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phlegra-la [2022/08/01 21:59]
fenrir [Lore] LORE
phlegra-la [2023/04/02 11:15] (current)
nunda [Troops] only sparse line and skirmish formation affect morale
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 [[ages#late-age|Late]] Phlegra is very similar to Sparta, but resembles other Greek city-states in a couple of places. There are three classes in the society; the human [[https://en.wikipedia.org/wiki/Helots|helotes]] (not dignified enough in this universe for a capitalization, much less a correct spelling) at the bottom, the Cyclopean citizen-soldiers, and the elder Mage-elites.  [[ages#late-age|Late]] Phlegra is very similar to Sparta, but resembles other Greek city-states in a couple of places. There are three classes in the society; the human [[https://en.wikipedia.org/wiki/Helots|helotes]] (not dignified enough in this universe for a capitalization, much less a correct spelling) at the bottom, the Cyclopean citizen-soldiers, and the elder Mage-elites. 
  
-For some of its residents, this is actually a return to form, in a perverted sense. In the [[ages#early-age|Early Ages]], Phlegra was preceded by [[mekone-ea|Mekone]], an avaricious city-state built of Gold and Marble. The citizens and most of the elders of Mekone were Giants of Titan blood known as the [[https://en.wikipedia.org/wiki/Giants_(Greek_mythology)|Gigantes]], who had elaborate governments for themselves and either vassalage or slavery for the humans. Thinking they were perfect, they became embodiments of [[https://en.wikipedia.org/wiki/Hubris|hubris]] and declared War on the Gods of Mankind. Such folly cost them their city and their composure; the Elder Cyclopes who sponsored their war gave them a new city of stone in Phlegra, but they could not rebuild their reason, and the Gigantes devolved into hideous and obsessive Tyrants as a result.+For some of its residents, this is actually a return to form, in a perverted sense. In the [[ages#early-age|Early Ages]], Phlegra was preceded by [[mekone-ea|Mekone]], an avaricious city-state built of Gold and Marble. The citizens and most of the elders of Mekone were Giants of Titan blood known as the [[https://en.wikipedia.org/wiki/Giants_(Greek_mythology)|Gigantes]], who had elaborate governments for themselves and either vassalage or slavery for the humans. Thinking they were perfect, they became embodiments of [[https://en.wikipedia.org/wiki/Hubris|hubris]] and declared War on the Gods of Mankind. Such folly cost them their city and their composure; the Elder Cyclopes who sponsored their war gave them a new city of stone in [[Phlegra-ma|Phlegra]], but they could not rebuild their reason, and the Gigantes devolved into hideous and obsessive Tyrants.
  
-Late Phlegra exists as an island of sorts, in a sea of destruction churned by the Tyrants. The Elder Cyclopes were eaten (both figuratively and literally), the Tyrants turned to beating each other afterwards, and the helotes rebelled in every Phlegran city. Only Telepylos survived, and only because its Tyrant had one last moment of clarity; he unchained the Elder Cyclopes' descendants, and the Younger Cyclopes who idolized them, and gave them the reins. All of the Tyrants fell asleep in the earth afterwards, leaving control of Phlegra to the Cyclopean soldiers. In reality, though, Phlegra is run by whoever controls the helotes; most of them are human Mages, who were attracted by the ancient culture of Mekone and the image of its old philosopher-kings.+Late Phlegra exists as an island of sorts, in a sea of destruction churned by the Tyrants. The Elder Cyclopes were eaten (both figuratively and literally), the Tyrants turned to beating each other afterwards, and the helotes revolted in every Phlegran city. Only Telepylos survived, and only because its Tyrant had one last moment of clarity; he unchained the Elder Cyclopes' descendants, and the Younger Cyclopes who idolized them, and gave them the reins. All of the Tyrants fell asleep in the earth afterwards, leaving control of Phlegra to the Cyclopean soldiers. In reality, though, Phlegra is run by whoever controls the helotes; most of them are human Mages, who were attracted by the ancient culture of Mekone and the image of its old philosopher-kings.
  
 None in Phlegra want the Tyrants to reawaken... but alas, praying for something to //not// happen is not very effective. None in Phlegra want the Tyrants to reawaken... but alas, praying for something to //not// happen is not very effective.
