User Tools

Site Tools


machaka-ea

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
machaka-ea [2022/03/18 11:30]
nunda [Commanders] Mage comments
machaka-ea [2022/06/28 22:07] (current)
fingolfin [National Spells]
Line 41: Line 41:
 | {{:nations:ea:machaka:rhino_clan_commander.png?nolink}}         | **??Rhino Clan Commander??**\\ {{:misc:gui:gold.png?15&nolink}} 40\\ {{:misc:gui:resources.png?15&nolink}} 13 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1                                                                                                                                                                                                                                                                                                                                                                                                                                                                                | He'd be a lot better if he could lead 80. Leading 60 is still kinda respectable, though.                                                                                                                                                                                                                                                                                                                                                                            | | {{:nations:ea:machaka:rhino_clan_commander.png?nolink}}         | **??Rhino Clan Commander??**\\ {{:misc:gui:gold.png?15&nolink}} 40\\ {{:misc:gui:resources.png?15&nolink}} 13 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1                                                                                                                                                                                                                                                                                                                                                                                                                                                                                | He'd be a lot better if he could lead 80. Leading 60 is still kinda respectable, though.                                                                                                                                                                                                                                                                                                                                                                            |
 | {{:nations:ea:machaka:Lion_clan_commander.png?nolink}}          | **??Lion Clan Commander??**\\ {{:misc:gui:gold.png?15&nolink}} 75\\ {{:misc:gui:resources.png?15&nolink}} 8 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | Your more-expensive leader of 80. Even if you're not hiring tons of troops, you'll want the line formations and the morale boost.                                                                                                                                                                                                                                                                                                                                   | | {{:nations:ea:machaka:Lion_clan_commander.png?nolink}}          | **??Lion Clan Commander??**\\ {{:misc:gui:gold.png?15&nolink}} 75\\ {{:misc:gui:resources.png?15&nolink}} 8 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | Your more-expensive leader of 80. Even if you're not hiring tons of troops, you'll want the line formations and the morale boost.                                                                                                                                                                                                                                                                                                                                   |
-| {{:nations:ea:machaka:voice_of_spider.png?nolink}}              | **??Voice of Spider??**\\ {{:misc:gui:gold.png?15&nolink}} 75\\ {{:misc:gui:resources.png?15&nolink}} 3 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}}                                                           | {{:abilities:sacred.png?20&nolink}} [[Sacred]]\\  {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (60)\\ {{:abilities:forestsurvival.png?15&nolink}} [[Forest Survival]]\\ {{:abilities:spy.png?20&nolink}} [[Spy]]                                                                                                                                                                                                     | One of the cheapest Spies in the game, especially since his upkeep is halved. \\ Spies tend to provide more thorough information than scouts, and they can be used to stir unrest if you're bored.                                                                                                                                                                                                                                                                  |+| {{:nations:ea:machaka:voice_of_spider.png?nolink}}              | **??Voice of Spider??**\\ {{:misc:gui:gold.png?15&nolink}} 75\\ {{:misc:gui:resources.png?15&nolink}} 3 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}}                                                           | {{:abilities:sacred.png?20&nolink}} [[Sacred]]\\  {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (60)\\ {{:abilities:forestsurvival.png?15&nolink}} [[Forest Survival]]\\ {{:abilities:spy.png?20&nolink}} [[Spy]]                                                                                                                                                                                                     | One of the cheapest Spies in the game, especially since his upkeep is halved. \\ Spies tend to provide more thorough information than scouts, and they can be used to stir unrest if you're bored.                                                                                                                                                                                                                                                                  |
