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melee-roll [2021/11/30 16:27]
naaira
melee-roll [2022/03/13 17:21] (current)
naaira Edited the table with correct values (I hope)
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-====== Melee To Hit Roll ======+====== Attack Roll ======
 ~~NOTOC~~ ~~NOTOC~~
 The attacker makes an attack roll. The defender makes a defense roll. These are compared. If the attack roll (with modifiers) is greater than the defense roll, it hits. If not, it misses. The attack and defense rolls are modified by a random number (which is added) and a fatigue penalty (which is subtracted). The attacker makes an attack roll. The defender makes a defense roll. These are compared. If the attack roll (with modifiers) is greater than the defense roll, it hits. If not, it misses. The attack and defense rolls are modified by a random number (which is added) and a fatigue penalty (which is subtracted).
  
-<WRAP box round 800px center>==== Rolling to Hit in Melee ==== +{{template>attackroll}}
-<WRAP column half> +
-**Attack roll:** Weapon's Attack value \\ + [[melee-roll#Attack modifiers|Attack modifiers]], if any \\ + [[DRN]] +
-</WRAP><WRAP column half> +
-**Defense roll:** Defender's Defense value \\ + [[melee-roll#defense modifiers|defense modifiers]], if any \\ + [[DRN]] +
-</WRAP> +
-<WRAP centeralign>__**Defender wins ties!**__</WRAP></WRAP>+
  
 Once a hit is scored, a similar calculation is done to determine how much [[damage]] is done. This involves the attacker's damage roll minus the defender's protection roll. Once a hit is scored, a similar calculation is done to determine how much [[damage]] is done. This involves the attacker's damage roll minus the defender's protection roll.
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-===== Attack and Defense modifiers =====+===== Attack modifiers =====
  
 Both attack and defense can be affected both positively and negatively by various effects. Due to the complexity of the game it will be difficult to list all of them, but here are some of the more common ones. Both attack and defense can be affected both positively and negatively by various effects. Due to the complexity of the game it will be difficult to list all of them, but here are some of the more common ones.
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 | :::              | [[Chaos Power|Chaos]] / [[Magic Power|Magic]] / [[Death Power|Death]] / [[Cold Power|Cold]] / [[Fire Power]]  | - value / opposing [[scales|scale]]                                                                                                                               | | :::              | [[Chaos Power|Chaos]] / [[Magic Power|Magic]] / [[Death Power|Death]] / [[Cold Power|Cold]] / [[Fire Power]]  | - value / opposing [[scales|scale]]                                                                                                                               |
 | In combat        | [[Fatigue]]                                                                                                   | -1 / 20 points of [[fatigue]] • At 100 fatigue the unit can no longer attack                                                                                      | | In combat        | [[Fatigue]]                                                                                                   | -1 / 20 points of [[fatigue]] • At 100 fatigue the unit can no longer attack                                                                                      |
 +| ::: | [[Frozen]] | -3 to attack |
 +| ::: | [[Slime]] | -2 to attack |
 | [[Terrain]]      | [[Cave|Caves]] and [[Deep Sea]]                                                                               | -3 attack • -2 with 50% [[Darkvision]] • No penalty with 100% [[Darkvision]], [[Spirit Sight]] or [[Blind|Blind Fighter]] • ??Solar Eclipse?? mimics this effect  | | [[Terrain]]      | [[Cave|Caves]] and [[Deep Sea]]                                                                               | -3 attack • -2 with 50% [[Darkvision]] • No penalty with 100% [[Darkvision]], [[Spirit Sight]] or [[Blind|Blind Fighter]] • ??Solar Eclipse?? mimics this effect  |
 | :::              | [[Swamp|Swamps]]                                                                                              | -1 to attack • No penalty with [[Swamp Survival]] • ??Quagmire?? mimics this effect                                                                               | | :::              | [[Swamp|Swamps]]                                                                                              | -1 to attack • No penalty with [[Swamp Survival]] • ??Quagmire?? mimics this effect                                                                               |
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 | [[Spells]]       | ??Darkness?? • ??Utterdark??                                                                                  | -6 attack • -3 with 50% [[Darkvision]] • No penalty with 100% [[Darkvision]], [[Spirit Sight]] or [[Blind|Blind Fighter]]                                         | | [[Spells]]       | ??Darkness?? • ??Utterdark??                                                                                  | -6 attack • -3 with 50% [[Darkvision]] • No penalty with 100% [[Darkvision]], [[Spirit Sight]] or [[Blind|Blind Fighter]]                                         |
  
 +===== Defense modifiers =====
 ==== Positive Defense modifiers ==== ==== Positive Defense modifiers ====
 | Equipment | Weapon bonus | Added to Defense value | | Equipment | Weapon bonus | Added to Defense value |
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 | In combat        | [[Fatigue]]                                                                                                   | -1 / 10 points of [[fatigue]]  • At 100 [[fatigue]] defense is set to 0                                                                                                 | | In combat        | [[Fatigue]]                                                                                                   | -1 / 10 points of [[fatigue]]  • At 100 [[fatigue]] defense is set to 0                                                                                                 |
 | :::              | [[Harassment]]                                                                                                | -1 / enemy attacks • halved if [[mounted]] • Mitigated by [[Unsurroundable]]                                                                                            | | :::              | [[Harassment]]                                                                                                | -1 / enemy attacks • halved if [[mounted]] • Mitigated by [[Unsurroundable]]                                                                                            |
-| :::              | [[Stun|Stunned]]                                                                                              | Defense reduced by 75% until end of stun effect                                                                                                                         +| ::: | [[Frozen]] -3 to defense | 
-| :::              | Immobilized                                                                                                   | Defense set to 0 • Petrified  • Webbed • Earth Gripped • Fetters • Netted • Paralyzed • Sleeping • Iced • Imprisoned • Entangled  • Etc.                                |+| ::: | [[Slime]] | -2 to defense | 
 +| :::              | Defense reduced by 75%                                                                                             | Webbed • Earth Grip • False Fetters • Netted • Entangled • [[Stun|Stunned]]                                                                                                                        
 +| :::              | Defense set to 0                                                                                                    Petrified  • Paralyzed • Sleeping • Encased in Ice                                |
 | [[Terrain]]      | [[Cave|Caves]] and [[Deep Sea]]                                                                               | -3 defense • -2 with 50% [[Darkvision]] • No penalty with 100% [[Darkvision]], [[Spirit Sight]] or [[Blind|Blind Fighter]] • ??Solar Eclipse?? creates the same effect  | | [[Terrain]]      | [[Cave|Caves]] and [[Deep Sea]]                                                                               | -3 defense • -2 with 50% [[Darkvision]] • No penalty with 100% [[Darkvision]], [[Spirit Sight]] or [[Blind|Blind Fighter]] • ??Solar Eclipse?? creates the same effect  |
 | :::              | [[Swamp|Swamps]]                                                                                              | -1 defense • No penalty with [[Swamp Survival]] • ??Quagmire?? creates the same effect                                                                                  | | :::              | [[Swamp|Swamps]]                                                                                              | -1 defense • No penalty with [[Swamp Survival]] • ??Quagmire?? creates the same effect                                                                                  |
melee-roll.1638289639.txt.gz · Last modified: 2021/11/30 16:27 by naaira