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 LA Phlegra has an event where The Burning Mountain site explodes and is replaced with The Shattered Volcano site. LA Phlegra has an event where The Burning Mountain site explodes and is replaced with The Shattered Volcano site.
-There is a 25% chance of the mountain exploding on turn 30, +1% per turn after that until it happens.+There is a 25% chance of the mountain exploding on turn 30, +1% per turn after that until it happens. Its rumbling and eventual explosion are somewhat bad for Phlegra: 
 +  * On Turn 5, it generates **30** [[Unrest]]. FIXME (The inspector doesn't say if this only happens once.) 
 +  * On Turn 15, it generates **40** Unrest and drives **10%** of the local population to neighboring provinces, but it also grants 2-{{gems>12F}}. 
 +  * When it explodes, it generates **40** Unrest (again) and kills **20%** of the local population. 
 + 
 +If your capital starts with **30000** taxpayers and no Growth or Death [[Scales]], it'll end up with **21600** remaining once the Mountain explodes, **21380** if you [[Patrol#unrest|Patrolled]] the Unrest away instead of using other means; and that doesn't count what the Laestrygonians do
  
 ^  Telepylos       ^^                                                              The Burning Mountain     ^^                                                                                                                                                                                                                                                                          Shattered Volcano  ^^ ^  Telepylos       ^^                                                              The Burning Mountain     ^^                                                                                                                                                                                                                                                                          Shattered Volcano  ^^
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 | {{ :nations:la:phlegra:phlegran_oppressor.png?nolink }}             | **??Phlegran Oppressor??** \\ {{gold}} 115 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2                                                      | {{path>F1E1,100%AW}} {{:misc:gui:research.png?15&nolink}} 11 \\ {{:abilities:taskmaster.png?15&nolink}} [[Taskmaster]] (2) \\ {{:abilities:communion_master.png?15&nolink}} [[Communion Master]] \\                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                | Faster researchers and decent leaders to both troops and communions.         | | {{ :nations:la:phlegra:phlegran_oppressor.png?nolink }}             | **??Phlegran Oppressor??** \\ {{gold}} 115 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2                                                      | {{path>F1E1,100%AW}} {{:misc:gui:research.png?15&nolink}} 11 \\ {{:abilities:taskmaster.png?15&nolink}} [[Taskmaster]] (2) \\ {{:abilities:communion_master.png?15&nolink}} [[Communion Master]] \\                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                | Faster researchers and decent leaders to both troops and communions.         |
 | {{ :nations:la:phlegra:oppressor_general.png?nolink }}              | **??Oppressor General??** \\ {{gold}} 135 \\ {{:misc:gui:resources.png?15&nolink}} 21 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2                                                      | {{path>E1,100%FAW}} {{:misc:gui:research.png?15&nolink}} 9 \\ {{:abilities:taskmaster.png?15&nolink}} [[Taskmaster]] (2) \\ {{:abilities:communion_master.png?15&nolink}} [[Communion Master]] \\                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | Armoured and skilled mage-leaders for magic beings such as the ??Iron Guard?? and ??Iron Bound??, leading 50 at a time and allowing formations for them.         | | {{ :nations:la:phlegra:oppressor_general.png?nolink }}              | **??Oppressor General??** \\ {{gold}} 135 \\ {{:misc:gui:resources.png?15&nolink}} 21 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2                                                      | {{path>E1,100%FAW}} {{:misc:gui:research.png?15&nolink}} 9 \\ {{:abilities:taskmaster.png?15&nolink}} [[Taskmaster]] (2) \\ {{:abilities:communion_master.png?15&nolink}} [[Communion Master]] \\                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | Armoured and skilled mage-leaders for magic beings such as the ??Iron Guard?? and ??Iron Bound??, leading 50 at a time and allowing formations for them.         |
-| {{ :nations:la:phlegra:cyclope_commander.png?nolink }}              | **??Cyclope Commander??** \\ {{gold}} 75 \\ {{:misc:gui:resources.png?15&nolink}} 83 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1                                                       | {{:abilities:gluttony.png?15&nolink}} [[Gluttony]] (1) \\ {{:abilities:taskmaster.png?15&nolink}} [[Taskmaster]] (2)  \\ [[Eyes]] (1)                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             | Relatively cheap giant commander, required for leading the cyclope troops unless you are using cyclope smith or pretender         +| {{ :nations:la:phlegra:cyclope_commander.png?nolink }}              | **??Cyclope Commander??** \\ {{gold}} 75 \\ {{:misc:gui:resources.png?15&nolink}} 83 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1                                                       | {{:abilities:gluttony.png?15&nolink}} [[Gluttony]] (1) \\ {{:abilities:taskmaster.png?15&nolink}} [[Taskmaster]] (2)  \\ [[Eyes]] (1)                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             | Relatively cheap giant commander, useful if you don't want to use a smith to lead your ??Cyclope Soldier??. Potentially useful as thug or counterthug chassis, but note the low 9 [[magic resistance]] compared with 18 on the ??Cyclope Smith??        
