink}} 130\\ {{:misc:gui:resources.png?15&nolink}} 29 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{:abilities:sacred.png?15&nolink}} [[Sacred]] | A superior version of the above, worth recruiting for leadership only as it has 80 leadership for formations. Has a priest level, but generic priests are more efficient. Can be kitted out and blessed, perform minor raids and back-up armies. | |
| {{:nations:ea:fomoria:nemedian_champion.png?nolink}} | **??Nemedian Champion??**\\ {{:misc:gui:gold.png?15&nolink}} 175\\ {{:misc:gui:resources.png?15&nolink}} 25 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only | {{path>A1D1H1}}\\ {{:abilities:sacred.png?15&nolink}} [[sacred]]\\ {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (65)\\ {{:abilities:darkvision.png?20&nolink}} [[Darkvision]] (50%)\\ {{:abilities:glamour.png?20&nolink}} [[Glamour]]\\ {{:abilities:spell_singer.png?15&nolink}} [[Spell Singer]]\\ {{:abilities:iron_vulnerablity.png?20&nolink}} [[Iron Vulnerability]](1) | The leader of Nemedian raiding parties.\\ Capable as a light thug. | | | {{:nations:ea:fomoria:nemedian_champion.png?nolink}} | **??Nemedian Champion??**\\ {{:misc:gui:gold.png?15&nolink}} 175\\ {{:misc:gui:resources.png?15&nolink}} 25 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only | {{path>A1D1H1}}\\ {{:abilities:sacred.png?15&nolink}} [[sacred]]\\ {{:abilities:stealth.png?15&nolink}} [[Stealthy]] (65)\\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50%)\\ {{:abilities:glamour.png?15&nolink}} [[Glamour]]\\ {{:abilities:spell_singer.png?15&nolink}} [[Spell Singer]]\\ {{:abilities:iron_vulnerablity.png?15&nolink}} [[Iron Vulnerability]] (1) | As Fomoria's only stealthy leader apart from the much more expensive Nemedian Sorceress, the Nemedian Champion has a niche in leading stealthy parties of Nemedians. It is however rather expensive for its paths and competes with Fomoria's more valuable capitol-only mages for recruitment. | |
| {{:nations:ea:fomoria:fir_bolg_druid.png?nolink}} | **??Fir Bolg Druid??**\\ {{:misc:gui:gold.png?15&nolink}} 70\\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>A1,100%WEN}} {{:misc:gui:research.png?15&nolink}} 9 | Not the strongest mage you have but provides are your most gold efficient researchers especially while holding a ??Owl Quill??.\\ Also, your only Earth mage if you can get ??Earth Boots?? for in combat {{path>E3}} in combat. | | | {{:nations:ea:fomoria:fir_bolg_druid.png?nolink}} | **??Fir Bolg Druid??**\\ {{:misc:gui:gold.png?15&nolink}} 70\\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>A1,100%WEN}} {{:misc:gui:research.png?15&nolink}} 9 | Lacks combat-ready paths without boosting, but provides an efficient research option compared with Fomoria's other all-fort mage. It is notably Fomoria's only access to {{misc:magic:earth.png?14&nolink}}earth magic for the all-important earth buffs, though they are only accessible with ??Earth Boots?? or gem-boosting. | |
| {{:nations:ea:fomoria:fomorian_druid.png?nolink}} | **??Fomorian Druid??**\\ {{:misc:gui:gold.png?15&nolink}} 200\\ {{:misc:gui:resources.png?15&nolink}} 3 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>A2,H1,100%WDN}} {{:misc:gui:research.png?15&nolink}} 11\\ {{:abilities:sacred.png?15&nolink}} [[sacred]] | One of your important combat mages.\\ Has the body of an air thug with an extra path for additional utility.\\ As they are sacred, having a [[reinvigoration]] bless, they can ??Thunder Strike?? all game, forming large groups that constantly call lightning. | | | {{:nations:ea:fomoria:fomorian_druid.png?nolink}} | **??Fomorian Druid??**\\ {{:misc:gui:gold.png?15&nolink}} 200\\ {{:misc:gui:resources.png?15&nolink}} 3 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>A2H1,100%WDN}} {{:misc:gui:research.png?15&nolink}} 11\\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] | {{path>A2}} makes the Fomorian Druid into a formidable combat mage, albeit an expensive one for their paths. Has the body of an air thug with an extra path for additional utility. | |
