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hall-of-fame [2021/10/23 17:32] timotej |
hall-of-fame [2022/12/07 09:25] wigglefig feebleminded/mute => feebleminded/dementia as per og notes |
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+ | ~~NOTOC~~ | ||
+ | |||
======Hall of Fame======= | ======Hall of Fame======= | ||
- | The most famous commanders, who have survived the most fights and slain the most enemies, receive recognition by being admitted into the Hall of Fame. Each commander in the Hall of Fame receives a Heroic Ability, such as increased strength, which will keep improving as long as they remain in the Hall of Fame. | + | {{ :misc:hall-of-fame.png? |
- | All commanders | + | The most famous |
- | FIXME hall of fame screenshot | + | Who is considered the most famous is decided by their number |
- | FIXME screenshot of some cool extra-heroic hall-of-famer | + | =====Mechanics===== |
- | FIXME hall-of-fame star | + | ====Qualifying for the Hall of Fame==== |
+ | To enter the Hall of Fame, a commander must have acquired a minimum (FIXME) HoF score. This score is calculated as follows: | ||
- | =====Heroic Abilities===== | + | <WRAP box round 800px center centeralign> |
+ | ==== Hall of Fame Score ==== | ||
+ | $\text{HoF Score} | ||
+ | </ | ||
- | {{ : | + | Affliction Score is one point for each affliction (including disease) or lost weapon/ |
- | FIXME | + | This calculation determines the order in which heroes are displayed in the HoF. It is possible for heroes to be ousted from a full HoF if they are already the lowest-ranked hero and a non-hero is able to accrue more score than them. |
- | FIXME | + | ====Ability Value==== |
- | FIXME | + | Heroic abilities scale according to the hero's assigned //Ability Value//, which continuously increases as long as the hero remains in the Hall of Fame. The Ability Value starts at 100, and increases by a variable amount each turn depending on the current value as shown in the table below (all dice non-exploding): |
- | FIXME | + | ^ Current Ability Value ^ Die Size ^ |
+ | | 100-199 | ||
+ | | 200-299 | ||
+ | | 300+ | 1d5 | | ||
- | =====Further effects from being in the Hall of Fame===== | + | ====Heroic Abilities==== |
+ | When a commander enters | ||
- | FIXME ritual | + | ^ Common |
+ | ^ Name ^ Effect | ||
+ | | Enormous Strength | ||
+ | | Battle Prowess | ||
+ | | Lightning Reflexes | ||
+ | | Iron Will | Increases [[magic resistance]] by Value/ | ||
+ | | Valor | Increases [[morale]] (Value/25), [[leadership]] (Value/4) and gives [[Inspirational]] ([Value - 75]/ | ||
+ | | Tough Skin | Increases [[natural protection]] by Value/ | ||
+ | | Heroic Toughness | ||
+ | | Heroic Quickness | ||
+ | | Heroic Precision | ||
+ | | Heroic Endurance | ||
+ | | Heroic Obesity | ||
+ | | Extraordinary Agility | ||
+ | ^ Rare ^^ | ||
+ | ^ Name ^ Effect | ||
+ | | Awesome Presence | ||
+ | | Battle Bellow | ||
+ | | Legendary Command of the Undead | ||
+ | | Adept Research | ||
+ | | Third Eye | Improves [[precision]] (Value/75) and [[magic resistance]] (Value/ | ||
+ | | Daftness | ||
+ | | Cruelty | ||
+ | | Soul Butcher | ||
+ | | Fast Casting | ||
+ | | Troll Blood | Gives [[Regeneration]] (Value/ | ||
- | =====Detailed Hall of Fame mechanics===== | ||
- | FIXME @loggy https:// | + | |
+ | ====Further effects from being in the Hall of Fame==== | ||
+ | |||
+ | FIXME ritual of rebirth, the eyes of god, that double prophet trick |