-| {{ :nations:la:phlegra:cyclope_smith.png?nolink }}                  | **??Cyclope Smith??**\\ {{gold}} 240\\ {{:misc:gui:resources.png?15&nolink}} 3 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only         | {{path>F1E1,100%FAWE,10%FAWE}} {{:misc:gui:research.png?15&nolink}} 11\\ {{:abilities:resist_fire.png?15&nolink}} [[Resist Fire]] (15) \\ {{abilities:resource_bonus.png?15&nolink}} [[Resource Bonus]] (20)\\  {{:abilities:master_smith.png?15&nolink}} [[Master Smith]] (1)\\ [[Eyes]] (1)\\ {{:abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]]                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         +| {{ :nations:la:phlegra:cyclope_smith.png?nolink }}                  | **??Cyclope Smith??**\\ {{gold}} 240\\ {{:misc:gui:resources.png?15&nolink}} 3 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only         | {{path>F1E1,100%FAWE,10%FAWE}} {{:misc:gui:research.png?15&nolink}} 11\\ {{:abilities:resist_fire.png?15&nolink}} [[Resist Fire]] (15) \\ {{abilities:resource_bonus.png?15&nolink}} [[Resource Bonus]] (20)\\  {{:abilities:master_smith.png?15&nolink}} [[Master Smith]] (1)\\ [[Eyes]] (1)\\ {{:abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]]                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               A true highlight of the nation, you can make 1.5 per turn from your capital. Cyclope smiths are an economic powerhouse. Their [[resource bonus]] greatly increases your ability to mass your high resource troops. Further, while they have low paths, these [[master smith|master smiths]] can forge a ??Dwarven Hammer?? with just Construction 2, and proceed to forge essentially any elemental items, including allowing Phlegra to forge a ??Staff Of Elemental Mastery?? without empowerment or Pretender help. \\ \\ Further, all of these giants can be used as a light [[super combatant]] or as part of a [[turbo communion]] battery with a ??Slave Matrix?? and some source of regeneration.          
-| {{ :nations:la:phlegra:oppressor_archon.png?nolink }}               | **??Oppressor Archon??** \\ {{gold}} 335 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only    | {{path>F1A1W1E1S1}} {{path>H2,100%FE,100%FAES,10%FAES}}  {{:misc:gui:research.png?15&nolink}} 19 \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:communion_master.png?15&nolink}} [[Communion Master]] \\ {{:abilities:taskmaster.png?15&nolink}} [[Taskmaster]] (2)                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     Strong mages for rituals and forging but extremely vulnerable to ??Magic Duel?? since Phlegra has no other [[Astral]] mages to cover for it. Still useful to have them searching for [[magic sites]].          |+| {{ :nations:la:phlegra:oppressor_archon.png?nolink }}               | **??Oppressor Archon??** \\ {{gold}} 335 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only    | {{path>F1A1W1E1S1}} {{path>H2,100%FE,100%FAES,10%FAES}}  {{:misc:gui:research.png?15&nolink}} 19 \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:communion_master.png?15&nolink}} [[Communion Master]] \\ {{:abilities:taskmaster.png?15&nolink}} [[Taskmaster]] (2)                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     Powerful mages for site searching, ritualsand forging, which is especially important given Phlegra has no national mages above 1 path outside the capital. In battle, archons are vulnerable to ??Magic Duel??, though eventually it may be possible to protect them with Astral independents or ??Phoenix Pyre??.          |
  
 The Laestrygonian Tyrant may only be recruited once the Shattered Volcano capital site has appeared. The Laestrygonian Tyrant may only be recruited once the Shattered Volcano capital site has appeared.
