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raid [2022/08/07 19:00] cyborgsellout |
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Multiple units Raid-commanding in the same turn will be detected individually and fight patrollers individually. However, the units on Raid-command will also reduce the ability of patrollers to catch additional Raiders, so it is unusual for patroller to catch more than a few units if multiple units on Raid-command are engaging in the same turn. Damage done by subsequent Raiders is also gradually reduced. So additional units raiding the same province cause reduced damage, but the risk of being caught/ | Multiple units Raid-commanding in the same turn will be detected individually and fight patrollers individually. However, the units on Raid-command will also reduce the ability of patrollers to catch additional Raiders, so it is unusual for patroller to catch more than a few units if multiple units on Raid-command are engaging in the same turn. Damage done by subsequent Raiders is also gradually reduced. So additional units raiding the same province cause reduced damage, but the risk of being caught/ | ||
- | Raid Command can be combined with Sailing to use Raid-command on nearby | + | Raid Command can be combined with Sailing to use Raid-command on non-adjacent |
You can read more on Raid [[https:// | You can read more on Raid [[https:// |