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protection [2022/01/27 23:34] naaira added some mathjax |
protection [2022/04/25 08:48] nunda linked stacking effects |
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====== Protection ====== | ====== Protection ====== | ||
- | **Protection** is a property of units that reduces damage that they take from most attacks. It is generally provided from either manufactured armor or from natural protection (tough skin, scales, being made of stone, etc.) If a unit has both manufactured armor and natural protection, their values stack with diminishing returns. | + | **Protection** is a property of units that reduces damage that they take from most attacks. It is generally provided from either manufactured armor or from natural protection (tough skin, scales, being made of stone, etc.) If a unit has both manufactured armor and natural protection, their values |
Natural protection (NatProt) and armor protection (ArmorProt) combine according to the following formula: | Natural protection (NatProt) and armor protection (ArmorProt) combine according to the following formula: |