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game-mechanics [2020/01/25 17:33] pymous |
game-mechanics [2021/03/10 18:14] (current) matius Fixed broken link |
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| - | | + | ======Game Mechanics====== |
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| + | A comprehensive source of information about various mechanics in Dominions 5 can be found in its [[http:// | ||
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| *[[province-attributes|Province attributes]] | *[[province-attributes|Province attributes]] | ||
| *Terrain types | *Terrain types | ||
| *Population | *Population | ||
| *Income | *Income | ||
| - | *Ressources | + | *Resources |
| *Recruitments | *Recruitments | ||
| *Dominion | *Dominion | ||
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| *Defense | *Defense | ||
| *Corpses | *Corpses | ||
| - | *Scales | + | *[[Scales]] |
| *Province defense | *Province defense | ||
| - | *Buildings and Sites | + | *Buildings and [[Sites]] |
| *Forts | *Forts | ||
| *Temples | *Temples | ||
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| *Magic Sites | *Magic Sites | ||
| *Mercenaries | *Mercenaries | ||
| - | *Scooting | + | *Scouting |
| *Units attributes | *Units attributes | ||
| *Standards | *Standards | ||
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| *Experience points | *Experience points | ||
| *Heroic abilities | *Heroic abilities | ||
| - | *Afflictions | + | *[[Afflictions]] |
| - | *Recruitments | + | *Recruitment |
| *Recruitment restriction | *Recruitment restriction | ||
| *Upkeep | *Upkeep | ||
| + | *[[Unit Age|Age]] | ||
| *Army management | *Army management | ||
| *Battle orders | *Battle orders | ||
| *Battle position | *Battle position | ||
| *Squads | *Squads | ||
| - | *Map Movement rules | + | *[[Map Movement]] rules |
| *Map Orders (Patrol, Blood hunt, etc...) | *Map Orders (Patrol, Blood hunt, etc...) | ||
| - | *Turn resolution sequence | + | *[[Turn order sequence|Turn resolution sequence]] |
| *Combat | *Combat | ||
| *Battle sequence | *Battle sequence | ||
| *Formations | *Formations | ||
| - | *Battlefield | + | *Battlefield |
| *Melee combat | *Melee combat | ||
| *Hit location | *Hit location | ||
| *Shield destruction | *Shield destruction | ||
| *Weapon types effects | *Weapon types effects | ||
| - | *Fatigue | + | *[[Fatigue]] |
| - | *Repel | + | *[[Repel]] |
| - | *Harassement | + | *Harassment |
| *Multiple attack | *Multiple attack | ||
| *Multiple weapons | *Multiple weapons | ||
| *Missile Combat | *Missile Combat | ||
| *Damage type (Cold, Fire, Bleeding, Poison, | *Damage type (Cold, Fire, Bleeding, Poison, | ||
| - | *Afflictions | + | *[[Afflictions]] |
| - | *Morale and Rout | + | *Morale and Routing |
| - | *Retreats | + | *[[Retreat]] |
| - | *Sieges | + | *[[Siege|Sieges]] |
| - | *Magic | + | *[[Magic]] |
| *Access to Magic spells rules | *Access to Magic spells rules | ||
| - | *Empowerement | + | *[[Empowerment]] |
| *Indirect Magic | *Indirect Magic | ||
| - | *Battle magic mechanics (interrupts, | + | *[[Battle magic mechanics]] (interrupts, |
| - | *Rituals | + | *[[Rituals]] |
| - | *Global Enchantments (+dispel mechanic) | + | *[[Globals|Global Enchantments]] (+[[Dispel]] mechanics) |
| - | *Communions | + | *[[Communions]] |
| - | *Alchemy | + | *[[Alchemy]] |
| - | *Research | + | *[[Research]] |