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magic [2022/03/30 07:56] wigglefig |
magic [2026/07/23 22:01] (current) monkeydew [Magic] |
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| ======Magic====== | ======Magic====== | ||
| - | Magic is a key component of Dominions. It is one of the main articles of differentiation between nations, and is crucial to success beyond the early game. It is powerful, varied, and pervasive. | + | Magic is a key component of Dominions |
| =====Classifications / Overview===== | =====Classifications / Overview===== | ||
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| A breakdown of the magical paths available to each nation, and the number of nations with access in a magical path (in parenthesis a number of nations with a maximum access of 1, 2, 3, 4, 5). | A breakdown of the magical paths available to each nation, and the number of nations with access in a magical path (in parenthesis a number of nations with a maximum access of 1, 2, 3, 4, 5). | ||
| - | These lists do not account for [[Summons|summon]]able units, event units, heroes, or levels that a Mage has a less-than-10% chance of having. | + | These lists do not account for [[summon-spells|Summonable]] units, event units, heroes, or levels that a Mage has a less-than-10% chance of having. |