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powers [2022/06/30 10:00]
timotej storm power units are immune to storm penalties and can still fly
powers [2022/06/30 10:26] (current)
timotej corrected: all storm power units also have storm immunity
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   * {{abilities:magic_power.png?30&nolink}}Magic Power: gain x stats per point of [[scales | magic]], lose x stats per point of [[scales | drain]]. Also affects MR. Additionally affects stealth, up to a maximum of +5 stealth in magic 3.\\ Examples: ??Lemur Consul??, [[Send Horror | horrors]].   * {{abilities:magic_power.png?30&nolink}}Magic Power: gain x stats per point of [[scales | magic]], lose x stats per point of [[scales | drain]]. Also affects MR. Additionally affects stealth, up to a maximum of +5 stealth in magic 3.\\ Examples: ??Lemur Consul??, [[Send Horror | horrors]].
   * {{abilities:sloth_power.png?30&nolink}}Sloth Power: gain x stats per point of [[scales | sloth]], lose x stats per point of [[scales | productivity]].    * {{abilities:sloth_power.png?30&nolink}}Sloth Power: gain x stats per point of [[scales | sloth]], lose x stats per point of [[scales | productivity]]. 
-  * {{abilities:storm_power.png?30&nolink}}Storm Power: gain x stats during a [[storm]], immune to storm penalties and can still fly. \\ Examples: ??Air Elemental??, ??Storm Demon??.+  * {{abilities:storm_power.png?30&nolink}}Storm Power: gain x stats during a [[storm]]. All [[vanilla]] units with Storm Power also have [[Storm Immunity]]. \\ Examples: ??Air Elemental??, ??Storm Demon??.
  
 Some powers are dependent on the season instead of local province conditions. These are: Some powers are dependent on the season instead of local province conditions. These are:
powers.1656583233.txt.gz ยท Last modified: 2022/06/30 10:00 by timotej