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list-of-powerful-magic-items [2022/10/09 19:47]
fenrir [Miscellaneous Items]
list-of-powerful-magic-items [2023/08/06 17:23]
fenrir minor resorting
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 ===== Double-Handed Weapons ===== ===== Double-Handed Weapons =====
  
 +^  {{:items:carmine_cleaver.png?nolink}}   | **??Carmine Cleaver??** | {{path>F2E1}} • {{gems>10F5E}} |  |
 +| ::: | This Double Axe (Length 2) isn't done cooling yet! Be careful with it! \\ **SLASH, DMG 18, ATT +4, DEF +1, also does 20 AP FIRE DMG on DMG, [[Fire Shield]] 9, FR +5** |||
 ^  {{:items:demon_bane.png?nolink}}   | **??Demon Bane??** | {{path>W1}} • {{gems>5W}} |  | ^  {{:items:demon_bane.png?nolink}}   | **??Demon Bane??** | {{path>W1}} • {{gems>5W}} |  |
 | ::: | This Great Sword (Length 2) keeps you safe from demonic stuff, such as fire and going to Hell. \\ **SLASH, DMG 15, ATT +5, DEF +2, each hit does x2 DMG to [[Demon|Demons]], HP +5, FR +15** ||| | ::: | This Great Sword (Length 2) keeps you safe from demonic stuff, such as fire and going to Hell. \\ **SLASH, DMG 15, ATT +5, DEF +2, each hit does x2 DMG to [[Demon|Demons]], HP +5, FR +15** |||
 ^  {{:items:hell_sword.png?nolink}}   | **??Hell Sword??** | {{path>B2F2}} • {{gems>10B10F}} |  | ^  {{:items:hell_sword.png?nolink}}   | **??Hell Sword??** | {{path>B2F2}} • {{gems>10B10F}} |  |
 | ::: | This Great Sword (Length 2) will try to keep you alive, but through sinister means. \\ **SLASH, DMG 14, ATT +5, DEF +1, PARTIAL LIFE DRAIN, [[Berserker]] +3, FR +10** ||| | ::: | This Great Sword (Length 2) will try to keep you alive, but through sinister means. \\ **SLASH, DMG 14, ATT +5, DEF +1, PARTIAL LIFE DRAIN, [[Berserker]] +3, FR +10** |||
-^  {{:items:carmine_cleaver.png?nolink}}   | **??Carmine Cleaver??** | {{path>F2E1}} • {{gems>10F5E}} |  | 
-| ::: | This Double Axe (Length 2) isn't done cooling yet! Be careful with it! \\ **SLASH, DMG 18, ATT +4, DEF +1, also does 20 AP FIRE DMG on DMG, [[Fire Shield]] 9, FR +5** ||| 
 ^  {{:items:gate_cleaver.png?nolink}}   | **??Gate Cleaver??** | {{path>E3}} • {{gems>15E}} |  | ^  {{:items:gate_cleaver.png?nolink}}   | **??Gate Cleaver??** | {{path>E3}} • {{gems>15E}} |  |
 | ::: | You could use this Great Axe (Length 2) for its intended purpose... sure. \\ **AN SLASH, DMG 29, ATT -1, DEF -1, [[Siege Bonus]] +50** ||| | ::: | You could use this Great Axe (Length 2) for its intended purpose... sure. \\ **AN SLASH, DMG 29, ATT -1, DEF -1, [[Siege Bonus]] +50** |||
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 | ::: | This Plate Cuirass makes you a mobile statue! \\ **PROT 16, DEF -1, ENC +3, MM -4, Stoneskin (NAT PROT 15, or NAT PROT 2 if already 14 or higher, CR -5)** ||| | ::: | This Plate Cuirass makes you a mobile statue! \\ **PROT 16, DEF -1, ENC +3, MM -4, Stoneskin (NAT PROT 15, or NAT PROT 2 if already 14 or higher, CR -5)** |||
 ^  {{:items:stymphalian_wings.png?nolink}}   | **??Stymphalian Wings??** | {{path>E4}} • {{gems>25E}} | Cheap for [[arcoscephale-ea|EA Arcoscephale]]!  | ^  {{:items:stymphalian_wings.png?nolink}}   | **??Stymphalian Wings??** | {{path>E4}} • {{gems>25E}} | Cheap for [[arcoscephale-ea|EA Arcoscephale]]!  |
-| ::: | This Plate Cuirass lets you fly, at least in battle, and crash down on foes! \\ **PROT 18, DEF -4, ENC +3, ATT -4, [[Flying]], [[Trample]], NOT FOR MOUNTED UNITS** |||+| ::: | This Plate Cuirass lets you fly, at least in battle, and crash down on foes! \\ **PROT 18, DEF -4, ENC +3, ATT -4, Fear +5, [[Flying]], [[Trample]], NOT FOR MOUNTED UNITS** |||
 ^  {{:items:armor_of_knights.png?nolink}}   | **??Armor of Knights??** | {{path>E1}} • {{gems>5E}} |  | ^  {{:items:armor_of_knights.png?nolink}}   | **??Armor of Knights??** | {{path>E1}} • {{gems>5E}} |  |
 | ::: | This Full Plate Mail is about as perfect as it can be! \\ **PROT 23, DEF -1, ENC +2, MM -2** ||| | ::: | This Full Plate Mail is about as perfect as it can be! \\ **PROT 23, DEF -1, ENC +2, MM -2** |||
