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shapechanger [2022/07/05 19:05]
nunda [Variations] Adding important distinction between different kinds of dying shapes
shapechanger [2022/08/02 07:37]
nunda [Variations] Some units marked to have "dying shape" in the wiki actually have "wounded shape". There seems to be three variations of wounded shape
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   * Some units transform based on the [[terrain]], automatically changing shape to fit their new location. ??Leshiy?? and ??Mori-no-kami?? have a **Forest Shape**. Quite a few units have a **Land Shape** and a **Sea Shape** (??Turtle Warrior??s and other Mermen, for example). These guys are typically [[amphibious]] in both forms, just in case. They might falsely display as Poor Amphibians even when their Sea Shape is not.   * Some units transform based on the [[terrain]], automatically changing shape to fit their new location. ??Leshiy?? and ??Mori-no-kami?? have a **Forest Shape**. Quite a few units have a **Land Shape** and a **Sea Shape** (??Turtle Warrior??s and other Mermen, for example). These guys are typically [[amphibious]] in both forms, just in case. They might falsely display as Poor Amphibians even when their Sea Shape is not.
  
-  * Units with a **Wounded Shape** will only take that form with the Automatic Trigger, and will return to their original form when the battle is over. You typically only see this on troopssuch as the ??Jaguar Warrior??, but some Commanders (such as ??Dai Oni??) have it too.+  * Units with a **Wounded Shape** will only take that form with the Automatic Trigger. There are three variations of what happens to them after the battle is over: They could return to their original formThis happens on troops such as the ??Jaguar Warrior??, and Commanders such as the ??Dai Oni??. Some only return to the original form after moving to the capital, such as ??Zhayedan??s and ??Black Hunter??s. This represents their mounts gaining new riders. And others are forever stuck to their new shape: ??Cave Knight??s cannot gain a new rider and will stay as just a drake after their rider dies. [[Afflictions]] might heal and [[Experience]] may be set to 0 depending on the unit when they change form.
  
   * Some units automatically Change Shape **when below a certain HP threshold**, such as ??Hydra??s. These units will return to their original form if their HP is brought above a different threshold, typically a point or two higher than whatever threshold gave them their current form.   * Some units automatically Change Shape **when below a certain HP threshold**, such as ??Hydra??s. These units will return to their original form if their HP is brought above a different threshold, typically a point or two higher than whatever threshold gave them their current form.
  
-  * Units with a **Dying Shape** will only take that form with the Automatic Trigger, but will //not// return to their original form once the battle is over. This mechanic is typically used to simulate extraordinary cavalry (such as ??Serpent Cataphract??s) being dismounted in death but their mounts continuing to fight; thus, most of these units lose Experience and Afflictions upon changing form. Some of them won't stay after the battle is done, disappearing forever. A couple of these mounts, such as ??Turan Gryphon??s, will be remounted and **Change Shape in their home province**.+  * Units with a **Dying Shape** will only take that form with the Automatic Trigger, but will //disappear// after the battle. This mechanic is typically used to simulate extraordinary cavalry (such as ??Serpent Cataphract??s) being dismounted in death but their mounts continuing to fight for a while. These units all seem to keep their experience but might heal afflictions upon changing form.
  
 {{tag>:unit-abilities Combat-Mechanics}} {{tag>:unit-abilities Combat-Mechanics}}
shapechanger.txt · Last modified: 2022/08/02 07:59 by nunda