| {{:nations:ea:fomoria:nemediansorceress.png?nolink}} | **??Nemedian Sorceress??**\\ {{:misc:gui:gold.png?15&nolink}} 245\\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only | {{path>A2,D2,100%AWDN,10%AWDN}} {{:misc:gui:research.png?15&nolink}} 15\\ {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (65)\\ {{:abilities:darkvision.png?20&nolink}} [[Darkvision]] (50%)\\ {{:abilities:glamour.png?20&nolink}} [[Glamour]]\\ [[Female]]\\ {{:abilities:spell_singer.png?15&nolink}} [[Spell Singer]]\\ {{:abilities:iron_vulnerablity.png?20&nolink}} [[Iron Vulnerability]](1) | The the main spellcaster, Able to anbush enemys with surprise ??Wind of Death??, Skeli-spam, and Lighting. | | | {{:nations:ea:fomoria:nemedian_sorceress.png?nolink}} | **??Nemedian Sorceress??**\\ {{:misc:gui:gold.png?15&nolink}} 245\\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only | {{path>A2,D2,100%AWDN,10%AWDN}} {{:misc:gui:research.png?15&nolink}} 15\\ {{:abilities:stealth.png?15&nolink}} [[Stealthy]] (65)\\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50%)\\ {{:abilities:glamour.png?15&nolink}} [[Glamour]]\\ [[Female]]\\ {{:abilities:spell_singer.png?15&nolink}} [[Spell Singer]]\\ {{:abilities:iron_vulnerablity.png?15&nolink}} [[Iron Vulnerability]] (1) | Nemedian Sorceresses are distinguished from Fomorian Kings by costing only one capital turn and being much less expensive. This makes them far more massable, and they are on par with Kings for most spellcasting purposes. Their air access comes up just short of being able to easily cast high-air spells like ??Fog Warriors??, however. | |
| {{:nations:ea:fomoria:fomorian_king.png?nolink}} | **??Fomorian King??**\\ {{:misc:gui:gold.png?15&nolink}} 485\\ {{:misc:gui:resources.png?15&nolink}} 37\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only | {{path>A3,D2,H2,100%AWD,10%AWD}} {{:misc:gui:research.png?15&nolink}} 17\\ {{:abilities:sacred.png?15&nolink}} [[sacred]]\\ {{:abilities:darkvision.png?15&nolink}} Darkvision (50%)\\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5)\\ {{:abilities:resist_shock.png?15&nolink}} [[Shock Resistance]] (5)\\ {{:abilities:water_breathing.png?15&nolink}} [[Gift of Water Breathing]] (50)\\ {{:abilities:amphibious.png?20&nolink}} [[Amphibious]]\\ {{:abilities:sailing.png?20&nolink}} [[Sailing]] Max Size 6 \\ [[One-Eyed]] | | | | {{:nations:ea:fomoria:fomorian_king.png?nolink}} | **??Fomorian King??**\\ {{:misc:gui:gold.png?15&nolink}} 480\\ {{:misc:gui:resources.png?15&nolink}} 37\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only | {{path>A3,D2,H2,100%AWD,10%AWD}} {{:misc:gui:research.png?15&nolink}} 17\\ {{:abilities:sacred.png?15&nolink}} [[Sacred]]\\ {{:abilities:darkvision.png?15&nolink}} Darkvision (50%)\\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5)\\ {{:abilities:resist_shock.png?15&nolink}} [[Shock Resistance]] (5)\\ {{:abilities:water_breathing.png?15&nolink}} [[Gift of Water Breathing]] (50)\\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]]\\ {{:abilities:sailing.png?15&nolink}} [[Sailing]] Max Size 6 \\ [[One-Eyed]] | Fomorian Kings are much more difficult to recruit than Nemedian Sorceresses owing to their enormous body. Their one extra level in air means that air-random Kings provide crucial high-air access for rituals and in combat, but they are otherwise mostly the same as Nemedians outside of survivability.\\ \\ Fomorian Kings are able to do some thugging, but they lack most of the paths to become truly potent supercombatants. | |
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==== Troops ==== | ==== Troops ==== |
Formora is made up of above-average-humans Fir Bolgs, Size 4 giants but can get afflictions that lower their value, and Capital only Glamoured elves. Most lower ranks don't were hats, which is a problem until you get ??Arrow Fend??. A good trick when recruiting is to alternate between a human-sized unit and a Fomorian to guarantee that the two will share the same square. | Fomoria's military is made up of the skilled but poorly-armored Fir Bolgs, size 4 giants, and elite Nemedians. A good trick when recruiting is to alternate between a human-sized unit and a Fomorian to guarantee that the two will share the same square. |
