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mercenaries [2022/08/15 21:49]
wigglefig
mercenaries [2024/11/14 01:59] (current)
demonsthenes [Twiceborn Stealing] Linkify.
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 <WRAP column 800px center>{{ :wiki:mercenaries:bidding.png |}}</WRAP></WRAP> <WRAP column 800px center>{{ :wiki:mercenaries:bidding.png |}}</WRAP></WRAP>
  
-At the end of the turn, all nations' bids are compared; whoever bid the most will gain control of the company. A nation bidding on their own mercenary group whose contract is about to expire will have their bid count for double, so it's easier to retain control once you've already hired a group.+At the end of the turn, all nations' bids are compared; whoever bid the most will gain control of the company. A nation bidding on their own mercenary group whose contract is about to expire will have their bid count for double, so it's easier to retain control once you've already hired a group. Note that if the province the bid is placed in is lost before the bid resolves, bids to hire and rehire will automatically fail (even if a fort in that province is still under your control).
  
 Once hired, the mercenary group will appear in the province that was originally selected, ready to receive orders. If an existing contract is renewed, the mercenaries will remain in the province that they moved to/stayed in the previous turn rather than being teleported to the province selected to renew the contract. Once hired, the mercenary group will appear in the province that was originally selected, ready to receive orders. If an existing contract is renewed, the mercenaries will remain in the province that they moved to/stayed in the previous turn rather than being teleported to the province selected to renew the contract.
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 If a mercenary is stolen through this method, it can be annoying to have the remainder of their retinue follow them around as the entourage can limit movement. One way to remove them is to kill them off. A safer method is to equip the leader with a ??Ring of Water Breathing?? and attempt to move them underwater, selecting the option to leave troops behind that cannot follow. The ring can then be removed, the movement order cancelled, and the units will no longer be under the mercenary's command. If a mercenary is stolen through this method, it can be annoying to have the remainder of their retinue follow them around as the entourage can limit movement. One way to remove them is to kill them off. A safer method is to equip the leader with a ??Ring of Water Breathing?? and attempt to move them underwater, selecting the option to leave troops behind that cannot follow. The ring can then be removed, the movement order cancelled, and the units will no longer be under the mercenary's command.
 +
 +Note that in Dominions 6, this buggy interaction with how Mercenary status was stored was fixed, resulting in ??Twiceborn?? being useless to cast on mercenary commanders.
 =====Strategy===== =====Strategy=====
  
mercenaries.1660600198.txt.gz · Last modified: 2022/08/15 21:49 by wigglefig