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marignon-la [2022/09/13 00:00]
wigglefig Magic Access reformatted
marignon-la [2022/09/14 04:29] (current)
wigglefig pikeneers repel ability mention
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 | {{:nations:la:marignon:Crossbowman.png?nolink}}      | **??Crossbowman#2108??**\\ {{gold}} 10\\ {{:misc:gui:resources.png?15&nolink}} 10\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9                                                                                                                                                                                                                                                                                 | Cheap crossbows with low protection. Supported by Marignon's access to ??Flaming Arrows??                                                                                                                                                                                                                                                             | | {{:nations:la:marignon:Crossbowman.png?nolink}}      | **??Crossbowman#2108??**\\ {{gold}} 10\\ {{:misc:gui:resources.png?15&nolink}} 10\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9                                                                                                                                                                                                                                                                                 | Cheap crossbows with low protection. Supported by Marignon's access to ??Flaming Arrows??                                                                                                                                                                                                                                                             |
 | {{:nations:la:marignon:City_guard.png?nolink}}       | **??City Guard#2109??**\\ {{gold}} 8\\ {{:misc:gui:resources.png?15&nolink}} 10\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 5                                                                                | {{:abilities:castle_defence_bonus.png?15&nolink}} [[Castle Defence Bonus]] (1)                                                                                                                     | Cheap Halberdier that is poorly trained but uses fewer resources. Their low morale, melee stats and protection come together to make them function very poorly as line troops.                                                                                                                                                                                                                                                                            | | {{:nations:la:marignon:City_guard.png?nolink}}       | **??City Guard#2109??**\\ {{gold}} 8\\ {{:misc:gui:resources.png?15&nolink}} 10\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 5                                                                                | {{:abilities:castle_defence_bonus.png?15&nolink}} [[Castle Defence Bonus]] (1)                                                                                                                     | Cheap Halberdier that is poorly trained but uses fewer resources. Their low morale, melee stats and protection come together to make them function very poorly as line troops.                                                                                                                                                                                                                                                                            |
-| {{:nations:la:marignon:Pikeneer.png?nolink}}               | **??Pikeneer#2110??**\\ {{gold}} 10\\ {{:misc:gui:resources.png?15&nolink}} 20\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9                                    |                                                                                 | Marignon is able to recruit three kinds of cheap, two-hander infantry, each characterized by medium protection, solid damage output and mediocre combat skills.\\ \\ Pikeneers compare somewhat poorly to the others, lacking the damage output of the other two and having low defence skill.\\ Halberdiers deal more overall damage and hold walls up slightly better, while Swordsmen have the best melee stats due to their great sword, and have the best protection of all three.\\ \\ These troops are all rather vulnerable to crossbow fire due to lacking shields.                                                                                                                                                                                                                                                                                |+| {{:nations:la:marignon:Pikeneer.png?nolink}}               | **??Pikeneer#2110??**\\ {{gold}} 10\\ {{:misc:gui:resources.png?15&nolink}} 20\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9                                    |                                                                                 | Marignon is able to recruit three kinds of cheap, two-hander infantry, each characterized by medium protection, solid damage output and mediocre combat skills.\\ \\ Pikeneers compare somewhat poorly to the others, lacking the damage output of the other two and having low defence skill, though they are able to repel more kinds of weapons.\\ Halberdiers deal more overall damage and hold walls up slightly better, while Swordsmen have the best melee stats due to their great sword, and have the best protection of all three.\\ \\ These troops are all rather vulnerable to crossbow fire due to lacking shields.                                                                                                                                                                                                                                                                                |
 | {{:nations:la:marignon:Swordsman.png?nolink}}        | **??Swordsman#2112??**\\ {{gold}} 10\\ {{:misc:gui:resources.png?15&nolink}} 28\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9                                                                                |                                                                                                                                                                                                   | :::                                                                                                                                                | | {{:nations:la:marignon:Swordsman.png?nolink}}        | **??Swordsman#2112??**\\ {{gold}} 10\\ {{:misc:gui:resources.png?15&nolink}} 28\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9                                                                                |                                                                                                                                                                                                   | :::                                                                                                                                                |