^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ | ^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ |
| {{:nations:ea:fomoria:fir_bolg_slinger.png?nolink}} | **??Fir Bolg Slinger??** \\ {{:misc:gui:gold.png?15&nolink}} 11\\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 10 | | Your most spamable ranged unit. | | | {{:nations:ea:fomoria:fir_bolg_slinger.png?nolink}} | **??Fir Bolg Slinger??** \\ {{:misc:gui:gold.png?15&nolink}} 11\\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 12 | | A ranged unit with a poor weapon. | |
| {{:nations:ea:fomoria:fir_bolg_warrior.png?nolink}} | **??Fir Bolg Warrior??**\\ {{:misc:gui:gold.png?15&nolink}} 10\\ {{:misc:gui:resources.png?15&nolink}} 13 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 15 | | Your worst troops, out-classed by the Fomorians and the Nemedians. \\ Better to get indies that get this over costed militia if you need size 2 chaff. | | | {{:nations:ea:fomoria:fir_bolg_warrior.png?nolink}} | **??Fir Bolg Warrior??**\\ {{:misc:gui:gold.png?15&nolink}} 13\\ {{:misc:gui:resources.png?15&nolink}} 10 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 15 | | Expensive light infantry. Though they have decent melee skills, their poor protection renders them quite fragile. | |
| {{:nations:ea:fomoria:fir_bolg_warrior_2.png?nolink}} | **??Fir Bolg Warrior#1813??**\\ {{:misc:gui:gold.png?15&nolink}} 10\\ {{:misc:gui:resources.png?15&nolink}} 13 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 15 | | ::: | | | {{:nations:ea:fomoria:fir_bolg_warrior_2.png?nolink}} | **??Fir Bolg Warrior#1813??**\\ {{:misc:gui:gold.png?15&nolink}} 13\\ {{:misc:gui:resources.png?15&nolink}} 10 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 15 | | ::: | |
| {{:nations:ea:fomoria:fomorian_militia.png?nolink}} | **??Fomorian Militia??**\\ {{:misc:gui:gold.png?15&nolink}} 15\\ {{:misc:gui:resources.png?15&nolink}} 3 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 7 | [[Start affliction]] (60%) | Cheap, large, high strength. Horrible in a fight as they have a hard time hitting and die too easily.\\ Best as cost-effective siege chaff. | | | {{:nations:ea:fomoria:fomorian_militia.png?nolink}} | **??Fomorian Militia??**\\ {{:misc:gui:gold.png?15&nolink}} 15\\ {{:misc:gui:resources.png?15&nolink}} 3 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 7 | [[Start Affliction]] (60%) | Cheap, large, high strength. Horrible in a fight as they have a hard time hitting and die too easily.\\ Best as cost-effective siege chaff. | |
| {{:nations:ea:fomoria:fomorian_javelinist.png?nolink}} | **??Fomorian Javelinist??**\\ {{:misc:gui:gold.png?15&nolink}} 20\\ {{:misc:gui:resources.png?15&nolink}} 15 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 11 | [[Start affliction]] (40%) | Practically living ballistae, dealing 22 damage with throw. ??Wind Guide?? can help compensate for their relatively poor precision. | | | {{:nations:ea:fomoria:fomorian_javelinist.png?nolink}} | **??Fomorian Javelinist??**\\ {{:misc:gui:gold.png?15&nolink}} 20\\ {{:misc:gui:resources.png?15&nolink}} 15 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 11 | [[Start Affliction]] (40%) | Practically living ballistae, dealing 22 damage with a thrown javelin. ??Wind Guide?? can help compensate for their relatively poor precision. | |
