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items [2022/08/29 01:03] thelistener [Unit slots] |
items [2023/12/27 11:42] reinc This section of the page might be better presented as a list of useful information, rather than as a FAQ. |
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Magic items may only be equipped on a commander with the proper [[items# | Magic items may only be equipped on a commander with the proper [[items# | ||
- | Like gems, magic items can be passed between commanders in a province, they can also be withdrawn from and stored in the magic item treasury if a lab is present. | + | Like [[gems]], magic items can be passed between commanders in a province, they can also be withdrawn from and stored in the magic item treasury if a [[laboratory|lab]] is present. |
Many items have beneficial effects off the battlefield such as enhancing research ability, reducing forge costs or [[items# | Many items have beneficial effects off the battlefield such as enhancing research ability, reducing forge costs or [[items# | ||
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* **Tainted** - The item attracts the attention of [[horror|horrors]] from the beyond. For every turn that passes the wearer may become [[horror-mark|horror marked]], the probability of being marked is different for each item and is not displayed in game. | * **Tainted** - The item attracts the attention of [[horror|horrors]] from the beyond. For every turn that passes the wearer may become [[horror-mark|horror marked]], the probability of being marked is different for each item and is not displayed in game. | ||
- | * **Afflictions** - Certain items will cause [[afflictions|afflictions]] in whoever wears them. The afflictions caused vary by item, items with the disease ((Invisible flag, [[https:// | + | * **Afflictions** - Certain items will cause [[afflictions|afflictions]] in whoever wears them. The afflictions caused vary by item, items with the Disease |
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* **Helmet** - This item may not be worn in a crown slot. | * **Helmet** - This item may not be worn in a crown slot. | ||
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====Artifacts==== | ====Artifacts==== | ||
- | Every item requiring Construction 8 to forge is called an artifact. Artifacts differ from regular items in that only one of each artifact may exist at any time (though if it is lost and not recovered | + | All items requiring Construction 8 to forge are unique [[artifacts]]. Only one of each artifact may exist at any time. If an artifact |
- | + | ||
- | Should | + | |
+ | Additionally, | ||
====Spell Items==== | ====Spell Items==== | ||
Certain items allow the wearer to cast a specific combat- or ritual magic. Casting a spell this way will disregard path- and research requirements, | Certain items allow the wearer to cast a specific combat- or ritual magic. Casting a spell this way will disregard path- and research requirements, | ||
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Some magic items cannot be forged and have to be obtained through other means. | Some magic items cannot be forged and have to be obtained through other means. | ||
- | A very small number of units, mostly [[pretenders]], | + | A very small number of units, mostly [[pretenders]], |
The majority of unforgeable magic items can only be obtained through killing the [[independents]] which carry them when they spawn as a [[random event]] or at the start of the game. | The majority of unforgeable magic items can only be obtained through killing the [[independents]] which carry them when they spawn as a [[random event]] or at the start of the game. | ||
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* Why isn't my Magic booster giving my Mage a new Magic path? | * Why isn't my Magic booster giving my Mage a new Magic path? | ||
* Path boosts only work for Mages who already have levels in those Magic paths, just like with Path-boosting [[combat magic|combat spells]]. | * Path boosts only work for Mages who already have levels in those Magic paths, just like with Path-boosting [[combat magic|combat spells]]. | ||
+ | * Why do I never recieve a discount to my Blood Slave cost when forging items, even though my mage is holding the Dwarven Hammer and is located in a province with The Steel Ovens? | ||
+ | * Blood Slave cost for forging takes into account Blood magic discounts, not forging discounts. In order to reduce the Blood Slave cost on items, seek out magic sites with Blood magic bonus and global events which say "The stars are right for blood magic" | ||
=====See Also:===== | =====See Also:===== |