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pelagia-ea [2022/07/05 18:50]
nunda land/sea shape internal links
pelagia-ea [2023/07/17 00:45] (current)
wigglefig
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 ===== Notable Units ===== ===== Notable Units =====
  
-EA Pelagia's troop lineup may perhaps be best described as [[berytos ea | Berytos]]-level garbage. It is saved from immediate and devastating demise by the underwater advantage, and by the fact that underwater combat is often decided more by the number of ??Water Elemental#408??s one can summon than it is by troop quality. Its ability to operate on land without some serious investment is very limited due to the poor quality of its amphibious troops.+EA Pelagia's troop lineup may perhaps be best described as [[berytos ea | Berytos]]-level garbage - at least on land. It is saved from immediate and devastating demise by the underwater advantage, and by the fact that underwater combat is often decided more by the number of ??Water Elemental#408??s one can summon than it is by troop quality. Its ability to operate on land without some serious investment is very limited due to the poor quality of its amphibious troops.
  
 Pelagia's mages somewhat make up for this. In addition to being perfectly capable of spamming Water Elementals, Pelagia is famous for its Pearl Cultivation ability, potentially allowing for some powerful late game plays with the usual high-astral suspects of ??Wish?? and ??Arcane Nexus??. However, Pelagia's strongest mages are just as aquatic as its troops and take a lot of investment to get on land in usable numbers. Pelagia's mages somewhat make up for this. In addition to being perfectly capable of spamming Water Elementals, Pelagia is famous for its Pearl Cultivation ability, potentially allowing for some powerful late game plays with the usual high-astral suspects of ??Wish?? and ??Arcane Nexus??. However, Pelagia's strongest mages are just as aquatic as its troops and take a lot of investment to get on land in usable numbers.
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 | {{:nations:ea:pelagia:Merman_net_thrower.png?nolink}}      | **??Merman Net Thrower#2388??**\\ {{:misc:gui:gold.png?15&nolink}} 10\\ {{:misc:gui:resources.png?15&nolink}} 3 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9                                   | [[Land Shape]] ⇔ ??Merman Net Thrower#2389??\\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]]                                                                                                                                                                                                                                               | Amphibious militia with a net! Potentially viable as a way to tie down high-defence troops and thugs, like elves.       | | {{:nations:ea:pelagia:Merman_net_thrower.png?nolink}}      | **??Merman Net Thrower#2388??**\\ {{:misc:gui:gold.png?15&nolink}} 10\\ {{:misc:gui:resources.png?15&nolink}} 3 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9                                   | [[Land Shape]] ⇔ ??Merman Net Thrower#2389??\\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]]                                                                                                                                                                                                                                               | Amphibious militia with a net! Potentially viable as a way to tie down high-defence troops and thugs, like elves.       |
 | {{:nations:ea:pelagia:turtle_warrior.png?nolink}}          | **??Turtle Warrior#1291??**\\ {{:misc:gui:gold.png?15&nolink}} 11\\ {{:misc:gui:resources.png?15&nolink}} 3 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 12\\ + Coastal Fort Rec                       | [[Land Shape]] ⇔ ??Turtle Warrior#1292??\\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]]                                                                                                                                                                                                                                               | Sadly, the Turtle Warrior is EA Pelagia's best troop for an initial incursion onto land. With low protection, low damage, and mediocre stats overall, it is not a very inspiring troop type. You'll have to take what you can get, however!      | | {{:nations:ea:pelagia:turtle_warrior.png?nolink}}          | **??Turtle Warrior#1291??**\\ {{:misc:gui:gold.png?15&nolink}} 11\\ {{:misc:gui:resources.png?15&nolink}} 3 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 12\\ + Coastal Fort Rec                       | [[Land Shape]] ⇔ ??Turtle Warrior#1292??\\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]]                                                                                                                                                                                                                                               | Sadly, the Turtle Warrior is EA Pelagia's best troop for an initial incursion onto land. With low protection, low damage, and mediocre stats overall, it is not a very inspiring troop type. You'll have to take what you can get, however!      |
-| {{:nations:ea:pelagia:Coral_Clan_soldier.png?nolink}}      | **??Coral Clan Soldier#2386??**\\ {{:misc:gui:gold.png?15&nolink}} 13\\ {{:misc:gui:resources.png?15&nolink}} 15 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 16                                                                   | {{:abilities:formation_fighter.png?15&nolink}} [[Formation Fighter]] (2)\\ {{:abilities:poison_barbs.png?15&nolink}} [[Poison Barbs]] (5)\\ {{:abilities:aquatic.png?15&nolink}} [[Aquatic]]                                                                                                            | Coral Clan Soldiers are EA Pelagia's strongest underwater troops, and are still not that good. They gain rather significant increases in combat stats for a small cost increase, but the problems of mediocre protection and low damage output remain. They also cannot operate on land!     | +| {{:nations:ea:pelagia:Coral_Clan_soldier.png?nolink}}      | **??Coral Clan Soldier#2386??**\\ {{:misc:gui:gold.png?15&nolink}} 13\\ {{:misc:gui:resources.png?15&nolink}} 15 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 16                                                                   | {{:abilities:formation_fighter.png?15&nolink}} [[Formation Fighter]] (2)\\ {{:abilities:poison_barbs.png?15&nolink}} [[Poison Barbs]] (5)\\ {{:abilities:aquatic.png?15&nolink}} [[Aquatic]]                                                                                                            | Coral Clan Soldiers are EA Pelagia's strongest underwater troops, and gain rather significant increases in combat stats for a small cost increase, but the problems of mediocre protection and low damage output remain. They are still quite reliant on magical support for dealing with more well-protected opponents, unless the battle goes long enough that poison starts to matter. They also cannot operate on land!     | 
-| {{:nations:ea:pelagia:Pearl_Guard.png?nolink}}             | **??Pearl Guard#2387??**\\ {{:misc:gui:gold.png?15&nolink}} 20\\ {{:misc:gui:resources.png?15&nolink}} 23 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 23\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only                      | {{:abilities:sacred.png?15&nolink}} [[Sacred]]\\ {{:abilities:formation_fighter.png?15&nolink}} [[Formation Fighter]] (2)\\ {{:abilities:bodyguard.png?15&nolink}} [[Bodyguard]] (2)\\ {{:abilities:poison_barbs.png?15&nolink}} [[Poison Barbs]] (5)\\ {{:abilities:aquatic.png?15&nolink}} [[Aquatic]]  | Pearl Guards have mostly the same problems as Coral Clan Soldiers, but they are at least quite cheap and have magic weapons built in. Some stats could make these capable of doing some serious damage, but being aquatic greatly limits the utility of this sacred.      |+| {{:nations:ea:pelagia:Pearl_Guard.png?nolink}}             | **??Pearl Guard#2387??**\\ {{:misc:gui:gold.png?15&nolink}} 20\\ {{:misc:gui:resources.png?15&nolink}} 23 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 23\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only                      | {{:abilities:sacred.png?15&nolink}} [[Sacred]]\\ {{:abilities:formation_fighter.png?15&nolink}} [[Formation Fighter]] (2)\\ {{:abilities:bodyguard.png?15&nolink}} [[Bodyguard]] (2)\\ {{:abilities:poison_barbs.png?15&nolink}} [[Poison Barbs]] (5)\\ {{:abilities:aquatic.png?15&nolink}} [[Aquatic]]  | Pearl Guards have mostly the same problems as Coral Clan Soldiers, but they are at least quite cheap for a sacred and have magic weapons built in. Some stats could make these capable of doing some serious damage, but being aquatic limits the utility of this sacred.      |
 | {{:nations:ea:pelagia:Triton_Rider.png?nolink}}            | **??Triton Rider#2391??**\\ {{:misc:gui:gold.png?15&nolink}} 40\\ {{:misc:gui:resources.png?15&nolink}} 7 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 48                                                                          | {{:abilities:recuperation.png?15&nolink}} [[Recuperation]]\\ {{:abilities:aquatic.png?15&nolink}} [[Aquatic]] \\ [[Mounted]]                                                                                                                                                                         | Low protection and low damage output makes Triton Raiders far less usable than their MA successor, the ??Knight of the Deeps??. They cost four times the gold of EA Pelagia's line troops and will die only somewhat slower. They are very fast in combat, however, giving them some utility as flankers.     | | {{:nations:ea:pelagia:Triton_Rider.png?nolink}}            | **??Triton Rider#2391??**\\ {{:misc:gui:gold.png?15&nolink}} 40\\ {{:misc:gui:resources.png?15&nolink}} 7 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 48                                                                          | {{:abilities:recuperation.png?15&nolink}} [[Recuperation]]\\ {{:abilities:aquatic.png?15&nolink}} [[Aquatic]] \\ [[Mounted]]                                                                                                                                                                         | Low protection and low damage output makes Triton Raiders far less usable than their MA successor, the ??Knight of the Deeps??. They cost four times the gold of EA Pelagia's line troops and will die only somewhat slower. They are very fast in combat, however, giving them some utility as flankers.     |
  