| {{:nations:ea:fomoria:fomorian_spearman.png?nolink}} | **??Fomorian Spearman??**\\ {{:misc:gui:gold.png?15&nolink}} 20\\ {{:misc:gui:resources.png?15&nolink}} 17 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 11 | [[Start affliction]] (40%) | Blockers. Their lack of a helmet makes them somewhat more vulnerable to headshots, but this is mitigated by their large size. Being size 4 means they benefit from having a human-sized escort to fill the gaps in their formations. Will kill most things it hit in chaff fights but only has human attack skill. | | | {{:nations:ea:fomoria:fomorian_spearman.png?nolink}} | **??Fomorian Spearman??**\\ {{:misc:gui:gold.png?15&nolink}} 20\\ {{:misc:gui:resources.png?15&nolink}} 17 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 11 | [[Start Affliction]] (40%) | Blockers. Their lack of a helmet makes them somewhat more vulnerable to headshots, but this is mitigated by their large size. Being size 4 means they benefit from having a human-sized escort to fill the gaps in their formations. Will deal a lot of damage when it hits, but has mediocre attack skill. | |
| {{:nations:ea:fomoria:fomorian_warrior.png?nolink}} | **??Fomorian Warrior??**\\ {{:misc:gui:gold.png?15&nolink}} 30\\ {{:misc:gui:resources.png?15&nolink}} 27 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 17 | [[Start affliction]] (20%) | More expensive than spearmen, but more effective fighters. HP is slightly higher, making them a more likely target for friendly buffs and enemy evocations alike. Higher resource and gold costs make them less desirable in certain circumstances. | | | {{:nations:ea:fomoria:fomorian_warrior.png?nolink}} | **??Fomorian Warrior??**\\ {{:misc:gui:gold.png?15&nolink}} 30\\ {{:misc:gui:resources.png?15&nolink}} 27 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 17 | [[Start Affliction]] (20%) | More expensive than Spearmen, but more skilled and much better protected. HP is slightly higher, making them a more likely target for friendly buffs and enemy evocations alike. Higher resource and gold costs make them less desirable in certain circumstances. | |
| {{:nations:ea:fomoria:nemedian_warrior.png?nolink}} | **??Nemedian Warrior??**\\ {{:misc:gui:gold.png?15&nolink}} 35\\ {{:misc:gui:resources.png?15&nolink}} 22 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 24\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only | {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (65) \\ {{:abilities:glamour.png?20&nolink}} [[Glamour]] \\ {{:abilities:darkvision.png?20&nolink}} [[Darkvision]] (50%)\\ {{:abilities:iron_vulnerablity.png?20&nolink}} [[Iron Vulnerability]](1) | Nemedians are the elite size-2 fighters of Fomoria. Squads of these make efficient expanders in the early game. Once that is done, they may be sent to conduct stealth raids against your enemies, or paired with Unmarked to fill out the gaps in their formations. Regrettably, they do not benefit from your bless as they are not sacred. | | | {{:nations:ea:fomoria:nemedian_warrior.png?nolink}} | **??Nemedian Warrior??**\\ {{:misc:gui:gold.png?15&nolink}} 35\\ {{:misc:gui:resources.png?15&nolink}} 22 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 24\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only | {{:abilities:stealth.png?15&nolink}} [[Stealthy]] (65) \\ {{:abilities:glamour.png?15&nolink}} [[Glamour]] \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50%)\\ {{:abilities:iron_vulnerablity.png?15&nolink}} [[Iron Vulnerability]] (1) | Nemedians are the elite size 2 fighters of Fomoria. Squads of these make efficient expanders in the early game. Once that is done, they may be sent to conduct stealth raids against your enemies, or paired with Unmarked to fill out the gaps in their formations. Regrettably, they do not benefit from a bless as they are not sacred. | |
| {{:nations:ea:fomoria:unmarked.png?nolink}} | **??Unmarked??**\\ {{:misc:gui:gold.png?15&nolink}} 55\\ {{:misc:gui:resources.png?15&nolink}} 27\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 28\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only | {{:abilities:sacred.png?15&nolink}} [[Sacred]] | | | | {{:nations:ea:fomoria:unmarked.png?nolink}} | **??Unmarked??**\\ {{:misc:gui:gold.png?15&nolink}} 55\\ {{:misc:gui:resources.png?15&nolink}} 27\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 28\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only | {{:abilities:sacred.png?15&nolink}} [[Sacred]] | Unmarked are relatively inexpensive for size 4 sacreds (see ??Gibbor??im, ??Thrymshirding??s) and have good equipment for their resource cost, though their melee skills are nothing exceptional at base. They are naturally high-strength units which hit hard but only once per square, and lack the hitpoints of their larger sacred counterparts. | |