 | {{:nations:la:marignon:Halberdier.png?nolink}}       | **??Halberdier#2111??**\\ {{gold}} 10\\ {{:misc:gui:resources.png?15&nolink}} 22\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9                                                                               | {{:abilities:castle_defence_bonus.png?15&nolink}} [[Castle Defence Bonus]] (1)                                                                                                                    | :::                                                                                                                                                                                                                                                                                                                                                                                       | | {{:nations:la:marignon:Halberdier.png?nolink}}       | **??Halberdier#2111??**\\ {{gold}} 10\\ {{:misc:gui:resources.png?15&nolink}} 22\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9                                                                               | {{:abilities:castle_defence_bonus.png?15&nolink}} [[Castle Defence Bonus]] (1)                                                                                                                    | :::                                                                                                                                                                                                                                                                                                                                                                                       |
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 | {{:nations:ma:marignon:cardinal.png?nolink}}              | **??Carmont - Cardinal??**                            | {{path>F1S1H4}} {{:misc:gui:research.png}}9 \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:inquisitor.png?15&nolink}} [[Inquisitor]] \\                                                                                                                                                                                                                    | One of the rare few priests that can cast ??Fanaticism?? without a communion, and he can still join one to cast ??Divine Channeling??. \\ Luck into a Throne claimer and Preacher without spending 2 cap turns.  | | {{:nations:ma:marignon:cardinal.png?nolink}}              | **??Carmont - Cardinal??**                            | {{path>F1S1H4}} {{:misc:gui:research.png}}9 \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:inquisitor.png?15&nolink}} [[Inquisitor]] \\                                                                                                                                                                                                                    | One of the rare few priests that can cast ??Fanaticism?? without a communion, and he can still join one to cast ??Divine Channeling??. \\ Luck into a Throne claimer and Preacher without spending 2 cap turns.  |
 | {{:nations:ma:marignon:Witch_Hunter_General.png?nolink}}  | **??Tomaso del Monferrada - Witch Hunter General??**  | {{path>F3S2H2}} {{:misc:gui:research.png}}15 \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]](5) \\ {{:abilities:combat_caster.png?15&nolink}} [[Combat Caster]] \\ {{:abilities:patrol_bonus.png?15&nolink}} [[patrol bonus]](15) \\ {{:abilities:inquisitor.png?15&nolink}} [[Inquisitor]] \\ [[Mounted]]  | A one-off thug chassis. Can do some solo raiding with Evocation and proper thug gear. He can make good on the self-protection spells in Astral and make use of the immortality of ??Phoenix Pyre??             | | {{:nations:ma:marignon:Witch_Hunter_General.png?nolink}}  | **??Tomaso del Monferrada - Witch Hunter General??**  | {{path>F3S2H2}} {{:misc:gui:research.png}}15 \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]](5) \\ {{:abilities:combat_caster.png?15&nolink}} [[Combat Caster]] \\ {{:abilities:patrol_bonus.png?15&nolink}} [[patrol bonus]](15) \\ {{:abilities:inquisitor.png?15&nolink}} [[Inquisitor]] \\ [[Mounted]]  | A one-off thug chassis. Can do some solo raiding with Evocation and proper thug gear. He can make good on the self-protection spells in Astral and make use of the immortality of ??Phoenix Pyre??             |
-| {{:nations:ma:marignon:Heroine.png?nolink}}               | **??Angelique d'Armant - Heroine??**                  | {{:abilities:inspirational.png?15&nolink}} [[inspirational]](1) \\ [[Mounted]]  \\ [[Female]]                                                                                                                                                                                                                                                                                 | Massive army leader.                                                                                                                                                                                             |+| {{:nations:ma:marignon:Heroine.png?nolink}}               | **??Angelique d'Armant - Heroine??**                  | {{:abilities:inspirational.png?15&nolink}} [[Inspirational]] (1) \\ [[Mounted]]  \\ [[Female]]                                                                                                                                                                                                                                                                                 | Massive army leader.                                                                                                                                                                                             |
  
  
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 ==== National Spells ==== ==== National Spells ====
  
-  ***??Holy Pyre??:**  Evocation 4 {{path>F2}}A situational side-grade to ??Falling Fires?? that lets some of your weaker Mages deal a lot of damage to Undead and Demons. It'also a decent alternative to ??Fireball?? in that it **isn't** a missile spell and thus has a much higher likelihood of hitting the enemy.+**Combat** 
 +  Evocation 4 {{path>F2}}: **??Holy Pyre??**\\ A situational side-grade to ??Falling Fires?? that is somewhat difficult more difficult to cast with LA Marignon'mages than MA Marignon's. It is a decent alternative to ??Fireball?? in that it is **not** a missile spelland thus has a much higher likelihood of hitting the enemy.
