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r-lyeh-ma [2022/07/03 05:38] wigglefig |
r-lyeh-ma [2022/07/03 10:37] wigglefig |
| {{:nations:la:rlyeh:slave_mage.png?nolink}} | **??Slave Mage#1518??**\\ {{:misc:gui:gold.png?15&nolink}} 175\\ {{:misc:gui:resources.png?15&nolink}} 1\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>W2S1R13,100%WESN}}\\ [[Land Shape]] ⇔ ??Slave Mage#1519??\\ {{:abilities:Amphibious.png?15&nolink}} [[Amphibious]]\\ {{:abilities:slave.png?15&nolink}} [[Slave]] | The primary combat mage of R'lyeh, especially for ??Water Elemental#408?? combat. A fast researcher with low upkeep due to being a slave, but has very low morale! Has some capacity to lead both normal and magical troops, allowing it to shuffle troops around or lead raids/expansion in a pinch. | | | {{:nations:la:rlyeh:slave_mage.png?nolink}} | **??Slave Mage#1518??**\\ {{:misc:gui:gold.png?15&nolink}} 175\\ {{:misc:gui:resources.png?15&nolink}} 1\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>W2S1R13,100%WESN}}\\ [[Land Shape]] ⇔ ??Slave Mage#1519??\\ {{:abilities:Amphibious.png?15&nolink}} [[Amphibious]]\\ {{:abilities:slave.png?15&nolink}} [[Slave]] | The primary combat mage of R'lyeh, especially for ??Water Elemental#408?? combat. A fast researcher with low upkeep due to being a slave, but has very low morale! Has some capacity to lead both normal and magical troops, allowing it to shuffle troops around or lead raids/expansion in a pinch. | |
| {{:nations:la:rlyeh:starspawn_2.png?nolink}} | **??Starspawn#333??**\\ {{:misc:gui:gold.png?15&nolink}} 200\\ {{:misc:gui:resources.png?15&nolink}} 1\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>S1H2R9,100%WESD}}\\ {{:abilities:sacred.png?15&nolink}} [[Sacred]]\\ {{:abilities:Amphibious.png?15&nolink}} [[Amphibious]]\\ {{:abilities:resist_blunt.png?15&nolink}} [[Blunt Resistant]]\\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being]]\\ {{:abilities:summoning_skill.png?15&nolink}} [[Summoning Skill]] (3)\\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]]\\ {{:abilities:void_sanity.png?15&nolink}}[[Void Sanity]] (10) | An expensive {{path>H2}} priest that can join communions to spam Smite or cast ??Fanaticism??. Also R'lyeh's most competent void summoner. | | | {{:nations:la:rlyeh:starspawn_2.png?nolink}} | **??Starspawn#333??**\\ {{:misc:gui:gold.png?15&nolink}} 200\\ {{:misc:gui:resources.png?15&nolink}} 1\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>S1H2R9,100%WESD}}\\ {{:abilities:sacred.png?15&nolink}} [[Sacred]]\\ {{:abilities:Amphibious.png?15&nolink}} [[Amphibious]]\\ {{:abilities:resist_blunt.png?15&nolink}} [[Blunt Resistant]]\\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being]]\\ {{:abilities:summoning_skill.png?15&nolink}} [[Summoning Skill]] (3)\\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]]\\ {{:abilities:void_sanity.png?15&nolink}}[[Void Sanity]] (10) | An expensive {{path>H2}} priest that can join communions to spam Smite or cast ??Fanaticism??. Also R'lyeh's most competent void summoner. | |
| {{:nations:la:rlyeh:starspawn.png?nolink}} | **??Starspawn#332?? (Capital)**\\ {{:misc:gui:gold.png?15&nolink}} 290\\ {{:misc:gui:resources.png?15&nolink}} 1\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only | {{path>W1S3R17,100%WESD,100%WESD,10%WESD}}\\ {{:abilities:Amphibious.png?15&nolink}} [[Amphibious]]\\ {{:abilities:resist_blunt.png?15&nolink}} [[Blunt Resistant]]\\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being]]\\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]]\\ {{:abilities:void_sanity.png?15&nolink}} [[Void Sanity]] (10) | Very strong mages with relatively high magical leadership.\\ Capital Starspawn are your strongest mage to recruit after you move your commander recs to other forts, providing crucial access to higher-level {{misc:magic:earth.png?14&nolink}}earth, {{misc:magic:astral.png?14&nolink}}astral and {{misc:magic:death.png?14&nolink}}death. They are very important ritual casters, forgers, and out of the box battle mages. Having an {{path>S5}} is significant for any nation. | | | {{:nations:la:rlyeh:starspawn.png?nolink}} | **??Starspawn#332?? (Capital)**\\ {{:misc:gui:gold.png?15&nolink}} 290\\ {{:misc:gui:resources.png?15&nolink}} 1\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only | {{path>W1S3R17,100%WESD,100%WESD,10%WESD}}\\ {{:abilities:Amphibious.png?15&nolink}} [[Amphibious]]\\ {{:abilities:resist_blunt.png?15&nolink}} [[Blunt Resistant]]\\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being]]\\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]]\\ {{:abilities:void_sanity.png?15&nolink}} [[Void Sanity]] (10) | Very strong mages with relatively high magical leadership.\\ Capital Starspawn are your strongest mage to recruit after you move your commander recs to other forts, providing crucial access to higher-level {{misc:magic:earth.png?14&nolink}}earth, {{misc:magic:astral.png?14&nolink}}astral and {{misc:magic:death.png?14&nolink}}death. They are very important ritual casters, forgers, and out of the box battle mages. Having a potential {{path>S5}} is significant for any nation. | |
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The following commander can only be recruited from coastal forts. | The following commander can only be recruited from coastal forts. |