This shows you the differences between two versions of the page.
| Both sides previous revision Previous revision Next revision | Previous revision | ||
|
magic-resistance [2021/09/22 15:26] joste [Buffing Magic Resistance] |
magic-resistance [2025/10/14 15:44] (current) arco |
||
|---|---|---|---|
| Line 5: | Line 5: | ||
| <WRAP box round> | <WRAP box round> | ||
| - | <WRAP column half> | + | <WRAP column half> |
| <WRAP column half> | <WRAP column half> | ||
| **Target’s MR roll:** Magic Resistance \\ + skill in spell path / 2 (rounding **down**) \\ + DRN.</ | **Target’s MR roll:** Magic Resistance \\ + skill in spell path / 2 (rounding **down**) \\ + DRN.</ | ||
| Line 21: | Line 21: | ||
| <WRAP box round> | <WRAP box round> | ||
| + | |||
| + | Success chances can be assessed using the DRN table: [[dominions-random-number]]. | ||
| ===== Buffing Magic Resistance ===== | ===== Buffing Magic Resistance ===== | ||
| Line 27: | Line 29: | ||
| - A number of spells give +4 MR. The generic spells are ??Resist Magic??, ??Iron Will??, ?? | - A number of spells give +4 MR. The generic spells are ??Resist Magic??, ??Iron Will??, ?? | ||
| - Some items, such as ??Amulet of Antimagic??, | - Some items, such as ??Amulet of Antimagic??, | ||
| - | - Fighting in provinces with Drain gives a bonus to MR. Conversely, fighting in provinces with Magic gives a penalty to MR. | + | - Fighting in provinces with Drain [[scales]] |
| Line 48: | Line 50: | ||
| <WRAP column twothirds>< | <WRAP column twothirds>< | ||
| // | // | ||
| - | * ??Armor of Souls?? +4 MR | + | * ??Armor of Souls?? +5 MR |
| * ??Crown of Lead?? +1 MR | * ??Crown of Lead?? +1 MR | ||
| * ??Gloves of the Gladiator?? +1 MR | * ??Gloves of the Gladiator?? +1 MR | ||