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marverni-ea [2022/07/01 23:36] fingolfin [Magic Access] Reworked for clarity |
marverni-ea [2022/07/01 23:44] fingolfin [National Spells] |
==== National Spells ==== | ==== National Spells ==== |
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FIXME**national spell or summon** cost and usecase, judgment if it's good. | **National spells and summons** |
| Marverni is known for its ability to spam sacred boars in great numbers. A good bless can make its summons quite powerful. |
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***??Sloth of Bears??**: Conj3 {{gems>8N}} {{path>N2}} ({{:nations:ea:niefelheim:great_bear.png?20&nolink}} ??Great Bear??x10+). Large balls of HP for nature gems and you already have plenty of that.\\ | ***??Sloth of Bears??**: Conj3 {{gems>8N}} {{path>N2}} ({{:nations:ea:niefelheim:great_bear.png?20&nolink}} ??Great Bear??x10+). Large balls of HP for nature gems. A questionable choice because you already have better options for that below.\\ |
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***??Sounder of Boars??**: Conj3 {{gems>20N}} {{path>N1H1}} ({{:nations:ea:marverni:great_boar.png?20&nolink}} ??Great Boar??x20). | ***??Sounder of Boars??**: Conj3 {{gems>20N}} {{path>N1H1}} ({{:nations:ea:marverni:great_boar.png?20&nolink}} ??Great Boar??x20). Twenty sacred trampling boars! |
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***??Monster Boar??**: Conj5 {{gems>10N}} {{path>N3}} ({{:nations:ea:marverni:great_boar.png?20&nolink}} ??Monster Boar??x1). send a independent stealthy boar to course bad events. Often not worth the gems for a the destraction. | ***??Monster Boar??**: Conj5 {{gems>10N}} {{path>N3}} ({{:nations:ea:marverni:great_boar.png?20&nolink}} ??Monster Boar??x1). Sends an independent stealthy boar to cause bad events. Often not worth the gems for the distraction. |
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***??Contact Boar of Carnutes??**: Conj5 {{gems>7N}} {{path>N1E1}} ({{:nations:ea:marverni:great_boar_of_carnutes.png?20&nolink}} ??Great Boar of Carnutes??x1). Good for the price. Summons a Giant board that spawns ??Great Boar??s. Low-level wizards can create a lot of them for not that many gems. Nature gems are still precious but your are likely to freespawn battalions of sacred troops every turn. They are also [[fortune teller]]s. Pig-centric Marverni is one of the main ways to play the nation, especially with a blood vengeance bless. | ***??Contact Boar of Carnutes??**: Conj5 {{gems>7N}} {{path>N1E1}} ({{:nations:ea:marverni:great_boar_of_carnutes.png?20&nolink}} ??Great Boar of Carnutes??x1). Good for the price. Summons a giant boar that freespawns ??Great Boar??s. Low-level wizards can create a lot of them for not that many gems. Nature gems are still precious, but you're likely to freespawn battalions of sacred troops every turn. They are also [[fortune teller]]s. Pig-centric Marverni is one of the main ways to play the nation, especially with a blood vengeance bless. |
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***??Iron Pigs??**: Alt6 {{gems>9E}} {{path>E3N1}} ({{:nations:ea:marverni:Iron_boar.png?20&nolink}} ??Iron Boar??x7). A generic spell but Marverni gets the meaner version. Summons Metallic ??Great Boar??s using earth gems. They have an absurdly high Natural prot of 20, and they are also not [[undisciplined]]. the additional weakness is [[elemental-resistance|Shock vulnerabilit]] that can be reminded by ??Ground Army??. | ***??Iron Pigs??**: Alt6 {{gems>9E}} {{path>E3N1}} ({{:nations:ea:marverni:Iron_boar.png?20&nolink}} ??Iron Boar??x7). A generic spell, but Marverni gets the meaner version. Summons Metallic ??Great Boar??s using earth gems. They have an absurdly high Natural prot of 20, and they are also not [[undisciplined]]. the additional weakness is [[elemental-resistance|Shock vulnerabilit]] that can be remedied with ??Ground Army??. |
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