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nations-ma [2022/08/27 00:41]
fenrir edited Caelum again; I hope this doesn't seem disrespectful, and I've tried to keep the themes the previous guy wanted. ><
nations-ma [2023/04/19 02:22]
reinc Draugs are a regional summon, not national. Likho would fit better.
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 <WRAP startpage_col_head>[[vanarus-ma|Vanarus, Land of the Chuds]]</WRAP> <WRAP startpage_col_head>[[vanarus-ma|Vanarus, Land of the Chuds]]</WRAP>
 <WRAP column>[[vanarus-ma|{{:nations:flags:ma_vanarus.png?nolink}}]]</WRAP> <WRAP column>[[vanarus-ma|{{:nations:flags:ma_vanarus.png?nolink}}]]</WRAP>
-<WRAP>**Paths:**\\ {{path>A3}}\\ {{path>F2W2D2N2B2}} \\ {{path>E1}} \\ {{path>H2}} \\ **Gems:** \\ {{gems>1F2A1D1N}} \\ {{:misc:scales:cold.png?15&nolink}} Cold 2 </WRAP></WRAP> +<WRAP>**Paths:**\\ {{path>A3}}\\ {{path>F2W2D2N2B2}} \\ {{path>E1}} \\ {{path>H2}} \\ **Gems:** \\ {{gems>1F2A1D1N}} \\ {{:misc:scales:cold.png?15&nolink}} Cold 2 \\ Blood Sacrifice </WRAP></WRAP> 
-<WRAP column half> Vanarus takes after the Kievan Rus', a Slavic state formed by Scandinavian adventurers. Its tale began when Vanir adventurers founded the city of Novgård around the Pine of Skulls, a holy site to the Rusian Humans and Chudes. The war practically started itself; unfortunately for the Chudes, their Human allies were easily swayed by the "glamour" of the Vanir, while the Chudes themselves could only claim their excellence through being stronger than the Humans. The conflict ended right when Ulm tried (and failed) to conquer the place, with the Vanir as the pyrrhic victors. The Vanir rule their Kingdom, and nobody denies it, but their numbers are limited. The Humans have been quick to try and learn their new, darker magic.</WRAP><WRAP> {{:nations:ma:vanarus:vyedma.png|Try and get some forests, by the way}} {{:nations:ma:vanarus:chud_skinshifter.png?nolink}} {{:nations:ma:vanarus:vyedun.png|Lots and lots of forests}} \\ {{:nations:ma:vanarus:vanarusian_berserker.png?nolink}} {{:nations:ma:vanarus:oath-bound.png?nolink}} {{:nations:ma:vanarus:vanarusian_sage.png?nolink}} \\ {{:nations:ma:vanarus:vanabog.png?nolink}} {{:nations:ma:vanarus:lady_midday.png|(One of your summons)}} \\ {{:nations:ma:vanarus:draug.png|(This one's a dead Vanir!)}} {{:nations:ma:vanarus:simargl.png|(This one's a doggie!)}}+<WRAP column half> Vanarus takes after the Kievan Rus', a Slavic state formed by Scandinavian adventurers. Its tale began when Vanir adventurers founded the city of Novgård around the Pine of Skulls, a holy site to the Rusian Humans and Chudes. The war practically started itself; unfortunately for the Chudes, their Human allies were easily swayed by the "glamour" of the Vanir, while the Chudes themselves could only claim their excellence through being stronger than the Humans. The conflict ended right when Ulm tried (and failed) to conquer the place, with the Vanir as the pyrrhic victors. The Vanir rule their Kingdom, and nobody denies it, but their numbers are limited. The Humans have been quick to try and learn their new, darker magic.</WRAP><WRAP> {{:nations:ma:vanarus:vyedma.png|Try and get some forests, by the way}} {{:nations:ma:vanarus:chud_skinshifter.png?nolink}} {{:nations:ma:vanarus:vyedun.png|Lots and lots of forests}} \\ {{:nations:ma:vanarus:vanarusian_berserker.png?nolink}} {{:nations:ma:vanarus:oath-bound.png?nolink}} {{:nations:ma:vanarus:vanarusian_sage.png?nolink}} \\ {{:nations:ma:vanarus:vanabog.png?nolink}} {{:nations:ma:vanarus:lady_midday.png|(One of your summons)}} {{:nations:ma:vanarus:simargl.png|(This one's a doggie!)}}
 </WRAP></WRAP> </WRAP></WRAP>
 <WRAP box round> <WRAP box round>
nations-ma.txt · Last modified: 2023/09/21 04:18 by fenrir