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bleeding

Profuse bleeding

A unit suffering from profuse bleeding suffers 10 fatigue and takes HP/20 damage each round. Every round there is a chance that the bleeding stops.

Profuse Bleeding

Damage: HP / 20 per round. 10 fatigue damage per round.


Chance of bleeding stopping: 10% + Regeneration value divided by 2 if unit is underwater

bleeding.txt · Last modified: 2021/09/14 16:49 by naaira