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powers [2021/11/21 09:43]
wigglefig
powers [2022/06/30 10:26] (current)
timotej corrected: all storm power units also have storm immunity
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 FIXME add description for dominion power. FIXME add description for dominion power.
  
-Powers are a type of ability that increase (or decrease) a unit's stats depending on the conditions of the province the unit is situated in. They can be binaryeither on or offor scale incrementally with more extreme conditions (e.g. [[temperature | temperature scales]]). Some powers can be activated by battlefield enchantments (e.g. storm power via ??Storm??, dark power via ??Darkness??). The stats affected are attack skill, defense skill, strength and combat speed, with a few exceptions.+Powers are a type of ability that increase (or decrease) a unit's stats depending on the conditions of the province the unit is situated in. They can be binary (either on or offor scale incrementally with more extreme conditions (e.g. [[temperature | temperature scales]]). Some powers can be activated by battlefield enchantments (e.g. storm power via ??Storm??, dark power via ??Darkness??). The stats affected are attack skill, defense skill, strength and combat speed, with a few exceptions.
  
 Powers include (x is the value of the power): Powers include (x is the value of the power):
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   * {{abilities:magic_power.png?30&nolink}}Magic Power: gain x stats per point of [[scales | magic]], lose x stats per point of [[scales | drain]]. Also affects MR. Additionally affects stealth, up to a maximum of +5 stealth in magic 3.\\ Examples: ??Lemur Consul??, [[Send Horror | horrors]].   * {{abilities:magic_power.png?30&nolink}}Magic Power: gain x stats per point of [[scales | magic]], lose x stats per point of [[scales | drain]]. Also affects MR. Additionally affects stealth, up to a maximum of +5 stealth in magic 3.\\ Examples: ??Lemur Consul??, [[Send Horror | horrors]].
   * {{abilities:sloth_power.png?30&nolink}}Sloth Power: gain x stats per point of [[scales | sloth]], lose x stats per point of [[scales | productivity]].    * {{abilities:sloth_power.png?30&nolink}}Sloth Power: gain x stats per point of [[scales | sloth]], lose x stats per point of [[scales | productivity]]. 
-  * {{abilities:storm_power.png?30&nolink}}Storm Power: gain x stats during a storm\\ Examples: ??Air Elemental??, ??Storm Demon??.+  * {{abilities:storm_power.png?30&nolink}}Storm Power: gain x stats during a [[storm]]. All [[vanilla]] units with Storm Power also have [[Storm Immunity]]. \\ Examples: ??Air Elemental??, ??Storm Demon??.
  
 Some powers are dependent on the season instead of local province conditions. These are: Some powers are dependent on the season instead of local province conditions. These are:
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 [[unit-abilities | Unit Abilities]] [[unit-abilities | Unit Abilities]]
  
 +{{tag>unit-abilities}}
powers.1637487813.txt.gz ยท Last modified: 2021/11/21 09:43 by wigglefig