| {{:nations:ea:fomoria:fomorian_giant.png?nolink}} | **??Fomorian Giant??**\\ {{:misc:gui:gold.png?15&nolink}} 75\\ {{:misc:gui:resources.png?15&nolink}} 37\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 37\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only | {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:amphibious.png?20&nolink}} [[Amphibious]] \\ {{:abilities:resist_cold.png?20&nolink}} [[Cold Resistance]] (5) \\ {{:abilities:darkvision.png?20&nolink}} [[Darkvision]] (50%) \\ [[One-Eyed]] | Regen + blood bond provides a lot of additional staying power to your thugs if you choose to use these as bodyguards. Alternatively, with only regeneration they can be used to power death mages casting soul vortex for practically unlimited fatigue reduction. Being size 6 provides some defense for your mages against being disrupted by air elementals. | | | {{:nations:ea:fomoria:fomorian_giant.png?nolink}} | **??Fomorian Giant??**\\ {{:misc:gui:gold.png?15&nolink}} 75\\ {{:misc:gui:resources.png?15&nolink}} 37\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 37\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only | {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5) \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50%) \\ [[One-Eyed]] | Fomorian Giants are, similar to Unmarked, rather inexpensive sacreds for their size. This is reflected in their relatively tame abilities and their very mediocre melee skills (even worse than Unmarked). With their skills and only one unit per square, Fomorian Giants do not perform well early in the absence of buffs or a big bless, but can come into their own later on when strength score wins slap fights between well-buffed armies and hitpoints provide safety against ritual and battlefield magic. Notably, these units are a hard counter to trample, particularly against ??Air Elemental#567??s. | |
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==== Heroes ==== | ==== Heroes ==== |
| Fomoria has four heroes, all of which are very powerful mages. They can only begin arriving on turn 10 at the earliest, however. |
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FIXME | ^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ |
^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ | | {{:nations:ea:fomoria:nemedianqueen.png?nolink}} | **??Macha - Nemedian Queen??**\\ Minimum hero arrival turn: 10 | {{path>A3W2D3N3H2}} {{:misc:gui:research.png?15&nolink}} 27\\ {{:abilities:stealth.png?15&nolink}} [[Stealthy]] (65)\\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50%)\\ {{:abilities:glamour.png?15&nolink}} [[Glamour]]\\ {{:abilities:spell_singer.png?15&nolink}} [[Spell Singer]]\\ {{:abilities:iron_vulnerablity.png?15&nolink}} [[Iron Vulnerability]] (1)\\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (5)\\ {{:abilities:resist_shock.png?15&nolink}} [[Shock Resistance]] (5)\\ [[Female]] | | |
| {{:nations:ea:fomoria:nemedianqueen.png?nolink}} | **??Macha - Nemedian Queen??**\\ Hero turn arrival Limit:10 | {{path>A3W2D3N3H2}} {{:misc:gui:research.png?15&nolink}} 27\\ {{:abilities:stealthy.png?20&nolink}} [[Stealthy]] (65)\\ {{:abilities:darkvision.png?20&nolink}} [[Darkvision]] (50%)\\ {{:abilities:glamour.png?20&nolink}} [[Glamour]]\\ {{:abilities:spell_singer.png?15&nolink}} [[Spell Singer]]\\ {{:abilities:iron_vulnerablity.png?20&nolink}} [[Iron Vulnerability]](1)\\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (5)\\ {{:abilities:resist_shock.png?15&nolink}} [[Shock Resistance]] (5)\\ [[Female]] | | | | {{:nations:ea:fomoria:lastpartholonian.png?nolink}} | **??Tuan - Last Partholonian??**\\ Minimum hero arrival turn: 10 | {{path>A2W1D4}} {{:misc:gui:research.png?15&nolink}} 29\\ {{:abilities:stealth.png?15&nolink}} [[Stealthy]] (65)\\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50%)\\ {{:abilities:glamour.png?15&nolink}} [[Glamour]]\\ {{:abilities:spell_singer.png?15&nolink}} [[Spell Singer]]\\ {{:abilities:iron_vulnerablity.png?15&nolink}} [[Iron Vulnerability]](1)\\ {{:abilities:immortal.png?15&nolink}} [[Immortal]] | | |
