User Tools

Site Tools


gembaiting

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
gembaiting [2021/10/20 07:47]
dude [TL;DR or "My head hurts!"]
gembaiting [2023/05/15 12:39] (current)
maven [TL;DR or "My head hurts!"]
Line 8: Line 8:
  
 To trigger gem use from an opposing army you need to engage them with the following: To trigger gem use from an opposing army you need to engage them with the following:
-<WRAP box center 800px centeralign>==== Gembaiting ==== +{{template>gembaiting}} 
-A single mage with 4 or more non-holy magic paths carrying 3 or more gems... \\  //or// \\ +
-A signle commander carrying five or more magic items... \\ +
-//or// \\ +
-At least 10 non-holy magic paths across any number of mages and at least one gem.... \\  //or// \\ +
-Total magic items * 3 + gems + non-holy magic paths is 16 or more and at least one non-holy path... +
---------- +
-... **always** triggers gem use. \\ //Note that blood slaves count for half when calculating total gems// +
-</WRAP>+
  
  
Line 74: Line 67:
   * Any single mage, providing it has some gems and 4+ non-holy paths, has a ((paths + gems - 2)*33)% chance to trigger gem usage   * Any single mage, providing it has some gems and 4+ non-holy paths, has a ((paths + gems - 2)*33)% chance to trigger gem usage
   * Any single commander has an ((number of carried items - 3)*50)% chance to trigger gem usage   * Any single commander has an ((number of carried items - 3)*50)% chance to trigger gem usage
 +
 +At round 8, enemies will start spending gems normally. 
gembaiting.1634716077.txt.gz · Last modified: 2021/10/20 07:47 by dude