  
-  ***??Contact Harbinger??:**  Conj 6 {{gems>25S}} {{path>S4}} (summon  {{:nations:ma:marignon:Harbinger.png?nolink}} ??Harbinger??x1)LA Marginon does not get enough Astral to summon //any// of the Angels watching it, so consider [[Empowerment]] or design your [[Pretender]] with this in mind. As an {{path>A3H2}} Angel, the Harbinger is a strong and useful thug that can be wherever you need it to be.+**Rituals** 
 +  Conjuration 6 {{path>S4}} for {{gems>25S}}: **??Contact Harbinger??** ( {{:nations:ma:marignon:Harbinger.png?nolink}} ??Harbinger??×1)\\ LA Marginon does not get enough Astral to summon //any// of the Angels watching it, meaning empowerment or [[pretender]] assistance is essentially required to access this. As an {{path>A3H2}} Angel, the Harbinger provides access to magic-phase thuggery and a mobile alternative to communions for casting high-air combat magic. 
 +  * Conjuration 7 {{path>S3F1}} for {{gems>35S}}: **??Heavenly Wrath??** ( {{:nations:ma:marignon:angel_of_fury.png?nolink}} ??Angel of Fury??×1)\\ A thug chassis that cannot bless itself. Comes with a potent anti-undead/demon weapon and decent combat stats, but is hindered by its lack of paths. 
 +  * Conjuration 7 {{path>S5}} for {{gems>50S}}: **??Angelic Host??** ( {{:nations:ma:marignon:Arch_angel.png?nolink}} ??Arch Angel??×1 + {{:nations:ma:marignon:angel_of_the_Host.png?nolink}} ??Angel of the Host??(unit)×6)\\ An {{path>F4H3}} Angel with a big flaming sword & a small entourage of smaller big-flaming-sword-users. 
 +  * Conjuration 9 {{path>S7F2}} for {{gems>144S}}: **??Heavenly Choir??**  ( {{:nations:ma:marignon:Seraph.png?nolink}} ??Seraph??×1 {{:nations:ma:marignon:angel_of_the_Heavenly_Choir.png?nolink}} + ??Angel of the Heavenly Choir??(unit)×9 + {{:nations:ma:marignon:Harbinger.png?nolink}} ??Harbinger??(unit)×3)\\ An {{path>F4A4S4H4}} Angel with a large entourage of smaller angels that could be made more-useful with ??Divine Name??; the Harbingers are the same as those summoned by ??Contact Harbinger??, while the Angels of the Heavenly Choir can be made into excellent commanders.
