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shapechanger [2022/06/19 10:28] nunda new heading, avoiding repetition |
shapechanger [2022/08/02 07:59] (current) nunda [Variations] changing title |
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* **Automatic Trigger:** In battle, Shape changing Commanders will automatically Change Shape upon " | * **Automatic Trigger:** In battle, Shape changing Commanders will automatically Change Shape upon " | ||
- | Experience, [[Magic]] paths, and [[Afflictions]] carry over between forms. If both forms have the same slot, the [[Items|Item]] in that slot will carry over too; if not, that Item is **destroyed**. Sure, these Magic Items can handle size-changes, | + | [[Experience]], [[Magic]] paths, and [[Afflictions]] carry over between forms. If both forms have the same slot, the [[Items|Item]] in that slot will carry over too; if not, that Item is **destroyed**. Sure, these Magic Items can handle size-changes, |
- | ==== Variations | + | ==== Other Shape Changers |
- | There are less-controllable forms of Shape-Changing that aren't listed as traits in-game; | + | There are less-controllable forms of Shape Changing that aren't listed as traits in-game; |
- | * Units with a **Wounded Shape** will only take that form with the Automatic Trigger, and will return to their original form when the battle is over. You typically only see this on troops, such as the ??Jaguar Warrior??, but some Commanders (such as ??Dai Oni??) have it too. | + | |
- | * Some units transform based on the [[terrain]]. ??Leshiy?? and ?? | + | * Some units transform based on the [[terrain]], automatically changing shape to fit their new location. ??Leshiy?? and ?? |
+ | |||
+ | * Units with a **Wounded Shape** will only take that form with the Automatic Trigger. There are three variations of what happens to them after the battle is over: They could return to their original form. This happens on troops such as the ??Jaguar Warrior??, and Commanders such as the ??Dai Oni??. Some only return to the original form after moving to the capital, such as ?? | ||
* Some units automatically Change Shape **when below a certain HP threshold**, | * Some units automatically Change Shape **when below a certain HP threshold**, | ||
- | * Units with a **Dying Shape** will only take that form with the Automatic Trigger, but will //not// return to their original form once the battle | + | * Units with a **Dying Shape** will only take that form with the Automatic Trigger, but will //disappear// after the battle. This mechanic is typically used to simulate extraordinary cavalry (such as ??Serpent Cataphract?? |
{{tag>: | {{tag>: |