Line 73: Line 78:
  
 ==== Troops ==== ==== Troops ====
-Cheap.  That’s the word to describe Phlegra’s troops.  All of your basic units apart from the Cyclopes are slaves.  This makes them incredibly cheap when it comes to gold and upkeepbut it does cause moral problems particularly in the early game It is important to note that you have exactly zero sacred troops, though the Iron Guard fill similar role in some respects being cap only and useful for dealing with Phlegra's perpetual moral problems.  You lack the resource cheap Helote Peltasts or Helote Warriors of Early and Middle age respectively in exchange for the increased durability of your Helote Soldiers.+ 
 +While Phlegra no longer can freespawn Helotes like in the Middle Age, it has the cheapest recruitable troop lineup of the age in gold and recruitment points, but with high resource costs due to generally heavy armor. The substantial [[resource bonus]] on the capital-only ??Cyclope Smith?? mean that Phlegra can mass heavily armored troops more easily than many other nations. 
 + 
 +With the exception of the very limited ??Cyclope Soldier??, all of LA Phlegra's recruitable troops are [[slave|slaves]]which means you pay half the upkeep one would expect from their already discount recruitment costsWhile Phlegran troops have low base [[morale]], most national commanders have significant [[taskmaster]] bonuses. In practice, this means Phlegran troops will rout easily if led by a ??Cyclope Smith?? or independent commanderbut have average morale for human troops if led by national army leaders.  
 + 
 +The ??Iron Guard?? and ??Iron Bound?? are enslaved by essentially national ??slave collar??, and will essentially never rout; if they do (for example, because of an army HP rout), many of them will be killed by their collars. 
 + 
 +Like other nations in the Mekone line, Phlegra has no national sacred troops
  
  
 ^  Image                                                       ^ Unit Name                                                                                                                                                                              ^ Special Attributes                                                                                                                                                                            ^ Comments  ^ ^  Image                                                       ^ Unit Name                                                                                                                                                                              ^ Special Attributes                                                                                                                                                                            ^ Comments  ^
-| {{ :nations:la:phlegra:helote_archer.png?nolink }}       | **??Helote Archer#3211??** \\ {{gold}} 8 \\ {{:misc:gui:resources.png?15&nolink}} 5\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4                                                  | {{:abilities:slave.png?15&nolink}} [[Slave]]                                                                                                                                                         Cheaply-hired-and-equipped Archers, made worse than [[Independents|Indie]] Archers by their frightening Morale of 6Fortunately Phlegra has access to spells that can make their arrows more effective later on, such as ??Flaming Arrows?? and ??Weapons of Sharpness??, though the former also works on the Crossbowmen         +| {{ :nations:la:phlegra:helote_archer.png?nolink }}       | **??Helote Archer#3211??** \\ {{gold}} 8 \\ {{:misc:gui:resources.png?15&nolink}} 5\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4                                                  | {{:abilities:slave.png?15&nolink}} [[Slave]]                                                                                                                                                         These cheap [[slave]] archers are notable for being Phlegra's only unit that doesn't require high resource investment. Phlegra has easy access to ??Flaming Arrows?? and ??Wind Guide?? to make these easily massed archers deadly. With full scales, the cap circle cleared, and a dozen ??Cyclope Smith?? providing their resource bonus, the capital alone can potentially produce 100 a turn\\ \\ The morale of 6 is low compares poorly with the 8 for most ??Archer?? units, so it's important to lead your Helotes with taskmasters.           
