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nations [2022/06/13 00:55] cactusowl [Blood Nations] |
nations [2022/06/13 00:56] cactusowl [Super Combatant Nations] Removed EA/MA Agartha; they're not really prone to SC'ing. |
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*Atlantis: Atlantean Basalt Kings with mighty elemental magic. | *Atlantis: Atlantean Basalt Kings with mighty elemental magic. | ||
- | *Agartha: Amphibious Oracles with strong elemental and death magic. | ||
*Fomoria: Amphibious Fomorian Kings with powerful air and death magic. | *Fomoria: Amphibious Fomorian Kings with powerful air and death magic. | ||
*Hinnom: Melquarts and Ba'als of Nephilim descent with fire, earth and astral magic as well as godlike fallen angels. | *Hinnom: Melquarts and Ba'als of Nephilim descent with fire, earth and astral magic as well as godlike fallen angels. | ||
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**Middle Age** | **Middle Age** | ||
- | *Agartha: Amphibious Oracles with mighty earth magic and tough summoned Marble Oracle. | ||
*Ashdod: Adons of Nephilim descent with fire, earth and astral magic as well as angelic summons. | *Ashdod: Adons of Nephilim descent with fire, earth and astral magic as well as angelic summons. | ||
*Jotunheim: Tough Skratti werewolves, giants, numerous goblins and old hags wielding dreadful sorcery. | *Jotunheim: Tough Skratti werewolves, giants, numerous goblins and old hags wielding dreadful sorcery. |