This shows you the differences between two versions of the page.
Both sides previous revision Previous revision | Last revision Both sides next revision | ||
horror [2021/05/02 16:41] loggy |
horror [2021/06/19 12:29] loggy fixed < > as per errata |
||
---|---|---|---|
Line 28: | Line 28: | ||
* Calculate the "base upgrade value" | * Calculate the "base upgrade value" | ||
- | (Province' | + | (Province' |
- | * If this value is less than 500, it is set to: | + | * If this value is greater |
500 + (old value - 500)/5, rounded down | 500 + (old value - 500)/5, rounded down | ||
- | * The global horror level is then checked, and is considered to be 3 for this process if it was 1. | + | * If the global horror level is greater than 1, the base upgrade value is then set to: |
- | * The base upgrade value is then set to: | + | |
(base upgrade value + (horror level / 2)) * (horror level / 2), rounding down after each division | (base upgrade value + (horror level / 2)) * (horror level / 2), rounding down after each division | ||
Line 41: | Line 40: | ||
* If requesting a lesser horror, roll a random number between 0 and 999. If the random number is greater than the base upgrade value, continue as if requesting a greater horror. Otherwise, a random lesser horror is spawned. | * If requesting a lesser horror, roll a random number between 0 and 999. If the random number is greater than the base upgrade value, continue as if requesting a greater horror. Otherwise, a random lesser horror is spawned. | ||
* For spawning a greater horror: | * For spawning a greater horror: | ||
- | * The upgrade level used is (base upgrade value / 10) or the global horror level, whichever is greater. | + | * The upgrade level used is (base upgrade value / 10), the global horror level, or 3, whichever is greater. |
* Roll a random number between 0 and 999. If this random number is greater than the new upgrade level, spawn a Doom horror that is not already on the map. Otherwise, spawn a greater horror. | * Roll a random number between 0 and 999. If this random number is greater than the new upgrade level, spawn a Doom horror that is not already on the map. Otherwise, spawn a greater horror. | ||