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shapechanger [2021/05/08 05:49] fenrir |
shapechanger [2022/07/05 19:05] nunda [Variations] Adding important distinction between different kinds of dying shapes |
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- | ======Shapechanger====== | + | ======Shape Changer====== |
- | {{: | + | {{: |
- | Shapechanging | + | Shape changing |
- | * **Out of Battle:** The " | + | * **Out of Battle:** The " |
- | * **In Battle:** You can script your Shapechanging | + | * **In Battle:** You can script your Shape changing |
- | * **Automatic Trigger:** In battle, | + | * **Automatic Trigger:** In battle, |
- | Experience, [[Magic]] paths, and [[Afflictions]] carry over between forms. If both forms have the same slot, the [[Items|Item]] in that slot will carry over too; if not, that Item is **destroyed**. Sure, these Magic Items can handle size-changes, | + | [[Experience]], [[Magic]] paths, and [[Afflictions]] carry over between forms. If both forms have the same slot, the [[Items|Item]] in that slot will carry over too; if not, that Item is **destroyed**. Sure, these Magic Items can handle size-changes, |
+ | |||
+ | ==== Variations ==== | ||
+ | |||
+ | There are less-controllable forms of Shape Changing that aren't listed as traits in-game; | ||
+ | |||
+ | * Some units transform based on the [[terrain]], | ||
- | Some units have a less-controllable form of Shape-Changing that isn't listed on them as a trait in-game; | ||
* Units with a **Wounded Shape** will only take that form with the Automatic Trigger, and will return to their original form when the battle is over. You typically only see this on troops, such as the ??Jaguar Warrior??, but some Commanders (such as ??Dai Oni??) have it too. | * Units with a **Wounded Shape** will only take that form with the Automatic Trigger, and will return to their original form when the battle is over. You typically only see this on troops, such as the ??Jaguar Warrior??, but some Commanders (such as ??Dai Oni??) have it too. | ||
+ | |||
* Some units automatically Change Shape **when below a certain HP threshold**, | * Some units automatically Change Shape **when below a certain HP threshold**, | ||
- | * Units with a **Dying Shape** will only take that form with the Automatic Trigger, but will //not// return to their original form once the battle is over. This mechanic is typically used to simulate extraordinary cavalry (such as ??Serpent Cataphract?? | ||
+ | * Units with a **Dying Shape** will only take that form with the Automatic Trigger, but will //not// return to their original form once the battle is over. This mechanic is typically used to simulate extraordinary cavalry (such as ??Serpent Cataphract?? | ||
+ | {{tag>: |