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 ^  {{:items:boots_of_youth.png?nolink}}   | **??Boots of Youth??** | {{path>B2}} • {{gems>10B}} |  | ^  {{:items:boots_of_youth.png?nolink}}   | **??Boots of Youth??** | {{path>B2}} • {{gems>10B}} |  |
 | ::: | These eternally keep both their New Boot Smell and their blood-soaked squish. \\ **[[Reinvigoration]] +3, [[Unaging]] (90%)** ||| | ::: | These eternally keep both their New Boot Smell and their blood-soaked squish. \\ **[[Reinvigoration]] +3, [[Unaging]] (90%)** |||
 +
 ===== Miscellaneous Items ===== ===== Miscellaneous Items =====
 +
 ^  {{:items:lightless_lantern.png?nolink}}   | **??Lightless Lantern??** | {{path>F1}} • {{gems>5F}} |  | ^  {{:items:lightless_lantern.png?nolink}}   | **??Lightless Lantern??** | {{path>F1}} • {{gems>5F}} |  |
 | ::: | I like to imagine that this just has a lighting error, and that the Horrors are just bug-fixers. \\ **Darkvision +100, Research Bonus +12, Void Assistance +10, Tainted (3% chance per turn)** ||| | ::: | I like to imagine that this just has a lighting error, and that the Horrors are just bug-fixers. \\ **Darkvision +100, Research Bonus +12, Void Assistance +10, Tainted (3% chance per turn)** |||
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 ^  {{:items:sea_kings_goblet.png?nolink}}   | **??Sea King's Goblet??** | {{path>W3}} • {{gems>15W}} |  | ^  {{:items:sea_kings_goblet.png?nolink}}   | **??Sea King's Goblet??** | {{path>W3}} • {{gems>15W}} |  |
 | ::: | Drink from the cup, and you will never drown, at least until next Sunday! \\ **Gift of Water Breathing 100 (plus Self)** ||| | ::: | Drink from the cup, and you will never drown, at least until next Sunday! \\ **Gift of Water Breathing 100 (plus Self)** |||
 +^  {{:items:the_copper_arm.png?nolink}}   | **??The Copper Arm??** | {{path>E3F1}} • {{gems>15E5F}} | Cheap for [[ulm-ma|MA Ulm]]!  |
 +| ::: | This **permanently** makes one of your miscellaneous slots more useful! \\ **Grants another Hand slot** |||
 ^  {{:items:crystal_heart.png?nolink}}   | **??Crystal Heart??** | {{path>E2S2}} • {{gems>10E10S}} |  | ^  {{:items:crystal_heart.png?nolink}}   | **??Crystal Heart??** | {{path>E2S2}} • {{gems>10E10S}} |  |
 | ::: | Wedging two Crystal Matrices behind your heart gives it magic powers! **Don't take them out!** \\ **Provides 1 Extra Life, [[Communion Master]], Unlootable, applies [[Affliction|Chest Wound]], not for [[Inanimate|Inanimates]]** ||| | ::: | Wedging two Crystal Matrices behind your heart gives it magic powers! **Don't take them out!** \\ **Provides 1 Extra Life, [[Communion Master]], Unlootable, applies [[Affliction|Chest Wound]], not for [[Inanimate|Inanimates]]** |||
 ^  {{:items:stone_idol.png?nolink}}   | **??Stone Idol??** | {{path>E2S2}} • {{gems>10E10S}} | Cheap for [[na-ba-ma|MA Na'Ba]]!  | ^  {{:items:stone_idol.png?nolink}}   | **??Stone Idol??** | {{path>E2S2}} • {{gems>10E10S}} | Cheap for [[na-ba-ma|MA Na'Ba]]!  |
 | ::: | Who would win; a bunch of Pretender Gods, or one stony boy? \\ **[[Heretic]] 3** ||| | ::: | Who would win; a bunch of Pretender Gods, or one stony boy? \\ **[[Heretic]] 3** |||
-^  {{:items:the_copper_arm.png?nolink}}   | **??The Copper Arm??** | {{path>E3F1}} • {{gems>15E5F}} | Cheap for [[ulm-ma|MA Ulm]]!  | 
-| ::: | This **permanently** makes one of your miscellaneous slots more useful! \\ **Grants another Hand slot** ||| 
 ^  {{:items:eye_pendant.png?nolink}}   | **??Eye Pendant??** | {{path>E3D3}} • {{gems>15E15D}} |  | ^  {{:items:eye_pendant.png?nolink}}   | **??Eye Pendant??** | {{path>E3D3}} • {{gems>15E15D}} |  |
 | ::: | This Urish disease-scaring tool is equally pricey for everyone, unfortunately. \\ **[[Disease Healer]] 1, Patrol Bonus +10, Warning +5** ||| | ::: | This Urish disease-scaring tool is equally pricey for everyone, unfortunately. \\ **[[Disease Healer]] 1, Patrol Bonus +10, Warning +5** |||
list-of-powerful-magic-items.txt · Last modified: 2023/11/23 08:26 by fenrir