| {{:nations:ea:fomoria:lastpartholonian.png?nolink}} | **??Tuan - Last Partholonian??**\\ Hero turn arrival Limit:10 | {{path>A2W1D4}} {{:misc:gui:research.png?15&nolink}} 29\\ {{:abilities:stealthy.png?20&nolink}} [[Stealthy]] (65)\\ {{:abilities:darkvision.png?20&nolink}} [[Darkvision]] (50%)\\ {{:abilities:glamour.png?20&nolink}} [[Glamour]]\\ {{:abilities:spell_singer.png?15&nolink}} [[Spell Singer]]\\ {{:abilities:iron_vulnerablity.png?20&nolink}} [[Iron Vulnerability]](1)\\ {{:abilities:immortal.png?20&nolink}} [[immortal]] | | | | {{:nations:ea:fomoria:uncursed.png?nolink}} | **??Bres - Uncursed??**\\ Minimum hero arrival turn: 10 | {{path>A3D1N2H2}} {{:misc:gui:research.png?15&nolink}} 17\\ {{:abilities:sacred.png?15&nolink}} [[Sacred]]\\ {{:abilities:darkvision.png?15&nolink}} Darkvision (50%)\\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5)\\ {{:abilities:resist_shock.png?15&nolink}} [[Shock Resistance]] (5)\\ {{:abilities:water_breathing.png?15&nolink}} [[Gift of Water Breathing]] (50)\\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]]\\ {{:abilities:sailing.png?15&nolink}} [[Sailing]] Max Size 6 | | |
| {{:nations:ea:fomoria:uncursed.png?nolink}} | **??Bres - Uncursed??**\\ Hero turn arrival Limit:10 | {{path>A3D1N2H2}} {{:misc:gui:research.png?15&nolink}} 17\\ {{:abilities:sacred.png?15&nolink}} [[sacred]]\\ {{:abilities:darkvision.png?15&nolink}} Darkvision (50%)\\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5)\\ {{:abilities:resist_shock.png?15&nolink}} [[Shock Resistance]] (5)\\ {{:abilities:water_breathing.png?15&nolink}} [[Gift of Water Breathing]] (50)\\ {{:abilities:amphibious.png?20&nolink}} [[Amphibious]]\\ {{:abilities:sailing.png?20&nolink}} [[Sailing]] Max Size 6 | | | | {{:nations:ea:fomoria:High_king.png?nolink}} | **??Balor - High King??**\\ Minimum hero arrival turn: 25 | {{path>A3D4H3}} {{:misc:gui:research.png?15&nolink}} 17 \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:darkvision.png?15&nolink}} Darkvision (50%)\\ {{:abilities:fear.png?15&nolink}} [[fear]] (9)\\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5)\\ {{:abilities:resist_shock.png?15&nolink}} [[Shock Resistance]] (5)\\ {{:abilities:water_breathing.png?15&nolink}} [[Gift of Water Breathing]] (75)\\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]]\\ {{:abilities:sailing.png?15&nolink}} [[Sailing]] Max Size 6 \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]] \\ [[One-Eyed]] | | |
| {{:nations:ea:fomoria:High_king.png?nolink}} | **??Balor - High King??**\\ Hero turn arrival Limit:25 | {{path>A3D4H3}} {{:misc:gui:research.png?15&nolink}} 17 \\ {{:abilities:sacred.png?15&nolink}} [[sacred]] \\ {{:abilities:darkvision.png?15&nolink}} Darkvision (50%)\\ {{:abilities:fear.png?15&nolink}} [[fear]] (9)\\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5)\\ {{:abilities:resist_shock.png?15&nolink}} [[Shock Resistance]] (5)\\ {{:abilities:water_breathing.png?15&nolink}} [[Gift of Water Breathing]] (75)\\ {{:abilities:amphibious.png?20&nolink}} [[Amphibious]]\\ {{:abilities:sailing.png?20&nolink}} [[Sailing]] Max Size 6 \\ {{:abilities:spirit_sight.png?15&nolink}} [[spirit-sight]] \\ [[One-Eyed]] | | | |
