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morale [2022/09/02 14:27]
thelistener [Routing]
morale [2023/05/02 05:55]
cactusowl [Morale]
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 ======= Morale ======= ======= Morale =======
  
-Morale is a unit stat which reflects a unit's willingness to stay in combat in the face of adversity. Various things affect morale.+Morale is a unit stat which reflects a unit's willingness to endure adversity in the service of your nation. 
 + 
 +The main role of morale is to stop units from routing when things go badly for them. Various situations (like a squad taking casualties or a single unit taking wounds) require a squad/unit to pass a morale test or run from combat; high morale makes them more likely to fight on. 
 + 
 +Morale is used for some other things too. The most common are: 
 + 
 +  * Units need to pass a morale check to attack a defender with [[awe]] 
 +  * Morale is used to complete an attack despite a defender's [[repel]] attempt 
 +  * Units that do retreat from combat are more likely to retreat to a friendly province if they have high morale 
 +  * Commanders use morale to resist [[seduction]] attempts 
 +  * [[Berserker]]s must make a morale check when damaged to go berserk 
 + 
 +Morale becomes substantially more important in the middle and late game because of the prevalence of ??Wailing Winds??, an extraordinarily powerful spell that forces constant morale checks by all enemy units to avoid routing. Players will often stack morale items like ??Dragon Helm?? on mages to keep them in the fight, and group troops under commanders with high inspirational bonuses to increase their morale. 
 + 
 +A few units are impossible to frighten; this is represented by special morale values. 
 + 
 +  * Berserk units have morale 99. They will never retreat and will fight on even without a leader. 
 +  * [[Mindless]] units have morale 50; they will never retreat from battle, but will dissolve if left without [[leadership]] 
 +  * Some especially fearless units have morale 30. They will retreat from battle from a "HP rout", but pass all morale testsExamples: 
 +    * All [[pretender]]s and [[prophet]]s 
 +    * Most [[demon]]s, like ??Devil?? and ??Ozelotl?? 
 +    * Most [[immortal]]s, like, ??Wraith Lord?? and ??Lich?? 
 +    * Elemental Royalty and a few other lategame summons
  
 ===== General ===== ===== General =====
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   * {{:abilities:beastmaster.png?20&nolink}} [[Animal]]s under the command of a [[beastmaster]] commander.   * {{:abilities:beastmaster.png?20&nolink}} [[Animal]]s under the command of a [[beastmaster]] commander.
   * {{:abilities:taskmaster.png?20&nolink}} [[Slave]]s under the command of an [[taskmaster]] leader.   * {{:abilities:taskmaster.png?20&nolink}} [[Slave]]s under the command of an [[taskmaster]] leader.
-  * Being in a squad with any [[undisciplined]] units lowers morale by 1. Note that all undisciplined units get this penalty, it merely extends to any disciplined units they share a squad with. +  * Being in sparse line or skirmish formations (for example due to being [[Undisciplined]]) without the [[skirmisher]] trait lowers morale by 1. 
-  * Being in sparse line or skirmish formations without the [[skirmisher]] trait lowers morale by 1.+  * If a squad's commander dies, their morale bonus (or penalty) is removed during combat, decreasing (or increasing) the squad's morale. 
 + 
   * Starvation lowers morale by 4.   * Starvation lowers morale by 4.
  
morale.txt · Last modified: 2023/05/02 06:19 by cactusowl