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horror [2021/06/19 12:29] loggy fixed < > as per errata |
horror [2021/06/19 12:33] (current) loggy |
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(base upgrade value + (horror level / 2)) * (horror level / 2), rounding down after each division | (base upgrade value + (horror level / 2)) * (horror level / 2), rounding down after each division | ||
- | * If requesting a lesser horror, roll a random number between 0 and 999. If the random number is greater | + | * If requesting a lesser horror, roll a random number between 0 and 999. If the random number is less than the base upgrade value, continue as if requesting a greater horror. Otherwise, a random lesser horror is spawned. |
* For spawning a greater horror: | * For spawning a greater horror: | ||
* The upgrade level used is (base upgrade value / 10), the global horror level, or 3, whichever is greater. | * The upgrade level used is (base upgrade value / 10), the global horror level, or 3, whichever is greater. | ||
- | * Roll a random number between 0 and 999. If this random number is greater | + | * Roll a random number between 0 and 999. If this random number is less than the new upgrade level, spawn a Doom horror that is not already on the map. Otherwise, spawn a greater horror. |
=== Horror Attacks due to Cataclysm or Astral Corruption === | === Horror Attacks due to Cataclysm or Astral Corruption === |