  
-  ***??Bind Harlequin??:** Blood 1 {{gems>1B}} {{path>B1}} (summon  {{:nations:la:marignon:Demon_jester.png?nolink}} ??Demon Jester??x1)Gives you a "Morale-booster" for your Demons, who could also be used to counteract the -1 Morale penalty for having living and undead/demonic things in the same squad (if you somehow need to do that). Marignon has out-of-the-box ??Devil?? summoners that the Jester can keep up with, but these Devils are generally better off in their own squad anyway. +  * Blood 1 {{path>B1}} for {{gems>1B}}: **??Bind Harlequin??:**  ( {{:nations:la:marignon:Demon_jester.png?nolink}} ??Demon Jester??×1)\\ A standard-bearing demon, though this quality is really only useful for demons as mixed undead and non-undead squads take a -1 morale penalty by default. Extremely cheap compared to the generic ??Devil??, but mage turn-intensive and a good deal weaker
- +  * Blood 7 {{path>B4S1}} for {{gems>88B}}: **??Reascendance??**  ( {{:nations:la:marignon:Fallen_angel.png?nolink}} ??Fallen Angel??×1)\\ An {{path>F3D3B3}} Arch Angel with a fear aura and a more-sinister sword, this summon is an excellent way to break into deathHowever, it is somewhat fragile for supercombatant dutybeing both a magic being and a demon.
-  ***??Heavenly Wrath??:**  Conj 7 {{gems>35S}} {{path>S3F1}} (summon  {{:nations:ma:marignon:angel_of_fury.png?nolink}} ??Angel of Fury??x1): This one is certainly the easiest Angel for LA Marignon to summon, but it requires an ultra-rare {{path>S2}} Goetic Master and the ??Starshine Skullcap?? for native summoning, and you don't even get Magic paths for your trouble. +
- +
-  ***??Angelic Host??:**  Conj {{gems>50S}} {{path>S5}} (summon  {{:nations:ma:marignon:Arch_angel.png?nolink}} ??Arch Angel??x1 {{:nations:ma:marignon:angel_of_the_Host.png?nolink}} ??Angel of the Host??x6): An {{path>F4H3}} Angel with a big flaming sword & a small entourage of smaller big-flaming-sword-users. +
- +
-  ***??Heavenly Choir??:**  Conj 9 {{gems>144S}} {{path>S7F2}} (summon  {{:nations:ma:marignon:Seraph.png?nolink}} ??Seraph??x1 {{:nations:ma:marignon:angel_of_the_Heavenly_Choir.png?nolink}} ??Angel of the Heavenly Choir??x9 {{:nations:ma:marignon:Harbinger.png?nolink}} ??Harbinger??x3): An {{path>F4A4S4H4}} Angel with a large entourage of smaller angels that could be made more-useful with ??Divine Name??; the Harbingers are Harbingers, while the Angels of the Heavenly Choir can be made into excellent Commander-Priests. +
- +
-    ***??Reascendance??:** Blood 7 {{gems>88B}} {{path>B4S1}} (summon  {{:nations:la:marignon:Fallen_angel.png?nolink}} ??Fallen Angel??x1)An {{path>F3D3B3}} Arch Angel with a Fear Aura and a more-sinister sword, this summon does a great job at breaking you into DeathIts HP is a bit low for thugginghowever, especially since it can be relatively-easily counter-thugged due to having no Natural Protection & two weaknesses.+
  
 ====Combat Magic==== ====Combat Magic====
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 =====See More===== =====See More=====
-[[https://docs.google.com/document/d/1dGPx2xtoHPqXxrZiJ5mCq5AuD3zXcQrYc2Tbv1Je4fs/edit?usp=sharing|guide to LA Marignon]] by 7thPath+[[https://docs.google.com/document/d/1dGPx2xtoHPqXxrZiJ5mCq5AuD3zXcQrYc2Tbv1Je4fs/edit?usp=sharing|guide to late age Marignon: awake sage into buffed devils ]] by 7thPath
  
  
marignon-la.1663027255.txt.gz · Last modified: 2022/09/13 00:00 by wigglefig