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shapechanger [2022/07/04 07:06]
nunda [Shape Changer] internal link
shapechanger [2022/07/05 19:05]
nunda [Variations] Adding important distinction between different kinds of dying shapes
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 ==== Variations ==== ==== Variations ====
  
-There are less-controllable forms of Shape-Changing that aren't listed as traits in-game;+There are less-controllable forms of Shape Changing that aren't listed as traits in-game;
  
-  * Some units transform based on the [[terrain]]. ??Leshiy?? and ??Mori-no-kami?? have **Forest Shapes**. Quite a few units have a **Land Shape** and a **Sea Shape** (??Turtle Warrior??s and other Mermen, for example), and will automatically Change Shape to fit their new location. These guys are typically [[amphibious]] in both forms, just in case.+  * Some units transform based on the [[terrain]], automatically changing shape to fit their new location. ??Leshiy?? and ??Mori-no-kami?? have **Forest Shape**. Quite a few units have a **Land Shape** and a **Sea Shape** (??Turtle Warrior??s and other Mermen, for example). These guys are typically [[amphibious]] in both forms, just in case. They might falsely display as Poor Amphibians even when their Sea Shape is not.
  
   * Units with a **Wounded Shape** will only take that form with the Automatic Trigger, and will return to their original form when the battle is over. You typically only see this on troops, such as the ??Jaguar Warrior??, but some Commanders (such as ??Dai Oni??) have it too.   * Units with a **Wounded Shape** will only take that form with the Automatic Trigger, and will return to their original form when the battle is over. You typically only see this on troops, such as the ??Jaguar Warrior??, but some Commanders (such as ??Dai Oni??) have it too.
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   * Some units automatically Change Shape **when below a certain HP threshold**, such as ??Hydra??s. These units will return to their original form if their HP is brought above a different threshold, typically a point or two higher than whatever threshold gave them their current form.   * Some units automatically Change Shape **when below a certain HP threshold**, such as ??Hydra??s. These units will return to their original form if their HP is brought above a different threshold, typically a point or two higher than whatever threshold gave them their current form.
  
-  * Units with a **Dying Shape** will only take that form with the Automatic Trigger, but will //not// return to their original form once the battle is over. This mechanic is typically used to simulate extraordinary cavalry (such as ??Serpent Cataphract??s) being dismounted in death but their mounts continuing to fight; thus, most of these units lose Experience and Afflictions upon changing form. A couple of these mounts, such as ??Turan Gryphon??s, will be remounted and **Change Shape in their home province**.+  * Units with a **Dying Shape** will only take that form with the Automatic Trigger, but will //not// return to their original form once the battle is over. This mechanic is typically used to simulate extraordinary cavalry (such as ??Serpent Cataphract??s) being dismounted in death but their mounts continuing to fight; thus, most of these units lose Experience and Afflictions upon changing form. Some of them won't stay after the battle is done, disappearing forever. A couple of these mounts, such as ??Turan Gryphon??s, will be remounted and **Change Shape in their home province**.
  
 {{tag>:unit-abilities Combat-Mechanics}} {{tag>:unit-abilities Combat-Mechanics}}
shapechanger.txt · Last modified: 2022/08/02 07:59 by nunda