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gembaiting [2021/10/08 14:02] naaira created |
gembaiting [2023/05/15 12:39] (current) maven [TL;DR or "My head hurts!"] |
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| To trigger gem use from an opposing army you need to engage them with the following: | To trigger gem use from an opposing army you need to engage them with the following: | ||
| - | <WRAP box center 800px centeralign>==== Gembaiting ==== | + | {{template>gembaiting}} |
| - | A single mage with 4 or more non-holy magic paths carrying 3 or more gems... \\ //or// \\ | + | |
| - | A signle commander carrying five or more magic items... \\ | + | |
| - | //or// \\ | + | |
| - | At least 10 non-holy magic paths across any number of mages and at least one gem.... \\ //or// \\ | + | |
| - | Total magic items * 3 + gems + non-holy magic paths is 16 or more and at least one non-holy path... | + | |
| - | --------- | + | |
| - | ... **always** triggers gem use. \\ //Note that blood slaves count for half when calculating total gems// | + | |
| - | </ | + | |
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| * Having returning or vortex of returning (or a modded spell with the same effect number) in the FIRST scripted slot only | * Having returning or vortex of returning (or a modded spell with the same effect number) in the FIRST scripted slot only | ||
| * Being scripted to retreat | * Being scripted to retreat | ||
| - | * Having any kind of returning | + | * Having any kind of returning |
| If a given commander is considered to have a means of retreating: | If a given commander is considered to have a means of retreating: | ||
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| * Any single mage, providing it has some gems and 4+ non-holy paths, has a ((paths + gems - 2)*33)% chance to trigger gem usage | * Any single mage, providing it has some gems and 4+ non-holy paths, has a ((paths + gems - 2)*33)% chance to trigger gem usage | ||
| * Any single commander has an ((number of carried items - 3)*50)% chance to trigger gem usage | * Any single commander has an ((number of carried items - 3)*50)% chance to trigger gem usage | ||
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| + | At round 8, enemies will start spending gems normally. | ||