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game-mechanics [2020/01/16 17:06]
pymous created
game-mechanics [2021/03/10 18:14] (current)
matius Fixed broken link
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-  *Province attributes+======Game Mechanics====== 
 + 
 +A comprehensive source of information about various mechanics in Dominions 5 can be found in its [[http://www.illwinter.com/dom5/dom5manual.pdf|online manual]]. A brief overview can be found below: 
 + 
 + 
 +  [[Dominions Random Number]] (DRN) (Dice roll mechanic) 
 +  *[[province-attributes|Province attributes]]
     *Terrain types     *Terrain types
     *Population     *Population
     *Income     *Income
-    *Ressources+    *Resources
     *Recruitments     *Recruitments
     *Dominion     *Dominion
Line 10: Line 16:
     *Defense     *Defense
     *Corpses     *Corpses
-    *Scales+    *[[Scales]]
     *Province defense     *Province defense
-  *Upkeep +  *Buildings and [[Sites]] 
-  *Forts +    *Forts 
-  *Temples +    *Temples 
-  *Laboratories +    *Laboratories 
-  *Magic Sites+    *Magic Sites
   *Mercenaries   *Mercenaries
-  *Scooting and Scrying +  *Scouting and [[Scrying]]
-  *Pretenders creation+
   *Units attributes   *Units attributes
     *Standards     *Standards
Line 26: Line 31:
     *Experience points     *Experience points
     *Heroic abilities     *Heroic abilities
-    *Afflictions +    *[[Afflictions]] 
-    *Recruitments costs+    *Recruitment costs
     *Recruitment restriction     *Recruitment restriction
 +    *Upkeep
 +    *[[Unit Age|Age]]
   *Army management   *Army management
     *Battle orders     *Battle orders
     *Battle position     *Battle position
     *Squads     *Squads
-  *Movement rules +  *[[Map Movement]] rules 
-  *Orders+  *Map Orders (Patrol, Blood hunt, etc...) 
 +  *[[Turn order sequence|Turn resolution sequence]] 
 +  *Combat 
 +    *Battle sequence 
 +    *Formations 
 +    *Battlefield movement 
 +    *Melee combat 
 +      *Hit location    
 +      *Shield destruction 
 +      *Weapon types effects 
 +      *[[Fatigue]] 
 +      *[[Repel]] 
 +      *Harassment 
 +      *Multiple attack 
 +      *Multiple weapons 
 +    *Missile Combat 
 +    *Damage type (Cold, Fire, Bleeding, Poison,  etc..) 
 +    *[[Afflictions]] 
 +    *Morale and Routing 
 +    *[[Retreat]] 
 +  *[[Siege|Sieges]] 
 +  *[[Magic]] 
 +    *Access to Magic spells rules 
 +    *[[Empowerment]] 
 +    *Indirect Magic 
 +    *[[Battle magic mechanics]] (interrupts, [[penetration]], [[fatigue]], [[gems]]) 
 +    *[[Rituals]] 
 +    *[[Globals|Global Enchantments]] (+[[Dispel]] mechanics) 
 +    *[[Communions]] 
 +    *[[Alchemy]] 
 +  *[[Research]] 
game-mechanics.1579194419.txt.gz · Last modified: 2020/01/16 17:06 by pymous