-| {{ :nations:la:phlegra:helote_crossbowman.png?nolink }}  | **??Helote Crossbowman#3212??** \\ {{gold}} 8 \\ {{:misc:gui:resources.png?15&nolink}} 26 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4                                           | {{:abilities:slave.png?15&nolink}} [[Slave]]                                                                                                                                                         Compared to Indie Plate Crossbowmen, Phlegra's wear Full Helmetswhich reduce their overall Defense in exchange for a much-better chance to survive a hit to the head. Their Morale being 6 is still a concern, however; significant damage to your infantrymen may stir thoughts of an HP [[rout]], and units with low Morale will be more eager to entertain them.          | +| {{ :nations:la:phlegra:helote_crossbowman.png?nolink }}  | **??Helote Crossbowman#3212??** \\ {{gold}} 8 \\ {{:misc:gui:resources.png?15&nolink}} 26 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4                                           | {{:abilities:slave.png?15&nolink}} [[Slave]]                                                                                                                                                         Cheap armored [[slave]] crossbowmen. While clearly superior to the helote archer, Phlegra can often be resource limitedand these generate 10 times fewer ??Flaming Arrows?? shots per resource than Helote Archers\\ \\ Their morale situation is the same as with the Helote archerthough their heavier armor and decent melee weapon mean they are substantially more resistant in combat.          | 
-| {{ :nations:la:phlegra:helote_soldier.png?nolink }}      | **??Helote Soldier#3213??** \\ {{gold}} 8 \\ {{:misc:gui:resources.png?15&nolink}} 26\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4                                                | {{:abilities:promotion.png?15&nolink}} [[Promotion]] (50 XP → **??Iron Bound??**) \\ {{:abilities:slave.png?15&nolink}} [[Slave]]                                                                                                                                                         Medium-Heavy (for the Age) infantry that "upgradesinto the heavier Iron Bound at 50 experience, in a perversion of Mekonean tradition. The Iron Bound have reliable [[Attack skill|ATT]] and //functionally// have 14 Morale, but they can only be led by Mages, and routing does 5 internal damage to themTheir Magic Resistance is reduced from 10 to 9, too.        | +| {{ :nations:la:phlegra:helote_soldier.png?nolink }}      | **??Helote Soldier#3213??** \\ {{gold}} 8 \\ {{:misc:gui:resources.png?15&nolink}} 26\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4                                                | {{:abilities:promotion.png?15&nolink}} [[Promotion]] (50 XP → **??Iron Bound??**) \\ {{:abilities:slave.png?15&nolink}} [[Slave]]                                                                                                                                                         Cheap [[slave]] medium infantry. Because these will often be on the front line taking casualties, morale issues are more important than with your archers. The 7 morale becomes a mediocre 11 with the +4 total morale bonus from a ??Phlegran Cataphract Commander??. \\ \\ The Oppressors "promoteseasoned Helote soldiers (50 xp, aka 2 stars) to the ranks of the Iron Bound. In a perversion of the ancient Mekone tradition, this "promotion" entails being magically enslaved with iron bands that force them to obey the Oppressors' orders\\ \\ | 
-| {{ :nations:la:phlegra:iron_guard.png?nolink }}          | **??Iron Guard??** \\ {{gold}} 15 \\ {{:misc:gui:resources.png?15&nolink}} 35 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 16\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only  | {{:abilities:bodyguard.png?15&nolink}} [[Bodyguard]] (2)\\ {{:abilities:slave.png?15&nolink}} [[Slave]]\\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being]]                                    | Heavy Infantry with Sacred-like stats (aside from their Magic Resistance) and ??Iron Bound?? problemsThey //functionally// have 17 Morale, but they still require Mage overlords.        | +| {{ :nations:la:phlegra:iron_guard.png?nolink }}          | **??Iron Bound??**\\ Promoted from ??Helote Soldier?? | {{:abilities:slave.png?15&nolink}} [[Slave]] \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being]]                                    | Compared with the ??Helote Soldier??, the ??Iron Bound?? have heavier armor and boosted [[Attack skill|ATT]] and //functionally// have 14 Morale even without [[taskmaster]] bonuses, but require [[magic leadership]] (typically an ??Oppressor General??), and will take 5 internal damage if routed\\ \\ The "promotion" reduces their [[magic resistance]] from 10 to 9 and reduces their already low upkeep to be that of a 5 {{gold}} [[slave]].        | 