 | {{:nations:ea:machaka:voice_of_lion.png?nolink}}                | **??Voice of Lion??**\\ {{:misc:gui:gold.png?15&nolink}} 80\\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2                                                             | {{path>N1H1}} {{:misc:gui:research.png?15&nolink}} 7\\ {{:abilities:sacred.png?20&nolink}} [[Sacred]]\\ {{:abilities:supplybonus.png?15&nolink}} [[Supply Bonus]] (10)\\ {{:abilities:beastmaster.png?15&nolink}} [[Beastmaster]] (+2)                                                                                                                                                                                     | A decent expansion commander and leader of animals.\\ He's also your cheapest research monkey in the long-term (due to his reduced upkeep costs).                                                                                                                                                                                                                                                                                                                   | | {{:nations:ea:machaka:voice_of_lion.png?nolink}}                | **??Voice of Lion??**\\ {{:misc:gui:gold.png?15&nolink}} 80\\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2                                                             | {{path>N1H1}} {{:misc:gui:research.png?15&nolink}} 7\\ {{:abilities:sacred.png?20&nolink}} [[Sacred]]\\ {{:abilities:supplybonus.png?15&nolink}} [[Supply Bonus]] (10)\\ {{:abilities:beastmaster.png?15&nolink}} [[Beastmaster]] (+2)                                                                                                                                                                                     | A decent expansion commander and leader of animals.\\ He's also your cheapest research monkey in the long-term (due to his reduced upkeep costs).                                                                                                                                                                                                                                                                                                                   |
 | {{:nations:ea:machaka:spider_clan_witch_doctor.png?25&nolink}}  | **??Spider Clan Witch Doctor??**\\ {{:misc:gui:gold.png?15&nolink}} 80\\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2                                                  | {{path>F1D1N1}} {{:misc:gui:research.png?15&nolink}} 7\\ {{:abilities:resist_poison.png?15&nolink}} [[Resist Poison]] (5)\\ {{:abilities:ineptresearcher.png?15&nolink}} [[Inept Researcher]] (-4)\\ {{:abilities:supplybonus.png?15&nolink}} [[Supply Bonus]] (10)\\ {{:abilities:forestsurvival.png?15&nolink}} [[Forest Survival]]                                                                                      | Your cheapest non-sacred mage. \\ His odd-looking set of paths is a potentially dangerous combo using evocations //en masse//.\\ ??Eagle Eyes?? helps with precision on landing evocations, and you can then have these guys spam ??Bane Fire Dart??, ??Frighten??, or (with a [[gems|gem]]) ??Phoenix Power?? and ??Fireball??. \\ He's also your best short-term Research Monkey (he ties with the Lion Priests in gold-per-point, but those guys need Temples).  | | {{:nations:ea:machaka:spider_clan_witch_doctor.png?25&nolink}}  | **??Spider Clan Witch Doctor??**\\ {{:misc:gui:gold.png?15&nolink}} 80\\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2                                                  | {{path>F1D1N1}} {{:misc:gui:research.png?15&nolink}} 7\\ {{:abilities:resist_poison.png?15&nolink}} [[Resist Poison]] (5)\\ {{:abilities:ineptresearcher.png?15&nolink}} [[Inept Researcher]] (-4)\\ {{:abilities:supplybonus.png?15&nolink}} [[Supply Bonus]] (10)\\ {{:abilities:forestsurvival.png?15&nolink}} [[Forest Survival]]                                                                                      | Your cheapest non-sacred mage. \\ His odd-looking set of paths is a potentially dangerous combo using evocations //en masse//.\\ ??Eagle Eyes?? helps with precision on landing evocations, and you can then have these guys spam ??Bane Fire Dart??, ??Frighten??, or (with a [[gems|gem]]) ??Phoenix Power?? and ??Fireball??. \\ He's also your best short-term Research Monkey (he ties with the Lion Priests in gold-per-point, but those guys need Temples).  |
 | {{:nations:ea:machaka:hyena_clan_witch_doctor.png?25&nolink}}   | **??Hyena Clan Witch Doctor??**\\ {{:misc:gui:gold.png?15&nolink}} 165\\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2                                                  | {{path>F1E1D2}} {{:misc:gui:research.png?15&nolink}} 13\\ {{:abilities:disease_healer.png?15&nolink}} [[Disease Healer]] (1)\\ {{:abilities:heretic.png?15&nolink}} [[Heretic]] (1)\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]                                                                                                                                                               | Your fast Researcher (fort-turn-wise) and your minor skele-spammer.\\ They're old, but their disease healer trait will typically cover for that problem. \\ They also lower dominion a little, but the effect isn't very noticeable.                                                                                                                                                                                                                                | | {{:nations:ea:machaka:hyena_clan_witch_doctor.png?25&nolink}}   | **??Hyena Clan Witch Doctor??**\\ {{:misc:gui:gold.png?15&nolink}} 165\\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2                                                  | {{path>F1E1D2}} {{:misc:gui:research.png?15&nolink}} 13\\ {{:abilities:disease_healer.png?15&nolink}} [[Disease Healer]] (1)\\ {{:abilities:heretic.png?15&nolink}} [[Heretic]] (1)\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]                                                                                                                                                               | Your fast Researcher (fort-turn-wise) and your minor skele-spammer.\\ They're old, but their disease healer trait will typically cover for that problem. \\ They also lower dominion a little, but the effect isn't very noticeable.                                                                                                                                                                                                                                |