-These commanders may be recruited in coastal forts.+These units may be recruited in coastal forts.
 ^ Sprite                                                        ^ Unit Name                                                                                                                                                                                                                              ^ Special Attributes                                                                                                                                                                                                                                                                                  ^ Comments  ^ ^ Sprite                                                        ^ Unit Name                                                                                                                                                                                                                              ^ Special Attributes                                                                                                                                                                                                                                                                                  ^ Comments  ^
 | {{:nations:ea:pelagia:turtle_warrior_land.png?nolink}}          | **??Turtle Warrior#1292??**\\ {{:misc:gui:gold.png?15&nolink}} 11\\ {{:misc:gui:resources.png?15&nolink}} 3 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 12\\ + Underwater Fort Rec                       | [[Sea Shape]] ⇔ ??Turtle Warrior#1291??\\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]]                                                                                                                                                                                                                                               | Still not great, even on land.       | | {{:nations:ea:pelagia:turtle_warrior_land.png?nolink}}          | **??Turtle Warrior#1292??**\\ {{:misc:gui:gold.png?15&nolink}} 11\\ {{:misc:gui:resources.png?15&nolink}} 3 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 12\\ + Underwater Fort Rec                       | [[Sea Shape]] ⇔ ??Turtle Warrior#1291??\\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]]                                                                                                                                                                                                                                               | Still not great, even on land.       |
pelagia-ea.1657047000.txt.gz · Last modified: 2022/07/05 18:50 by nunda