User Tools

Site Tools


poison-damage

This is an old revision of the document!


Poison Damage

Poison damage is a special damage type. Unlike other damage types, the poisoned victim does not recieve poison damage immediately, rather it is added to a poison "pool" on the unit. Each round of combat, a unit loses hit points equal to 10% of its poison pool, rounded up. The amount lost in this way is denoted by green damage numbers coming out of the unit.

The amount of poison damage stacked in the pool of a unit cannot exceed 100.

The damage from poison is not tied to the poisoner, and does not, therefore, count as their kills, nor can it trigger effects such as blood vengeance. It also cannot awaken sleeping units.

Should a unit attempt to leave the battlefield or survive to the end of the battle, it will first suffer the entirety of its poison pool in damage, which may well kill it.

FIXME How dose Poison Resistance interact with Poison damage?

poison-damage.1595604066.txt.gz · Last modified: 2020/07/24 15:21 by joste