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sceleria-ma [2023/02/02 18:48] nunda [Troops] levy internal link |
sceleria-ma [2023/04/02 00:32] fenrir [Heroes] de-prioritized Worthy Heroes details; they're still mentioned, though. |
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^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ | ^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ |
| {{:nations:ma:sceleria:scythe_wielder.png?30&nolink}} | **??Mortius - Scythe Wielder??** | {{path>S2D3H2}} {{:misc:gui:research.png}}15 \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:reanimator_priest.png?15&nolink}} [[Reanimator Priest]] \\ {{:abilities:gem_generator.png?15&nolink}} [[Gem Generator]] \\ | Essentially a free Grand Thaumaturg that is {{path>H2}} rather than {{path>H3}}, but generates {{gems>1D}} per month and has greater HP, strength, attack skill, and defense skill. \\ Wields an ??Infernal Scythe?? | | | {{:nations:ma:sceleria:scythe_wielder.png?30&nolink}} | **??Mortius - Scythe Wielder??** | {{path>S2D3H2}} {{:misc:gui:research.png}}15 \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:reanimator_priest.png?15&nolink}} [[Reanimator Priest]] \\ | Mortius is a weird hero. He is essentially a Grand Thaumaturg with an extra point of Strength in exchange for a lower level as a Priest -- his other combat prowess, above-average as it may be, is shared with the others of his rank. \\ What makes him noteworthy, then? Well, his 23-power melee attack banishes the target to the [[Inferno]] if it deals damage, and if the target's MR fails to work. He's also a guaranteed {{path>D3}} mage, in case the 1-in-4 chance hasn't been working out. \\ The popular Worthy Heroes mod makes him a {{:abilities:gem_generator.png?15&nolink}} [[Gem Generator]] ({{:misc:magic:deathgem.png?nolink}}). | |
| {{:nations:ma:sceleria:grand_thaumaturg.png?30&nolink}} | **??Zirru - Grand Thaumaturg??** | {{path>S2D4N2H2}} {{:misc:gui:research.png}}21 \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]](5) \\ {{:abilities:supply_bonus.png?15&nolink}} [[Supply Bonus]](20) \\ {{:abilities:cold_blooded.png?15&nolink}} [[Cold Blooded]] \\ {{:abilities:swamp_survival.png?15&nolink}} [[Swamp Survival]] \\ {{:abilities:swimming.png?15&nolink}} [[Swimming]] \\ {{:abilities:reanimator_priest.png?15&nolink}} [[Reanimator Priest]] \\ | Very good mage with high death magic access and Sceleria's only native access to nature magic. As a result, very strong communion Master | | | {{:nations:ma:sceleria:grand_thaumaturg.png?30&nolink}} | **??Zirru - Grand Thaumaturg??** | {{path>S2D4H2}} {{:misc:gui:research.png}}21 \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]](5) \\ {{:abilities:cold_blooded.png?15&nolink}} [[Cold Blooded]] \\ {{:abilities:swamp_survival.png?15&nolink}} [[Swamp Survival]] \\ {{:abilities:swimming.png?15&nolink}} [[Swimming]] \\ {{:abilities:reanimator_priest.png?15&nolink}} [[Reanimator Priest]] \\ | Zirru, the last [[c-tis|C'tissian]] in what was once Ermor, is mainly notable for having {{path>D4}}. Your chance of getting a {{path>D4}} Grand Thaumaturg with your cash is 1-in-160, trying once every two turns at most. Your chance of getting Zirru each turn, as long as you're not {{scales>Mi3}}, is at least 1-in-100. \\ Worthy Heroes gives Zirru {{path>N2}} as well, making him stand out even more. | |
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Note: Mortius does not make death gems and Zirru lacks the nature paths in the base game. The above summaries appear to refer to a mod. | |
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| Worthy Heroes also provides an {{path>A2}} mage always accompanied by mercenaries, and a {{path>W1D1N1}} [[sailing|sailor]]. |
===== Magic ===== | ===== Magic ===== |
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