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rituals [2022/03/30 21:30]
joste [Effects]
rituals [2022/04/14 07:25]
nunda [Basics] links
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 ====Basics==== ====Basics====
  
-Magic comes in two main forms: combat magic and ritual magic. Ritual magic is concerned with the casting of grand spells - think esoteric magic circles, weeks of mystical chanting, and the sacrifice of magic resources (or slaves!) in return for a tremendous effect. These are the spells that you cast on the strategic map of Dominions 5 and play a major role in almost every nation's toolkit.+[[Magic]] comes in two main forms: [[combat magic]] and ritual magic. Ritual magic is concerned with the casting of grand spells - think esoteric magic circles, weeks of mystical chanting, and the sacrifice of magic resources (or slaves!) in return for a tremendous effect. These are the spells that you cast on the strategic map of Dominions 5 and play a major role in almost every nation's toolkit.
  
 In order to cast a ritual, you require four things: a mage with sufficient magic paths to cast the ritual; a laboratory to staff the mage in while they cast; the [[gems]] to fuel the ritual; and the [[research]] to know how to cast the ritual. In order to cast a ritual, you require four things: a mage with sufficient magic paths to cast the ritual; a laboratory to staff the mage in while they cast; the [[gems]] to fuel the ritual; and the [[research]] to know how to cast the ritual.
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 Rituals have all sorts of effects, and it's hard to sum them up here, but in general casting a ritual spell will do one of the following (with examples): Rituals have all sorts of effects, and it's hard to sum them up here, but in general casting a ritual spell will do one of the following (with examples):
  
-  * Summon particular troops or commanders under your control - ??Summon Wyverns?? +  * [[Summon spells|Summon]] particular troops or commanders under your control - ??Summon Wyverns?? 
-  * Damage or kill enemies in another province - ??Fires from Afar??+  * Damage or kill enemies in another province with [[remote attacks]] - ??Fires from Afar??
   * Provide a permanent buff or effect on one or more of your units, usually the caster - ??Rejuvenate??   * Provide a permanent buff or effect on one or more of your units, usually the caster - ??Rejuvenate??
   * Cause a [[random events|random event]] in an enemy province, usually with a negative effect such as causing unrest or killing population - ??Hurricane??   * Cause a [[random events|random event]] in an enemy province, usually with a negative effect such as causing unrest or killing population - ??Hurricane??
   * Create a [[globals|global enchantment]] - ??Earth Blood Deep Well??   * Create a [[globals|global enchantment]] - ??Earth Blood Deep Well??
-  * Transport the caster and/or their troops to another province - ??Gateway?? +  * Transport the caster and/or their troops to another province with [[magic phase movement]] - ??Gateway?? 
-  * Gather information from enemy provinces by scrying or creating stealthy units remotely - ??Astral Window?? +  * Gather information from enemy provinces by [[scrying]] or creating [[stealthy]] units remotely - ??Astral Window?? 
-  * Creating fortresses instantly, or damaging enemy fortress defences - ??Three Red Seconds?? +  * Creating [[fort|fortresses]] instantly, or damaging enemy fortress defences - ??Three Red Seconds?? 
-  * Find magic site remotely - ??Dark Knowledge??+  * Find [[magic sites]] remotely - ??Dark Knowledge??
  
 ...and more. ...and more.
  
 {{template>magicindex}} {{template>magicindex}}
rituals.txt · Last modified: 2022/04/19 19:01 by rovsea