-| {{ :nations:la:phlegra:mouflon_cataphract.png?nolink }}  | **??Mouflon Cataphract??** \\ {{gold}} 30 \\ {{:misc:gui:resources.png?15&nolink}} 47\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 39                                               | {{:abilities:supply_bonus.png?15&nolink}} [[Supply Bonus]] (3)\\ {{:abilities:slave.png?15&nolink}} [[Slave]] \\ [[Mounted]] \\  {{:abilities:mountain_survival.png?15&nolink}} [[Mountain survival]] \\   These Knights (if you can call them that) are bit worse than the Knights found in the Middle Agesbut they're also better-pricedSupply-wise, each of them can support themselves (eating 2 Supplies per month) and a Helote infantryman (who would eat one)         +| {{ :nations:la:phlegra:iron_guard.png?nolink }}          | **??Iron Guard??** \\ {{gold}} 15 \\ {{:misc:gui:resources.png?15&nolink}} 35 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 16\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only  | {{:abilities:bodyguard.png?15&nolink}} [[Bodyguard]] (2)\\ {{:abilities:slave.png?15&nolink}} [[Slave]]\\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being]]                                    | Heavy infantry with elite combat skills, nigh-unbreakable morale, low [[magic resistance]], and the same iron band features of the ??Iron Bound??\\ \\ Iron Guard //functionally// have 17 Morale even without [[taskmaster]] bonusesand require magic leadership.        | 
-| {{ :nations:la:phlegra:cyclope_soldier.png?nolink }}     | **??Cyclope Soldier??** \\ {{gold}} 40 \\ {{:misc:gui:resources.png?15&nolink}} 67 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 17\\ Limited Recrutment: 3                       | {{:abilities:gluttony.png?15&nolink}} [[Gluttony]] (1)\\ {{:abilities:minimum_leader_size.png?15&nolink}} [[Minimum Leader Size]] (4) \\ [[Eyes]] (1)                                                   Making up for your lack of Sacred troops, these guys have [[Magic Weapons|Magic]] 26-DMG melee attacks//and// 24-DMG Javelins that can take the Archer-improving spells mentioned abovethough the Javelins are very inaccurate without a [[Precision]]-increasing spell like ??Wind Guide??. \\ Due to their Gluttony, they consume 4 Supplies per month, so it would take four of your sheep-riders to support a Cyclope in a Supply-poor area. \\ Only your Cyclope Commanders, your Laestrygonians, and your Pretender can lead them; which is annoying, yeah, but what are you gonna do about that?        |+| {{ :nations:la:phlegra:mouflon_cataphract.png?nolink }}  | **??Mouflon Cataphract??** \\ {{gold}} 30 \\ {{:misc:gui:resources.png?15&nolink}} 47\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 39                                               | {{:abilities:supply_bonus.png?15&nolink}} [[Supply Bonus]] (3)\\ {{:abilities:slave.png?15&nolink}} [[Slave]] \\ [[Mounted]] \\  {{:abilities:mountain_survival.png?15&nolink}} [[Mountain survival]] \\   Cheap [[slave]] knights, the Mouflon Cataphract is key national strength. With better combat stats and lower upkeep than the ??Barbarian Heavy Horseman??these are also your only unit with decent [[magic resistance]], at 11The head butt attack does 16 damagea small upgrade to normal hoof attacks. \\ \\ [[Mountain survival]] provides some extra mobility in rough terrain, while their supply bonus means each can support themselves (eating 2 Supplies per month) plus a Helote infantryman. \\ \\ Their morale of 9 becomes a respectable 13 with the [[taskmaster]] bonus from a ??Phlegran Cataphract Commander??    
 +| {{ :nations:la:phlegra:cyclope_soldier.png?nolink }}     | **??Cyclope Soldier??** \\ {{gold}} 40 \\ {{:misc:gui:resources.png?15&nolink}} 67 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 17\\ Limited Recruitment: 3                       | {{:abilities:gluttony.png?15&nolink}} [[Gluttony]] (1)\\ {{:abilities:minimum_leader_size.png?15&nolink}} [[Minimum Leader Size]] (4) \\ [[Eyes]] (1)                                                   These heavily armored giants wield [[magic-weapons|magic weapons]] created by their smith brethren, hitting for 26 damage at 14 attack. You can only recruit 3 per turn (4 with ??Gigantomachia?? up), and their 9 [[magic resistance]] limits their utility in the late game. \\ \\ Cyclope are nonetheless a powerful tool for both expansion and early/midgame warfare, especially on a nation that can easily cast ??Strength of Giants?? and ??Legions of Steel??. Due to their poor eyesight, the high damage javelins are inaccurate even when boosted by ??Wind Guide??. \\ \\ Cyclope Soldiers are proud and will only follow orders from other giants.        |
  
  
phlegra-la.1659391173.txt.gz · Last modified: 2022/08/01 21:59 by fenrir