-| {{:nations:ea:machaka:bouda.png?25&nolink}}                     | **??Bouda??**\\ {{:misc:gui:gold.png?15&nolink}} 215\\ {{:misc:gui:resources.png?15&nolink}} \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4                                                                    | {{path>F1E2D2,100%FED}} {{:misc:gui:research.png?15&nolink}} 17\\ {{:abilities:forge_bonus.png?15&nolink}} [[Forge Bonus]] (1) \\ {{:abilities:cause_unrest.png?15&nolink}} [[Cause Unrest]] (+2/Month) \\ {{:abilities:heretic.png?15&nolink}} [[Heretic]] (2) \\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]\\ {{:abilities:shapechanger.png?15&nolink}} [[Shapechanger]]: **??Werehyena??**  | The powerhouse of the nation.\\ They're not just great forgers who can craft ??Dwarven Hammer??s; their Werehyena form gives them amazing mobility + {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] and puts their Raider-ready paths to use.\\ \\ Don't keep them in territory that you care about, though.                                                                                                                                                                                                            |+| {{:nations:ea:machaka:bouda.png?25&nolink}}                     | **??Bouda??**\\ {{:misc:gui:gold.png?15&nolink}} 215\\ {{:misc:gui:resources.png?15&nolink}} \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4                                                                    | {{path>F1E2D2,100%FED}} {{:misc:gui:research.png?15&nolink}} 17\\ {{:abilities:forge_bonus.png?15&nolink}} [[Forge Bonus]] (1) \\ {{:abilities:cause_unrest.png?15&nolink}} [[Cause Unrest]] (+2/Month) \\ {{:abilities:heretic.png?15&nolink}} [[Heretic]] (2) \\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]\\ {{:abilities:shapechanger.png?15&nolink}} [[Shapechanger]]: **??Werehyena??**  | The powerhouse of the nation.\\ They're not just great forgers who can craft ??Dwarven Hammer??s; their Werehyena form gives them amazing mobility + {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] and puts their Raider-ready paths to use.\\ \\ Don't keep them in territory that you care about, though.                                                                                                                                                                                                            |
 | {{:nations:ea:machaka:spider_clan_sorcerer.png?25&nolink}}      | **??Spider Clan Sorcerer??**\\ {{:misc:gui:gold.png?15&nolink}} 175\\ {{:misc:gui:resources.png?15&nolink}} 1\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only  | {{path>F1D1N1,100%FEDN,100%FEDN,10%FEDN}} {{:misc:gui:research.png?15&nolink}} 15\\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (5)\\ {{:abilities:supplybonus.png?15&nolink}} [[Supply Bonus]] (10)\\ {{:abilities:forestsurvival.png?15&nolink}} [[Forest Survival]]                                                                                                                                | The cheapest of your slow-to-recruit mages. The Spider's unique magic within the nation is just the death/nature crosspath. At least the Sorcerer has no negative effects, and he's only slightly-less Gold-efficient than your Spider Clan Witch Doctors in terms of Research (11.667 gold-per-point vs. 11.429). \\ \\ Their random paths decide whether they substitute for a ??Bouda?? or one of the Lion royalty.                                                                                                                                                                                                                 | | {{:nations:ea:machaka:spider_clan_sorcerer.png?25&nolink}}      | **??Spider Clan Sorcerer??**\\ {{:misc:gui:gold.png?15&nolink}} 175\\ {{:misc:gui:resources.png?15&nolink}} 1\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only  | {{path>F1D1N1,100%FEDN,100%FEDN,10%FEDN}} {{:misc:gui:research.png?15&nolink}} 15\\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (5)\\ {{:abilities:supplybonus.png?15&nolink}} [[Supply Bonus]] (10)\\ {{:abilities:forestsurvival.png?15&nolink}} [[Forest Survival]]                                                                                                                                | The cheapest of your slow-to-recruit mages. The Spider's unique magic within the nation is just the death/nature crosspath. At least the Sorcerer has no negative effects, and he's only slightly-less Gold-efficient than your Spider Clan Witch Doctors in terms of Research (11.667 gold-per-point vs. 11.429). \\ \\ Their random paths decide whether they substitute for a ??Bouda?? or one of the Lion royalty.                                                                                                                                                                                                                 |
 | {{:nations:ea:machaka:Lion_Queen.png?25&nolink}}                | **??Lion Queen??**\\ {{:misc:gui:gold.png?15&nolink}} 320\\ {{:misc:gui:resources.png?15&nolink}} 8\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only            | {{path>F3E1N2H1,10%FEN}} {{:misc:gui:research.png?15&nolink}} 17\\ {{:abilities:sacred.png?20&nolink}} [[Sacred]]\\ {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (5)\\  {{:abilities:supplybonus.png?15&nolink}} [[Supply Bonus]] (20)                                                                                                                                                                     | Your {{path>F3}}. \\ Climbing Fire is as simple as crafting a ??Skull of Fire??, giving it to this lady, and having her craft a ??Flame Helmet??. She can then summon a ??King of Elemental Fire??. \\ You don't need a lot of these girls, unless you favor Elemental-spam or see yourself bullying a nation without Fire Resistance in your future.                                                                                                               | | {{:nations:ea:machaka:Lion_Queen.png?25&nolink}}                | **??Lion Queen??**\\ {{:misc:gui:gold.png?15&nolink}} 320\\ {{:misc:gui:resources.png?15&nolink}} 8\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only            | {{path>F3E1N2H1,10%FEN}} {{:misc:gui:research.png?15&nolink}} 17\\ {{:abilities:sacred.png?20&nolink}} [[Sacred]]\\ {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (5)\\  {{:abilities:supplybonus.png?15&nolink}} [[Supply Bonus]] (20)                                                                                                                                                                     | Your {{path>F3}}. \\ Climbing Fire is as simple as crafting a ??Skull of Fire??, giving it to this lady, and having her craft a ??Flame Helmet??. She can then summon a ??King of Elemental Fire??. \\ You don't need a lot of these girls, unless you favor Elemental-spam or see yourself bullying a nation without Fire Resistance in your future.                                                                                                               |
Line 83: Line 83:
  
