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items [2022/08/29 14:15]
thelistener [Unforgeable items]
items [2022/08/30 22:55]
thelistener [Item traits]
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 Magic items may only be equipped on a commander with the proper [[items#unit-slots|slots]]. ??Gift of Reason?? and ??Divine Name?? must therefore be used to equip a regular unit with items. Magic items may only be equipped on a commander with the proper [[items#unit-slots|slots]]. ??Gift of Reason?? and ??Divine Name?? must therefore be used to equip a regular unit with items.
  
-Like gems, magic items can be passed between commanders in a province, they can also be withdrawn from and stored in the magic item treasury if a lab is present.+Like [[gems]], magic items can be passed between commanders in a province, they can also be withdrawn from and stored in the magic item treasury if a [[laboratory|lab]] is present.
  
 Many items have beneficial effects off the battlefield such as enhancing research ability, reducing forge costs or [[items#magic-boosters|boosting]] the wearer's magic paths. Many items have beneficial effects off the battlefield such as enhancing research ability, reducing forge costs or [[items#magic-boosters|boosting]] the wearer's magic paths.
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   * **Tainted** - The item attracts the attention of [[horror|horrors]] from the beyond. For every turn that passes the wearer may become [[horror-mark|horror marked]], the probability of being marked is different for each item and is not displayed in game.   * **Tainted** - The item attracts the attention of [[horror|horrors]] from the beyond. For every turn that passes the wearer may become [[horror-mark|horror marked]], the probability of being marked is different for each item and is not displayed in game.
  
-  * **Afflictions** - Certain items will cause [[afflictions|afflictions]] in whoever wears them. The afflictions caused vary by item, items with the disease ((Invisible flag, [[https://larzm42.github.io/dom5inspector/|the inspector]] can be used to find items with this trait)) tag disease the wearer, items with the chestwound ((Invisible flag, [[https://larzm42.github.io/dom5inspector/|the inspector]] can be used to find items with this trait)) flag cause chest wounds and items with the magiceye ((Invisible flag, [[https://larzm42.github.io/dom5inspector/|the inspector]] can be used to find items with this trait)) flag cause the loss of one of the unit's natural eyes.+  * **Afflictions** - Certain items will cause [[afflictions|afflictions]] in whoever wears them. The afflictions caused vary by item, items with the Disease tag disease the wearer, items with the chestwound ((Invisible flag, [[https://larzm42.github.io/dom5inspector/|the inspector]] can be used to find items with this trait)) flag cause chest wounds and items with the magiceye ((Invisible flag, [[https://larzm42.github.io/dom5inspector/|the inspector]] can be used to find items with this trait)) flag cause the loss of one of the unit's natural eyes.
      
   * **Helmet** - This item may not be worn in a crown slot.   * **Helmet** - This item may not be worn in a crown slot.
items.txt ยท Last modified: 2024/05/24 22:45 by thelistener