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**??Summon Black Dogs??**, a minor {{:misc:magic:death.png?10&nolink}}2 Conj 2 spell that summons 20 **??Black Dog??s**. These are stealthy animals, with very little survivability. However, if massed, these fey beasts can deal noticeable damage to lightly armored opponents. They Do their best work when ??Darkness?? is cast. Costs 8{{:misc:magic:deathgem.png?nolink}}. | **??Summon Black Dogs??**, a minor {{:misc:magic:death.png?10&nolink}}2 Conj 2 spell that summons 20 **??Black Dog??s**. These are stealthy animals, with very little survivability. However, if massed, these fey beasts can deal noticeable damage to lightly armored opponents. They Do their best work when ??Darkness?? is cast. Costs 8{{:misc:magic:deathgem.png?nolink}}. |
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**??Summon Barghests??**, which is basically a stronger version of the above spell. It does come later at Conj 4 but costs a single gem less. This spell summons **9 ??Barghest??s**, who, like **Black Dogs**, come with defense and protection inferior for the price. However, these hounds can curse enemy units, __are sacred__, and do 18 damage + poisonous bites. These creatures can perform decent flanking maneuvers in the midgame but are also relatively easy to amass. | **??Summon Barghests??**, which is basically a stronger version of the above spell. It does come later at Conj 4 but costs a single gem less. This spell summons **9 ??Barghest??s**, who, like ** ??Black Dog??s **, come with defense and protection inferior for the price. However, these hounds can curse enemy units, __are sacred__, and do 18 damage + poisonous bites. These creatures can perform decent flanking maneuvers in the midgame but are also relatively easy to amass. |
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**??Summon Morrigan??** conjures a vengeful spirit of death. Coming late at Conj 6 and requiring {{:misc:magic:death.png?10&nolink}}2{{:misc:magic:air.png?10&nolink}}1 to cast, alongside 5{{:misc:magic:deathgem.png?nolink}}, the ??Morrigan?? is a fearsome opponent. Literally (+5 fear). Although undead, the Morrigan wields a life-draining spear and is difficult to hit thanks to glamour, flight, and natural defense skill of 20(!). Its 16 MR renders generic banishment spells near useless. Naturally, the spell is expensive for a single unit, which leads to the absolute meme spell of... | **??Summon Morrigan??** conjures a vengeful spirit of death. Coming late at Conj 6 and requiring {{:misc:magic:death.png?10&nolink}}2{{:misc:magic:air.png?10&nolink}}1 to cast, alongside 5{{:misc:magic:deathgem.png?nolink}}, the ??Morrigan?? is a fearsome opponent. Literally (+5 fear). Although undead, the Morrigan wields a life-draining spear and is difficult to hit thanks to glamour, flight, and natural defense skill of 20(!). Its 16 MR renders generic banishment spells near useless. Naturally, the spell is expensive for a single unit, which leads to the absolute meme spell of... |
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**??Dance of the Morrigans??**, Fomoria's ultimate battlefield-wipe spell. Conj 8, {{:misc:magic:death.png?10&nolink}}5{{:misc:magic:air.png?10&nolink}}2, and costing 4{{:misc:magic:deathgem.png?nolink}} (that's 400 fatigue!), this spell causes Morrigans to spawn at the edge of the battlefield. Continuously. What you end up having is a steady stream of light thugs for the entire length of the battle, slaying any unprepared army. Due to its awesomeness, the spell comes very late in the technology race but is preferably castable with a **Fomorian King** wielding a booster staff. | **??Dance of the Morrigans??**, Fomoria's ultimate battlefield-wipe spell. Conj 8, {{:misc:magic:death.png?10&nolink}}5{{:misc:magic:air.png?10&nolink}}2, and costing 4{{:misc:magic:deathgem.png?nolink}} (that's 400 fatigue!), this spell causes Morrigans to spawn at the edge of the battlefield. Continuously. What you end up having is a steady stream of light thugs for the entire length of the battle, slaying any unprepared army. Due to its awesomeness, the spell comes very late in the technology race. Cannot be cast natively without one of two heroes, empowering, [[Twiceborn]] boost, lucky double death random, or help from your pretender. |
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