 ==== National Spells ==== ==== National Spells ====
-Machaka doesn't have anything not worthy.+Machaka doesn't have any noteworthy national spells.
  
-  ***??Herd of Elephants??:** {{path>N2}} Conj 3 for 25{{:misc:magic:naturegem.png?nolink}} ({{:nations:ma:ind:elephant.png?nolink}} ??Elephant??x5 + 1/2 [lv]). Use Natue gems instead of gold to get Elephants for expansion parties.+  ***??Herd of Elephants??:** {{path>N2}} Conj 3 for 25{{:misc:magic:naturegem.png?nolink}} ({{:nations:ma:ind:elephant.png?nolink}} ??Elephant??x5 + 1/2 [lv]). Use nature gems instead of gold to get Elephants for your expansion parties.
      
-  ***??Pride of Lions??:** {{path>N2}} Conj 3 for 10{{:misc:magic:naturegem.png?nolink}} ( {{:nations:ma:ind:great_lion.png?nolink}} ??Great Lion??x10 + 1/2 [lv]). Turn nature gems into lowterir killing power. Ok if your getting rushed in the early game but they don't do much after that.+  ***??Pride of Lions??:** {{path>N2}} Conj 3 for 10{{:misc:magic:naturegem.png?nolink}} ( {{:nations:ma:ind:great_lion.png?nolink}} ??Great Lion??x10 + 1/2 [lv]). Turn nature gems into low-tier killing power. Decent if you're getting rushed in the early gamebut not so much after that.
  
 ====Notable Generic Magic==== ====Notable Generic Magic====
Line 102: Line 102:
 FIXME items you get national Discounted on (Reduced Price and required Paths). Any Reasons your nation may want to forge it? FIXME items you get national Discounted on (Reduced Price and required Paths). Any Reasons your nation may want to forge it?
  
-  ***??Kithaironic Lion Pelt??**: Const2, {{path>N1E1}}, {{gems>3N2E}}. A cheap Low encumbrance item gives both body and head prot. Defiantly something you would mass-produce to give to all your mages. +  ***??Kithaironic Lion Pelt??**: Const2, {{path>N1E1}}, {{gems>2N1E}}. A cheap, low encumbrance item gives both body and head prot. This is definitely something you would mass-produce to give to all your mages to let them survive many big evocations like ??Earthquake?? ??Dwarven Hammer??s only reduce the cost to {{gems>1N1E}}
-  ***??Totem Shield??**: Const4, {{path>N1S1}}, {{gems>4N4S}}. Need outside help since astral is not a national path. Couses the attacker to become [[Cursed]], will lose out to a ??Vine Shield?? in most situations. +  ***??Totem Shield??**: Const4, {{path>N1S1}}, {{gems>4N4S}}. Need outside help since astral is not a national path. Causes the attacker to become [[Cursed]], will lose out to a ??Vine Shield?? in most situations. 
-  ***??Spirit Mask??**: Const4, {{path>D2N1}}, {{gems>8D4N}}. Gives some MR, and auto-cast ??Frighten??in the Midde game having a commander passively spamming fear spell can swing a fight in your favor.+  ***??Spirit Mask??**: Const4, {{path>D2N1}}, {{gems>8D4N}}. Gives some MR, and auto-cast ??Frighten??In the midgame having a commander passively spamming fear spell can swing a fight in your favor.
  
 =====Strategy===== =====Strategy=====
machaka-ea.1647603053.txt.gz · Last modified: 2022/03/18 11:30 by nunda