This shows you the differences between two versions of the page.
| Both sides previous revision Previous revision Next revision | Previous revision | ||
|
rust [2021/09/14 12:22] naaira |
rust [2021/09/14 13:30] (current) joste |
||
|---|---|---|---|
| Line 1: | Line 1: | ||
| ====== Rust ====== | ====== Rust ====== | ||
| - | Weapons and armor made of iron can become rusty. This happens if a unit with iron equipment goes underwater. Acid damage can also inflict Rust. It has the same chance as fire. | + | Weapons and armor made of iron can become rusty. This happens if a unit with iron equipment goes underwater. |
| Rusty armor can be damaged if it takes a hit in combat. | Rusty armor can be damaged if it takes a hit in combat. | ||
| - | <WRAP centeralign> | + | < |
| - | Chance for Rusty armor to be damaged = damage inflicted (before armor protection, but after shield | + | Chance for Rusty armor to be damaged |
| - | protection) * 2%. | + | |
| Rusty weapons have a 25% chance of being damaged when they inflict a hit on something. Damaged | Rusty weapons have a 25% chance of being damaged when they inflict a hit on something. Damaged | ||
| weapons have their damage reduced by 2, except for blunt weapons which have their damage reduced | weapons have their damage reduced by 2, except for blunt weapons which have their damage reduced | ||
| by 1. | by 1. | ||
| + | {{tag> | ||