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mind-hunt [2020/05/18 23:21] cactusowl |
mind-hunt [2022/03/03 17:17] wintermute92 added tips |
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??Mind Hunt?? is a spell which requires [[Evocation]] 6 and {{path> | ??Mind Hunt?? is a spell which requires [[Evocation]] 6 and {{path> | ||
- | Additionally, | + | Additionally, |
- | Unlike most other rituals that target a random hostile commander, those with [[stealthy]] orders //can// be targets of this spell. Similarly, an astral mage who is stealthy (such as one equipped with a ??Shademail Haubergeon?? | + | Unlike most other rituals that target a random hostile commander, those with [[stealthy]] orders //can// be targets of this spell. Similarly, an astral mage who is stealthy (such as one equipped with a ??Shademail Haubergeon?? |
=== Strategy === | === Strategy === | ||
- | Mind Hunt can provide a cost-efficient way to snipe raiding [[thug|thugs]] without astral magic, even normally elusive ones that stealth after attacking. It is even better at killing mundane commanders of small raiding armies, stranding them. | + | Mind Hunt can provide a cost-efficient way to snipe raiding [[Thugs and Supercombatants|thugs]] without astral magic, even normally elusive ones that stealth after attacking. It is even better at killing mundane commanders of small raiding armies, stranding them. Additionally, |
It is common to equip mind hunters with items providing bonuses to magic penetration in order to increase their chances of success by making the opponent' | It is common to equip mind hunters with items providing bonuses to magic penetration in order to increase their chances of success by making the opponent' | ||
Since the best mind hunters are valuable high-path astral mages, it is usually best to be careful to avoid mind hunting provinces containing astral mages. Nations with easy access to healers, like [[EA Ermor]] and any age of Arcosephale, | Since the best mind hunters are valuable high-path astral mages, it is usually best to be careful to avoid mind hunting provinces containing astral mages. Nations with easy access to healers, like [[EA Ermor]] and any age of Arcosephale, | ||
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+ | Nations with cheap S2 access like Erytheia can use disposable mages for somewhat weaker hunting with a Skullcap, Crystal Coin, and non-cursed penetration items, rotating them onto a new mage when one becomes feebleminded. | ||
=== Messages === | === Messages === | ||
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{{template> | {{template> | ||
- | {{tag> |