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from-life-comes-death [2021/04/18 15:39] joste [1; You may be thinking I'm crazy for thinking that Arco is better at using Nature gems than Pangaea.] |
from-life-comes-death [2021/04/18 15:42] joste [2; LA Arco doesn't need help expanding - its elephants can handle that] |
(https://www.youtube.com/watch?v=ie-gLg65B4s) | (https://www.youtube.com/watch?v=ie-gLg65B4s) |
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However those elephants have low magic resistance and morale, which other players can exploit (with fear effects before you get key buffs, and ??Soul Slay??/??Paralyze?? a bit later). This means that relying solely on them to fight off early rushes is unwise, and there is a window of relative vulnerability before Arco's communions can cast the really powerful spells (Summon Elementals, Maws of the Earth, Soul Slay, etc). | However those elephants have low magic resistance and morale, which other players can exploit (with fear effects before you get key buffs, and ??Soul Slay??/??Paralyze?? a bit later). This means that relying solely on them to fight off early rushes is unwise, and there is a window of relative vulnerability before Arco's communions can cast the really powerful spells (Summon Elementals, ??Maws of the Earth??, Soul Slay, etc). |
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If we take a dormant SC pretender, we can cover this brief window of vulnerability before our communions are online. | If we take a dormant SC pretender, we can cover this brief window of vulnerability before our communions are online. |
Similarly, Arco can be a bit dependent on its communions, since it lacks recruitable thugs and its troops can have trouble breaking through high protection. It does have a good end game strategy in communions, but more flexibility would be great (LA Arco lacks SCs, high level death, astral or blood access). So a pretender to cover that would be good. | Similarly, Arco can be a bit dependent on its communions, since it lacks recruitable thugs and its troops can have trouble breaking through high protection. It does have a good end game strategy in communions, but more flexibility would be great (LA Arco lacks SCs, high-level death, astral or blood access). So a pretender to cover that would be good. |
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One option to give Arco a second late game strategy is to take Death on the pretender. This lets us summon Bane Lords, Wights and Wraith Lords (immortal casters who can moonlight as thugs). | One option to give Arco a second late-game strategy is to take Death on the pretender. This lets us summon ??Bane Lord??s, ??Wight??s, and ??Wraith Lord??s ([[immortal]] casters who can moonlight as thugs). |
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However we can do better than that. If we take {{path>D5}} on the pretender we can boost all the way up to {{path>D7}} with items, which lets us cast ??Tartarian Gate?? for {{gems>10D}}. This summons a ??Tartarian??. Tartarians are amazingly stated giants who would be top quality SCs/mages, apart from them being units and overwhelmed by afflictions. {{path>N4}} lets us cast ??Gift of Reason?? for {{gems>20N}} gems, which turns them into commanders. The next step is to cast the nature global ??Gift of Health??. Sadly our healers don't work on undead, though a Recuperation bless and ??Shroud of the Battle Saint?? would. ??Legion of Wights?? is also a solid use of death gems in the late game. | However, we can do better than that. If we take {{path>D5}} on the pretender we can boost all the way up to {{path>D7}} with items, which lets us cast ??Tartarian Gate?? for {{gems>10D}}. This summons a ??Tartarian??. Tartarians are amazingly stated giants who would be top quality SCs/mages, apart from them being units and overwhelmed by afflictions. {{path>N4}} lets us cast ??Gift of Reason?? for {{gems>20N}} gems, which turns them into commanders. The next step is to cast the nature global ??Gift of Health??. Sadly our healers don't work on undead, though a Recuperation bless and ??Shroud of the Battle Saint?? would. ??Legion of Wights?? is also a solid use of death gems in the late game. |
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So if we take a dormant SC with {{path>D5}} and {{path>N4}}+, we cover our weaknesses in the early game and late game, and get access to usable thugs in the mid game. That dormant pretender can also cast ??Mother Oak??. A dormant ??Mother of Monsters?? (Dominion 5, {{path>D5N5B3}}) would let you take 4 scales. A ??Titan of Spring?? (Dom 5 {{path>D5N5}}) would let you take 6 scales. | So if we take a dormant SC with {{path>D5}} and {{path>N4}}+, we cover our weaknesses in the early game and late game, and get access to usable thugs in the mid-game. That dormant pretender can also cast ??Mother Oak??. A dormant ??Mother of Monsters?? (Dominion 5, {{path>D5N5B3}}) would let you take 4 scales. A ??Titan of the Spring?? (Dom 5 {{path>D5N5}}) would let you take 6 scales. |
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Suggested early research is Thaumaturgy 2 (Communions, ??Mind Burn??), Construction 2 (SC items), then Alt 5 (??Swarm??, ??Maws of the Earth??). | Suggested early research is Thaumaturgy 2 (Communions, ??Mind Burn??), Construction 2 (SC items), then Alt 5 (??Swarm??, ??Maws of the Earth??). |
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Interestingly, you can also cast Mother Oak without this pretender. Get a {{path>W1N1}} ??Sibyl??, add a ??Robe of the Sea?? and a ??Water Bracelet??, summon a ??Naiad??, then finally add a ??Moonvine Bracelet?? and ??Thistle mace??. However that needs Construction 6 and Conjuration 5. You'll get most of the {{gems>W}} gems for this from nation-specific events. Late game you can also funnel gems from Mother Oak into ??Well of Misery??, for more free gems. If people are willing to trade {{gems>N}} and {{gems>D}} gems 1:1, then your carcass collector ability is less useful. However it still gives flexibility and a backup. If nothing else, you can spend your time trading your other gems for Death gems. | Interestingly, you can also cast Mother Oak without this pretender. Get a {{path>W1N1}} ??Sibyl??, add a ??Robe of the Sea?? and a ??Water Bracelet??, summon a ??Naiad??, then finally add a ??Moonvine Bracelet?? and ??Thistle Mace??. However, that needs Construction 6 and Conjuration 5. You'll get most of the {{gems>W}} gems for this from nation-specific events. Late game you can also funnel gems from ??Mother Oak?? into ??Well of Misery??, for more free gems. If people are willing to trade {{gems>N}} and {{gems>D}} gems 1:1, then your carcass collector ability is less useful. However, it still gives flexibility and a backup. If nothing else, you can spend your time trading your other gems for Death gems. |
==== 3; Nature gems are rare in the Late Age ==== | ==== 3; Nature gems are rare in the Late Age ==== |
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